Commit Graph

10269 Commits

Author SHA1 Message Date
Tartalo
220d4fa29c More fixes for tools/ cmake files
--HG--
branch : trunk
2010-06-08 21:11:07 +02:00
click
a85cd74fbd Add crosscompilable libmpq library (with the upstream-fixes by lynx3d and faramir)
--HG--
branch : trunk
2010-06-08 21:07:59 +02:00
Brian
b76b6700ed * Linux compile with and without PCH fixed
* Script library compile fixed
* --todo: fix all scripts themselves :)

--HG--
branch : trunk
2010-06-08 13:05:47 -06:00
Rat
413af7b21f fix ace build on win (without ssl)
fix g3dlite build on win
fix sockets build on win
removed openssl placeholders (not needed)

--HG--
branch : trunk
2010-06-08 20:41:52 +02:00
click
2238007e4e Add libmpq-0.4.2 (was missing from sourcetree after cleanup)
--HG--
branch : trunk
2010-06-08 19:29:54 +02:00
Tartalo
ec580c8f68 Some fixes for map_extractor cmake file
--HG--
branch : trunk
2010-06-08 19:28:52 +02:00
Shauren
ae2f8d70a0 Added support for reloading creature_onkill_reputation table
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click

--HG--
branch : trunk
2010-06-08 17:19:36 +02:00
Machiavelli
e5aa4f7be9 Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem introduced in previous fix)
Author: Shauren

--HG--
branch : trunk
2010-06-08 16:12:43 +02:00
Machiavelli
04955cfb23 Fix Infusion of Light talent (53569,53576), properly cast HoT on target after Flash of Light cast when target has Sacred Shield active.
Big thanks to Shauren, QAston and JohnHoliver.

--HG--
branch : trunk
2010-06-08 15:41:37 +02:00
click
332b0f3c8e Properly build and link core (yay!)
- Not done yet : Sorting out the PCH-system on *nix
- Not done yet : Sorting out scriptcompilation (still broken)

--HG--
branch : trunk
2010-06-08 08:59:38 +02:00
click
f867f6d7a8 Get g3dlib, zlib and jemalloc to build again
--HG--
branch : trunk
rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh
rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh
rename : opt/conf_merge/README => contrib/conf_merge/README
rename : opt/conf_merge/index.php => contrib/conf_merge/index.php
rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php
rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt
rename : doc/DocStructure.dox => docs/DocStructure.dox
rename : doc/Doxyfile.in => docs/Doxyfile.in
rename : doc/EventAI.txt => docs/EventAI.txt
rename : doc/HowToScript.txt => docs/HowToScript.txt
rename : doc/TextTables.txt => docs/TextTables.txt
rename : doc/UnixInstall.txt => docs/UnixInstall.txt
rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-08 08:04:26 +02:00
Brian
c08a7d6348 * Finally it compiles (thanks click for noticing the "typo").
* However, still need to get linking fixed.

--HG--
branch : trunk
2010-06-07 19:04:11 -06:00
Brian
1fd7082712 * Reverted to the old G3D library, however collision still will not compile
* and is therefore commented out.

--HG--
branch : trunk
2010-06-07 18:32:20 -06:00
Tartalo
726a76e93a Some cmake fixes for worldserver
--HG--
branch : trunk
2010-06-08 01:34:51 +02:00
Tartalo
a5f4e3de94 more cmake fixes. comment collision compilation until fixed
--HG--
branch : trunk
2010-06-08 01:20:06 +02:00
Brian
498f62f4cc * Well 94% isn't bad. Last thing to fix is collision compiling.
* But I need a break.

--HG--
branch : trunk
2010-06-07 16:21:52 -06:00
Brian
6650068b5e * Nearly done with fixing the Linux build.
* Thanks to samccstudios for saving me some time with the Outlands scripts.

--HG--
branch : trunk
2010-06-07 15:59:21 -06:00
Tartalo
c834449400 More fixes for game/ cmake compilation
--HG--
branch : trunk
2010-06-07 23:40:17 +02:00
Tartalo
fdae709af7 Fix include dirs in game/ cmake file
--HG--
branch : trunk
2010-06-07 22:58:24 +02:00
Brian
b0e1605455 * Getting closer (at least for Linux :) )
--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Tartalo
156f4c3057 Merge cmake files from shared/
--HG--
branch : trunk
2010-06-07 22:34:36 +02:00
Brian
d9127cdee7 * Reverted to the old Mersenne Twister till the new one can be properly added
--HG--
branch : trunk
2010-06-07 14:13:56 -06:00
Tartalo
a54624fa39 Add some messages to main cmake file
--HG--
branch : trunk
2010-06-07 21:58:26 +02:00
Brian
f1d39c2aa2 * Fixed damn copy / paste type from my last commit. It is still very broken
* though :P

--HG--
branch : trunk
2010-06-07 13:33:31 -06:00
Rat
8a56dfe939 fixed bzip2 for win (whoops..)
--HG--
branch : trunk
2010-06-07 21:28:51 +02:00
Brian
1a3f840a17 * broken
--HG--
branch : trunk
2010-06-07 13:20:46 -06:00
click
a3a5697516 upgrade to new version of utf8cpp
--HG--
branch : trunk
2010-06-07 20:50:02 +02:00
click
0000768855 Add SFMT (SIMD-oriented Fast Mersenne Twister) to externals library + add packagelist
--HG--
branch : trunk
2010-06-07 20:45:58 +02:00
Machiavelli
7120513afe Fix logic.
--HG--
branch : trunk
2010-06-07 20:12:14 +02:00
Brian
15f8bbe9ca * More cleanup
--HG--
branch : trunk
2010-06-07 12:08:15 -06:00
Rat
e4e13c2bb8 removed 'dep' folder, no more needed
--HG--
branch : trunk
2010-06-07 19:35:24 +02:00
Rat
32546e2282 added ace + vcproj for win
--HG--
branch : trunk
2010-06-07 19:10:55 +02:00
Brian
2e0f8fb6e5 * Nope not yet
--HG--
branch : trunk
2010-06-07 09:23:19 -06:00
Brian
2435b4152d * Nope still won't build yet
--HG--
branch : trunk
2010-06-07 09:04:14 -06:00
Brian
12dc250bf0 * Lib trinitydatabase builds again
--HG--
branch : trunk
2010-06-07 07:58:31 -06:00
Brian
36584926e6 * Auth lib builds again.
--HG--
branch : trunk
2010-06-07 07:43:20 -06:00
Brian
cbaf5587d6 * shared lib builds again under Linux.
--HG--
branch : trunk
2010-06-07 07:13:35 -06:00
XTZGZoReX
fcd58c134d * Move VMap3 code to a separate static 'collision' library.
--HG--
branch : trunk
2010-06-07 13:57:34 +02:00
Machiavelli
24c720d899 Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely borked, this would have fixed compile.
--HG--
branch : trunk
2010-06-07 13:24:32 +02:00
Tartalo
bef0ed9a7f Fix some paths on shared/ includes and CMakeLists.txt
--HG--
branch : trunk
2010-06-07 12:57:21 +02:00
Tartalo
ce1b22ed0c More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0
--HG--
branch : trunk
2010-06-07 12:41:57 +02:00
Tartalo
74b3fb53c0 Some fixes for shared/CMakeLists.txt
Adjust game/CMakeLists.txt to the new structure (needs more work)

--HG--
branch : trunk
2010-06-07 12:13:15 +02:00
Spp
e7bb8bca1e Group::Disband: remove no longer needed code check.
--HG--
branch : trunk
2010-06-07 09:37:36 +02:00
Machiavelli
f260a4d4ad Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
--HG--
branch : trunk
2010-06-07 09:06:17 +02:00
Machiavelli
fa4c813368 Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone the appearance of the caster.
(Mirror Image is currently a hacked exception and was already working)
Still need to correctly implement cloning of weapons, though.

--HG--
branch : trunk
2010-06-07 01:59:04 +02:00
XTZGZoReX
770ae68e66 * Rename vmap_assembler.cpp to VMapAssembler.cpp.
--HG--
branch : trunk
2010-06-07 01:51:25 +02:00
XTZGZoReX
ca8f0a53b3 * Cleanup in sql directory.
--HG--
branch : trunk
2010-06-07 01:44:40 +02:00
XTZGZoReX
6b33457e50 * Rename BIH.cpp/.h to BoundingIntervalHierarchy.cpp/.h.
--HG--
branch : trunk
2010-06-07 01:38:11 +02:00
XTZGZoReX
071df5528c * Rename Transports.cpp/.h to Transport.cpp/.h.
--HG--
branch : trunk
2010-06-07 01:18:27 +02:00
XTZGZoReX
f151ffbd32 * Last round of script directory renames.
--HG--
branch : trunk
2010-06-07 01:11:15 +02:00