Ovahlord
c868cf952f
Scripts/BWD: remove a incorrect event schedule from Magmaw after finishing impaling hits head
2019-05-08 22:33:34 +02:00
Ovahlord
f250aea8d4
Scripts/BWD: initial work on the Omnotron Defense System encounter
2019-05-08 06:49:06 +02:00
Ovahlord
96565412ee
Core/Vehicles: correct start power amount for energy types for Omnotron Defense System encounter
2019-05-08 03:35:53 +02:00
Ovahlord
778d4dc2ed
Scripts/BWD: add a missing casting check for Blazing Bone Constructs
2019-05-07 23:36:10 +02:00
Ovahlord
702a61e3dc
Scripts/BWD: prevent Magmaw from falling into the lava on death
2019-05-07 23:22:22 +02:00
Ovahlord
7db057fba9
DB/BWD: removed a unneeded spline point from Nefarian's spline chain
2019-05-07 23:08:17 +02:00
Ovahlord
de643e8cb3
Scripts/BWD: finished Magmaw encounter implementation
2019-05-07 23:06:07 +02:00
Ovahlord
50ca9f7f9f
Scripts/BWD: scripted heroic mechanics for Magmaw's encounter
2019-05-07 22:04:10 +02:00
Ovahlord
53a962d11e
Scripts/BWD: properly remove Parasitic Infection from players after wiping or defeating Magmaw
2019-05-07 04:02:15 +02:00
Ovahlord
4a4ade82a6
Scripts/BWD: finished timers for Magmaw's base abilities
2019-05-07 03:50:15 +02:00
Ovahlord
0b795aa5bf
Scripts/BWD: scripted Lava Parasites and apply a hotfix change to Pillar of Flame
2019-05-07 02:49:36 +02:00
Ovahlord
7b848f7ea3
DB/BWD: corrected Z position for Nefarian's elevator
2019-05-06 20:23:38 +02:00
Ovahlord
c5241401ca
Core/Players: fixed logic for good. I really need to go to bed.
2019-05-06 06:28:23 +02:00
Ovahlord
0804fa59eb
Core/Players: fixed logic from last commit
2019-05-06 03:19:22 +02:00
Ovahlord
65b326ca08
Core/Players: since patch 4.0.3a any Justice Points above the hard cap will now convert to 47 silver and 50 copper per point
2019-05-06 03:06:33 +02:00
Ovahlord
5b93b99f3a
DB/TotT: removed swim movement template data from Commander Ulthok to fix an issue that was causing him to move very slow while inside his water puddle
2019-05-06 02:39:24 +02:00
Ovahlord
ab95871811
Core/Objects: replaced another IsFlying check with CanFly to make sure that hovering creatures will get their ground height returned properly
...
*also fixed a small typo in path generator
2019-05-06 02:30:24 +02:00
Ovahlord
7847eb66e0
DB/Deadmines: fixed unit_flags for Helix Gearbreaker on normal difficulty
2019-05-05 17:32:08 +02:00
Ovahlord
f0f72c74c0
Scripts/Deadmines: fixed placing shapeshifted players into the Slagworks trap at Vanessa VanCleef's encounter and fixed an issue that was preventing Vanessa's encounter from resetting properly when dying during her real fight
2019-05-05 17:28:28 +02:00
Ovahlord
7163355bde
Scripts/Deadmines: delay Glubtok's Firewall Platter movement a bit to make sure it will get called properly
2019-05-05 16:39:50 +02:00
Ovahlord
9d977ce558
Scripts/MG: delay the patroulling event a bit to make sure that the Shattered Sun Sentry will correctly call all his movement hooks
2019-05-05 16:38:33 +02:00
Ovahlord
be297daf8f
DB: fixed a typo
2019-05-05 01:58:43 +02:00
Ovahlord
517813c895
DB/Auras: change bleeding damage increase aura stack rules to SPELL_GROUP_STACK_RULE_EXCLUSIVE_HIGHEST
2019-05-05 01:56:54 +02:00
Ovahlord
1e3d9c5fff
fixed build
2019-05-05 00:44:46 +02:00
Ovahlord
69907a6d6d
* Core/Object: Range check vol. 2 ( #23226 ) (ported commit: 78070163dc)
...
* Core/Object: Fix all missing parts for #23062
2019-05-05 00:34:40 +02:00
jackpoz
950eff5fda
Core/LFG: Remove dungeon cooldown when completing random dungeons
2019-05-05 00:26:13 +02:00
Ovahlord
9dce3e4250
Scripts/BWD: do not allow Magmaw to aggro targets unless he's being attacked by the players
2019-05-05 00:23:47 +02:00
Ovahlord
2021057bd0
DB: added a missing scriptname to last commit
2019-05-05 00:13:19 +02:00
Ovahlord
57e78f3bc5
Core/Spells: fixed Atonement talent
2019-05-05 00:11:37 +02:00
Ovahlord
efdf540372
DB: fixed a startup error caused by last commit
2019-05-04 23:35:37 +02:00
Ovahlord
4a3ef30d91
Core/Spells:
...
* fixed Revealing Strike damage bonus
* convert Envenom to spellscript
2019-05-04 23:14:48 +02:00
Ovahlord
7fe99b1a43
Core/Spells: fixed Empowered Touch talent
2019-05-03 23:55:19 +02:00
Ovahlord
235ba1bc46
DB/Creatures: added waypoints and formation data to Garr world boss
2019-05-03 04:13:56 +02:00
Ovahlord
43099bff34
DB/Spells: added missing Body and Soul proc entry
2019-05-02 20:51:36 +02:00
Ovahlord
1ed5a11b79
Core/Spells:
...
* updated Concussion Blow spellscript and use proper calculation for damage values
* fixed Eviscerate and Ferocious Bite damage bonus calculation
* converted Warrior's Shockwave and Victory Rush damage bonus to spellscript and calculate values properly
* fixed Death and Decay threat generation amount
2019-05-02 03:26:31 +02:00
Ovahlord
ad9419467d
Scripts/Uldum: some cleanup for the Uldum Intro event
2019-05-01 22:45:55 +02:00
Ovahlord
9c1b87c32f
Core/Spells: removed attack power bonus from hunter pet's Growl ability
2019-05-01 22:41:14 +02:00
Ovahlord
6f7bbe4c06
Scripts/Uldum: initial work on Uldum intro
2019-05-01 20:07:48 +02:00
Ovahlord
c1cc8ff43b
DB/Uldum: added some missing spawns and fixed some random movement and movement values for Uldum creatures
2019-04-29 19:56:26 +02:00
Shauren
28da58ea8b
Core/Misc: Fixed -Wcast-function-type warning
2019-04-29 08:45:26 +02:00
jackpoz
4da12422eb
Core/MMaps: Revert PATHFIND_INCOMPLETE handling change in ChaseMovementGenerator in 386b5a6fd9 since the current hp reset code in Creature::Update() will reset the hp of bosses as soon as CanNotReachTarget() is true. In case of boss mechanics like Abub'Rekhan at Naxx where the boss throws the player in the air, a PATHFIND_INCOMPLETE path is returned.
...
The code in Creature::Update() should be modified to wait a few seconds before resetting the hp. PATHFIND_NOPATH / PATHFIND_INCOMPLETE don't really mean that the Creature can't attack the player anyway either.
# Conflicts:
# src/server/game/Movement/MovementGenerators/ChaseMovementGenerator.cpp
2019-04-29 08:44:37 +02:00
Ovahlord
378bf76277
DB: fixed a typo in sql from last commit
2019-04-29 08:18:04 +02:00
Ovahlord
eefa94a5fe
Core/Creatures: refactored sparring handling and added all data for 85% health sparring
2019-04-28 23:18:48 +02:00
Ovahlord
018bbfc13d
DB/MH: improved damage handling for Baron Geddon's event
2019-04-28 22:43:25 +02:00
Ovahlord
ab5be76899
Scripts/MH: fixed remaining parts for quest 'Return of Baron Geddon'
2019-04-28 21:47:46 +02:00
Ovahlord
aa3c3fea2a
DB/MH: corrected SAI for Invoked Flame Spirit
2019-04-28 18:51:03 +02:00
Ovahlord
bfb8dc2263
DB: renamed sql from last commit
2019-04-28 12:10:33 +02:00
Ovahlord
45d3af0d8a
DB/MH: added pathing for Grove of Aessina
2019-04-28 00:55:13 +02:00
Ovahlord
d97f0df58c
DB/MH: added many waypoints for creatures in the Flamewake
2019-04-27 22:32:08 +02:00
Ovahlord
cdc9cc2b49
DB/MH: scripted combat with Baron Geddon
2019-04-27 21:28:32 +02:00