Commit Graph

460 Commits

Author SHA1 Message Date
megamage
d971d0121f *Do not consider possessed creatures as pet. Also fix the bug that possessed creature does not display spells.
--HG--
branch : trunk
2009-05-25 22:52:08 -05:00
megamage
d5bdb56696 *Remove aura by originalcaster guid instead of caster guid for channelled spells
--HG--
branch : trunk
2009-05-25 21:17:06 -05:00
megamage
ddcc7d1c66 *Move spelltarget table check to the start of the server to reduce log spams.
--HG--
branch : trunk
2009-05-25 16:50:01 -05:00
megamage
a2f8a735ae *Merge.
--HG--
branch : trunk
2009-05-25 13:03:11 -05:00
megamage
00f50798d3 *Merge.
--HG--
branch : trunk
2009-05-25 12:51:14 -05:00
QAston
1c505261bc *Remove auras with duration lower than 30 sec on arena start.
*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption

--HG--
branch : trunk
2009-05-24 22:54:13 +02:00
QAston
1b2579a2ab Ancestral Awakening target selection
--HG--
branch : trunk
2009-05-24 15:36:15 +02:00
megamage
946aa87445 *Store aura::source for all types of aura effect.
--HG--
branch : trunk
2009-05-23 22:21:26 -05:00
QAston
ed8691ebad *Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.
--HG--
branch : trunk
2009-05-23 14:06:07 +02:00
raczman
f5f1caf6b6 Rewrite of EffectMomentMove, this should finally fix blink.
* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.

--HG--
branch : trunk
2009-05-23 13:22:44 +02:00
megamage
ec24442af4 *Fix rock shards spell for archavon script.
--HG--
branch : trunk
2009-05-23 01:43:46 -05:00
megamage
2e46b7e65d [7876] Implemented dummy effect /*and special target selection*/ for 52759. Author: ApoC
--HG--
branch : trunk
2009-05-22 16:49:37 -05:00
megamage
c31fc2780b [7870] Implement creature ranged ammo show at ranged weapon use. Author: VladimirMangos
* Use BDC data (creature weapon not alwas listed in item_template)

--HG--
branch : trunk
2009-05-22 16:38:55 -05:00
krz
8ca8b691b8 Target selection for fishing spells.
--HG--
branch : trunk
2009-05-22 19:51:48 +02:00
megamage
f557b57652 *Allow warlock to use Eye of Kilrogg with existing pet.
--HG--
branch : trunk
2009-05-21 18:02:52 -05:00
QAston
1403419164 *Fix reckonging
*fix Sword and Board
*Fix Vigilance
*Rollback sw:death fix.

--HG--
branch : trunk
2009-05-21 20:02:22 +02:00
megamage
4ed847a6e3 *Implement spell effect wmo damage.
--HG--
branch : trunk
2009-05-21 10:01:03 -05:00
megamage
6f8dc61871 *Record target live state at filltarget and check live state at doeffect.
--HG--
branch : trunk
2009-05-20 12:58:38 -05:00
megamage
0870adb1d2 *Do not let delayed spell hit dead target. This fix the bug that penance heal dead player and make him stuck. Thanks to Stokrotka.
--HG--
branch : trunk
2009-05-20 12:43:08 -05:00
megamage
6473e94358 *Update Naxx scripts. Now only Kelthuzad is incompleted
--HG--
branch : trunk
2009-05-20 11:44:38 -05:00
QAston
2b47f0c0f7 *Fix Demonic Empowerment.
*Some code optimisations.
*Set formalCasterGuid for area auras correctly.

--HG--
branch : trunk
2009-05-19 18:33:49 +02:00
megamage
2a2eff190c *Fix some bugs about pet spells: such as cannot cast/cannot autocast.
--HG--
branch : trunk
2009-05-19 01:23:52 -05:00
QAston
6c7f2d2b24 *Spell_proc_event entries for Malestorm Weapon - by throneinc
*Fix bug that some spells can't proc
*Add spell_proc_event entries for some items.

--HG--
branch : trunk
2009-05-18 19:00:20 +02:00
thenecromancer
6ebfe2f580 Correct behavior of Add Extra Attact spelleffect.
Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle

--HG--
branch : trunk
2009-05-20 22:39:52 +02:00
QAston
7c6757d7ee *Update proc system.
--HG--
branch : trunk
2009-05-17 18:00:33 +02:00
raczman
10ee81ef13 Moved most randomisation functions usage from static version into Map object.
--HG--
branch : trunk
2009-05-16 10:50:39 +02:00
QAston
02bc76455a *Fix build.
--HG--
branch : trunk
2009-05-15 18:30:34 +02:00
QAston
4a20e22af3 *Do not proc relentless strikes with slice and dice twice
*Fix trap radius calculation in some cases-by krz

--HG--
branch : trunk
2009-05-15 16:51:26 +02:00
megamage
047cc95388 *Add some distance check functions. By VladimirMangos.
--HG--
branch : trunk
2009-05-14 16:50:47 -05:00
megamage
ff3332f066 [7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
--HG--
branch : trunk
2009-05-10 14:51:51 -05:00
megamage
b8e82a23a6 [7808] Move corpse search code in function with template arg for class-check. Author: Astellar
This let reuse code for other similar near corpse target selection spells.
    Also provided currently not used class-checks for 2 spells

--HG--
branch : trunk
2009-05-10 14:47:56 -05:00
QAston
95504364e0 Do not proc relentless strikes with slice and dice twice, fix vanish stealth apply
--HG--
branch : trunk
2009-05-10 20:15:35 +02:00
megamage
c153f7f272 *A temp fix for the crash caused by feared statue. I will push a better fix later. Thanks to Drahy.
--HG--
branch : trunk
2009-05-10 12:41:05 -05:00
megamage
aba285664f *Fix the bug that totem can only apply the first aura effect.
--HG--
branch : trunk
2009-05-10 01:19:39 -05:00
megamage
ecc953dd3d *Fix some bugs of spell target selection. Thanks to StarJoker.
--HG--
branch : trunk
2009-05-09 21:58:33 -05:00
megamage
6592e99f4a *Some update of spell target selection.
--HG--
branch : trunk
2009-05-09 10:48:14 -05:00
megamage
bd33ebf6d3 [7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client. Author: VladimirMangos
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
    * Fixed bug with ignore .die command and instant kill damage in some cases.

--HG--
branch : trunk
2009-05-08 19:20:28 -05:00
megamage
7277ddd114 [7797] Use DBC data for mount model selection in more cases. Author: VladimirMangos
* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
    * Remove unddeded hacks for model ids from Spell::EffectSendTaxi
    * Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.

--HG--
branch : trunk
2009-05-08 18:49:07 -05:00
megamage
2007bbbd95 *Fix a bug that spell mod is calculated twice.
--HG--
branch : trunk
2009-05-08 09:55:39 -05:00
megamage
979073cebd *Update some spell attr flag. Use better way to check IsRangedSpell and UnaffectedByInvulnerability
--HG--
branch : trunk
2009-05-08 00:49:02 -05:00
megamage
76aa9e951c *Fix a typo that break nearly all channelled spells. Sorry.
--HG--
branch : trunk
2009-05-07 16:24:35 -05:00
QAston
f06e8608cb *Fix demonic knowledge
*Fix applying of some cast mods
*Set correct dr for shattered barrier.

--HG--
branch : trunk
2009-05-07 22:38:09 +02:00
QAston
ef4bcb7238 *Fix some flying mounts bugs.
--HG--
branch : trunk
2009-05-06 18:16:16 +02:00
megamage
ac3c58a2eb *Fix the bug that fishing bobber does not have correct position.
--HG--
branch : trunk
2009-05-06 10:35:37 -05:00
megamage
22667d3ee6 *Update script of heigan.
--HG--
branch : trunk
2009-05-06 09:36:51 -05:00
megamage
4045c881ab *add SPELL_ATTR_CU_EXCLUDE_SELF
--HG--
branch : trunk
2009-05-06 00:07:28 -05:00
megamage
9d056cae1a *Set caster as target for target A/B=0 spells as default.
--HG--
branch : trunk
2009-05-05 12:22:25 -05:00
megamage
76740b9bcb *Fix more kill credit spells.
--HG--
branch : trunk
2009-05-05 11:40:41 -05:00
megamage
a541a2f185 *Fix a bug that some spell effects are applied twice.
--HG--
branch : trunk
2009-05-05 11:32:12 -05:00
megamage
2d34d462d4 *Fix some spells with effect kill credit.
--HG--
branch : trunk
2009-05-05 08:39:19 -05:00