Commit Graph

34718 Commits

Author SHA1 Message Date
Ovahlord
c868cf952f Scripts/BWD: remove a incorrect event schedule from Magmaw after finishing impaling hits head 2019-05-08 22:33:34 +02:00
Ovahlord
f250aea8d4 Scripts/BWD: initial work on the Omnotron Defense System encounter 2019-05-08 06:49:06 +02:00
Ovahlord
96565412ee Core/Vehicles: correct start power amount for energy types for Omnotron Defense System encounter 2019-05-08 03:35:53 +02:00
Ovahlord
778d4dc2ed Scripts/BWD: add a missing casting check for Blazing Bone Constructs 2019-05-07 23:36:10 +02:00
Ovahlord
702a61e3dc Scripts/BWD: prevent Magmaw from falling into the lava on death 2019-05-07 23:22:22 +02:00
Ovahlord
7db057fba9 DB/BWD: removed a unneeded spline point from Nefarian's spline chain 2019-05-07 23:08:17 +02:00
Ovahlord
de643e8cb3 Scripts/BWD: finished Magmaw encounter implementation 2019-05-07 23:06:07 +02:00
Ovahlord
50ca9f7f9f Scripts/BWD: scripted heroic mechanics for Magmaw's encounter 2019-05-07 22:04:10 +02:00
Ovahlord
53a962d11e Scripts/BWD: properly remove Parasitic Infection from players after wiping or defeating Magmaw 2019-05-07 04:02:15 +02:00
Ovahlord
4a4ade82a6 Scripts/BWD: finished timers for Magmaw's base abilities 2019-05-07 03:50:15 +02:00
Ovahlord
0b795aa5bf Scripts/BWD: scripted Lava Parasites and apply a hotfix change to Pillar of Flame 2019-05-07 02:49:36 +02:00
Ovahlord
7b848f7ea3 DB/BWD: corrected Z position for Nefarian's elevator 2019-05-06 20:23:38 +02:00
Ovahlord
c5241401ca Core/Players: fixed logic for good. I really need to go to bed. 2019-05-06 06:28:23 +02:00
Ovahlord
0804fa59eb Core/Players: fixed logic from last commit 2019-05-06 03:19:22 +02:00
Ovahlord
65b326ca08 Core/Players: since patch 4.0.3a any Justice Points above the hard cap will now convert to 47 silver and 50 copper per point 2019-05-06 03:06:33 +02:00
Ovahlord
5b93b99f3a DB/TotT: removed swim movement template data from Commander Ulthok to fix an issue that was causing him to move very slow while inside his water puddle 2019-05-06 02:39:24 +02:00
Ovahlord
ab95871811 Core/Objects: replaced another IsFlying check with CanFly to make sure that hovering creatures will get their ground height returned properly
*also fixed a small typo in path generator
2019-05-06 02:30:24 +02:00
Ovahlord
7847eb66e0 DB/Deadmines: fixed unit_flags for Helix Gearbreaker on normal difficulty 2019-05-05 17:32:08 +02:00
Ovahlord
f0f72c74c0 Scripts/Deadmines: fixed placing shapeshifted players into the Slagworks trap at Vanessa VanCleef's encounter and fixed an issue that was preventing Vanessa's encounter from resetting properly when dying during her real fight 2019-05-05 17:28:28 +02:00
Ovahlord
7163355bde Scripts/Deadmines: delay Glubtok's Firewall Platter movement a bit to make sure it will get called properly 2019-05-05 16:39:50 +02:00
Ovahlord
9d977ce558 Scripts/MG: delay the patroulling event a bit to make sure that the Shattered Sun Sentry will correctly call all his movement hooks 2019-05-05 16:38:33 +02:00
Ovahlord
be297daf8f DB: fixed a typo 2019-05-05 01:58:43 +02:00
Ovahlord
517813c895 DB/Auras: change bleeding damage increase aura stack rules to SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST 2019-05-05 01:56:54 +02:00
Ovahlord
1e3d9c5fff fixed build 2019-05-05 00:44:46 +02:00
Ovahlord
69907a6d6d * Core/Object: Range check vol. 2 (#23226) (ported commit: 78070163dc)
* Core/Object: Fix all missing parts for #23062
2019-05-05 00:34:40 +02:00
jackpoz
950eff5fda Core/LFG: Remove dungeon cooldown when completing random dungeons 2019-05-05 00:26:13 +02:00
Ovahlord
9dce3e4250 Scripts/BWD: do not allow Magmaw to aggro targets unless he's being attacked by the players 2019-05-05 00:23:47 +02:00
Ovahlord
2021057bd0 DB: added a missing scriptname to last commit 2019-05-05 00:13:19 +02:00
Ovahlord
57e78f3bc5 Core/Spells: fixed Atonement talent 2019-05-05 00:11:37 +02:00
Ovahlord
efdf540372 DB: fixed a startup error caused by last commit 2019-05-04 23:35:37 +02:00
Ovahlord
4a3ef30d91 Core/Spells:
* fixed Revealing Strike damage bonus
* convert Envenom to spellscript
2019-05-04 23:14:48 +02:00
Ovahlord
7fe99b1a43 Core/Spells: fixed Empowered Touch talent 2019-05-03 23:55:19 +02:00
Ovahlord
235ba1bc46 DB/Creatures: added waypoints and formation data to Garr world boss 2019-05-03 04:13:56 +02:00
Ovahlord
43099bff34 DB/Spells: added missing Body and Soul proc entry 2019-05-02 20:51:36 +02:00
Ovahlord
1ed5a11b79 Core/Spells:
* updated Concussion Blow spellscript and use proper calculation for damage values
* fixed Eviscerate and Ferocious Bite damage bonus calculation
* converted Warrior's Shockwave and Victory Rush damage bonus to spellscript and calculate values properly
* fixed Death and Decay threat generation amount
2019-05-02 03:26:31 +02:00
Ovahlord
ad9419467d Scripts/Uldum: some cleanup for the Uldum Intro event 2019-05-01 22:45:55 +02:00
Ovahlord
9c1b87c32f Core/Spells: removed attack power bonus from hunter pet's Growl ability 2019-05-01 22:41:14 +02:00
Ovahlord
6f7bbe4c06 Scripts/Uldum: initial work on Uldum intro 2019-05-01 20:07:48 +02:00
Ovahlord
c1cc8ff43b DB/Uldum: added some missing spawns and fixed some random movement and movement values for Uldum creatures 2019-04-29 19:56:26 +02:00
Shauren
28da58ea8b Core/Misc: Fixed -Wcast-function-type warning 2019-04-29 08:45:26 +02:00
jackpoz
4da12422eb Core/MMaps: Revert PATHFIND_INCOMPLETE handling change in ChaseMovementGenerator in 386b5a6fd9 since the current hp reset code in Creature::Update() will reset the hp of bosses as soon as CanNotReachTarget() is true. In case of boss mechanics like Abub'Rekhan at Naxx where the boss throws the player in the air, a PATHFIND_INCOMPLETE path is returned.
The code in Creature::Update() should be modified to wait a few seconds before resetting the hp. PATHFIND_NOPATH / PATHFIND_INCOMPLETE don't really mean that the Creature can't attack the player anyway either.

# Conflicts:
#	src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
2019-04-29 08:44:37 +02:00
Ovahlord
378bf76277 DB: fixed a typo in sql from last commit 2019-04-29 08:18:04 +02:00
Ovahlord
eefa94a5fe Core/Creatures: refactored sparring handling and added all data for 85% health sparring 2019-04-28 23:18:48 +02:00
Ovahlord
018bbfc13d DB/MH: improved damage handling for Baron Geddon's event 2019-04-28 22:43:25 +02:00
Ovahlord
ab5be76899 Scripts/MH: fixed remaining parts for quest 'Return of Baron Geddon' 2019-04-28 21:47:46 +02:00
Ovahlord
aa3c3fea2a DB/MH: corrected SAI for Invoked Flame Spirit 2019-04-28 18:51:03 +02:00
Ovahlord
bfb8dc2263 DB: renamed sql from last commit 2019-04-28 12:10:33 +02:00
Ovahlord
45d3af0d8a DB/MH: added pathing for Grove of Aessina 2019-04-28 00:55:13 +02:00
Ovahlord
d97f0df58c DB/MH: added many waypoints for creatures in the Flamewake 2019-04-27 22:32:08 +02:00
Ovahlord
cdc9cc2b49 DB/MH: scripted combat with Baron Geddon 2019-04-27 21:28:32 +02:00