megamage
d971d0121f
*Do not consider possessed creatures as pet. Also fix the bug that possessed creature does not display spells.
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--HG--
branch : trunk
2009-05-25 22:52:08 -05:00
megamage
d5bdb56696
*Remove aura by originalcaster guid instead of caster guid for channelled spells
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--HG--
branch : trunk
2009-05-25 21:17:06 -05:00
megamage
ddcc7d1c66
*Move spelltarget table check to the start of the server to reduce log spams.
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--HG--
branch : trunk
2009-05-25 16:50:01 -05:00
megamage
a2f8a735ae
*Merge.
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--HG--
branch : trunk
2009-05-25 13:03:11 -05:00
megamage
00f50798d3
*Merge.
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--HG--
branch : trunk
2009-05-25 12:51:14 -05:00
QAston
1c505261bc
*Remove auras with duration lower than 30 sec on arena start.
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*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption
--HG--
branch : trunk
2009-05-24 22:54:13 +02:00
QAston
1b2579a2ab
Ancestral Awakening target selection
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--HG--
branch : trunk
2009-05-24 15:36:15 +02:00
megamage
946aa87445
*Store aura::source for all types of aura effect.
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--HG--
branch : trunk
2009-05-23 22:21:26 -05:00
QAston
ed8691ebad
*Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.
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--HG--
branch : trunk
2009-05-23 14:06:07 +02:00
raczman
f5f1caf6b6
Rewrite of EffectMomentMove, this should finally fix blink.
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* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.
--HG--
branch : trunk
2009-05-23 13:22:44 +02:00
megamage
ec24442af4
*Fix rock shards spell for archavon script.
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--HG--
branch : trunk
2009-05-23 01:43:46 -05:00
megamage
2e46b7e65d
[7876] Implemented dummy effect /*and special target selection*/ for 52759. Author: ApoC
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--HG--
branch : trunk
2009-05-22 16:49:37 -05:00
megamage
c31fc2780b
[7870] Implement creature ranged ammo show at ranged weapon use. Author: VladimirMangos
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* Use BDC data (creature weapon not alwas listed in item_template)
--HG--
branch : trunk
2009-05-22 16:38:55 -05:00
krz
8ca8b691b8
Target selection for fishing spells.
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--HG--
branch : trunk
2009-05-22 19:51:48 +02:00
megamage
f557b57652
*Allow warlock to use Eye of Kilrogg with existing pet.
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--HG--
branch : trunk
2009-05-21 18:02:52 -05:00
QAston
1403419164
*Fix reckonging
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*fix Sword and Board
*Fix Vigilance
*Rollback sw:death fix.
--HG--
branch : trunk
2009-05-21 20:02:22 +02:00
megamage
4ed847a6e3
*Implement spell effect wmo damage.
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--HG--
branch : trunk
2009-05-21 10:01:03 -05:00
megamage
6f8dc61871
*Record target live state at filltarget and check live state at doeffect.
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--HG--
branch : trunk
2009-05-20 12:58:38 -05:00
megamage
0870adb1d2
*Do not let delayed spell hit dead target. This fix the bug that penance heal dead player and make him stuck. Thanks to Stokrotka.
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--HG--
branch : trunk
2009-05-20 12:43:08 -05:00
megamage
6473e94358
*Update Naxx scripts. Now only Kelthuzad is incompleted
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--HG--
branch : trunk
2009-05-20 11:44:38 -05:00
QAston
2b47f0c0f7
*Fix Demonic Empowerment.
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*Some code optimisations.
*Set formalCasterGuid for area auras correctly.
--HG--
branch : trunk
2009-05-19 18:33:49 +02:00
megamage
2a2eff190c
*Fix some bugs about pet spells: such as cannot cast/cannot autocast.
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--HG--
branch : trunk
2009-05-19 01:23:52 -05:00
QAston
6c7f2d2b24
*Spell_proc_event entries for Malestorm Weapon - by throneinc
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*Fix bug that some spells can't proc
*Add spell_proc_event entries for some items.
--HG--
branch : trunk
2009-05-18 19:00:20 +02:00
thenecromancer
6ebfe2f580
Correct behavior of Add Extra Attact spelleffect.
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Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle
--HG--
branch : trunk
2009-05-20 22:39:52 +02:00
QAston
7c6757d7ee
*Update proc system.
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--HG--
branch : trunk
2009-05-17 18:00:33 +02:00
raczman
10ee81ef13
Moved most randomisation functions usage from static version into Map object.
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--HG--
branch : trunk
2009-05-16 10:50:39 +02:00
QAston
02bc76455a
*Fix build.
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--HG--
branch : trunk
2009-05-15 18:30:34 +02:00
QAston
4a20e22af3
*Do not proc relentless strikes with slice and dice twice
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*Fix trap radius calculation in some cases-by krz
--HG--
branch : trunk
2009-05-15 16:51:26 +02:00
megamage
047cc95388
*Add some distance check functions. By VladimirMangos.
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--HG--
branch : trunk
2009-05-14 16:50:47 -05:00
megamage
ff3332f066
[7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-10 14:51:51 -05:00
megamage
b8e82a23a6
[7808] Move corpse search code in function with template arg for class-check. Author: Astellar
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This let reuse code for other similar near corpse target selection spells.
Also provided currently not used class-checks for 2 spells
--HG--
branch : trunk
2009-05-10 14:47:56 -05:00
QAston
95504364e0
Do not proc relentless strikes with slice and dice twice, fix vanish stealth apply
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--HG--
branch : trunk
2009-05-10 20:15:35 +02:00
megamage
c153f7f272
*A temp fix for the crash caused by feared statue. I will push a better fix later. Thanks to Drahy.
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--HG--
branch : trunk
2009-05-10 12:41:05 -05:00
megamage
aba285664f
*Fix the bug that totem can only apply the first aura effect.
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--HG--
branch : trunk
2009-05-10 01:19:39 -05:00
megamage
ecc953dd3d
*Fix some bugs of spell target selection. Thanks to StarJoker.
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--HG--
branch : trunk
2009-05-09 21:58:33 -05:00
megamage
6592e99f4a
*Some update of spell target selection.
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--HG--
branch : trunk
2009-05-09 10:48:14 -05:00
megamage
bd33ebf6d3
[7801] Apply damage mods from scripts or target state not in DealDamage but in new function before send data to client. Author: VladimirMangos
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* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
* Fixed bug with ignore .die command and instant kill damage in some cases.
--HG--
branch : trunk
2009-05-08 19:20:28 -05:00
megamage
7277ddd114
[7797] Use DBC data for mount model selection in more cases. Author: VladimirMangos
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* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
* Remove unddeded hacks for model ids from Spell::EffectSendTaxi
* Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.
--HG--
branch : trunk
2009-05-08 18:49:07 -05:00
megamage
2007bbbd95
*Fix a bug that spell mod is calculated twice.
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--HG--
branch : trunk
2009-05-08 09:55:39 -05:00
megamage
979073cebd
*Update some spell attr flag. Use better way to check IsRangedSpell and UnaffectedByInvulnerability
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--HG--
branch : trunk
2009-05-08 00:49:02 -05:00
megamage
76aa9e951c
*Fix a typo that break nearly all channelled spells. Sorry.
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--HG--
branch : trunk
2009-05-07 16:24:35 -05:00
QAston
f06e8608cb
*Fix demonic knowledge
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*Fix applying of some cast mods
*Set correct dr for shattered barrier.
--HG--
branch : trunk
2009-05-07 22:38:09 +02:00
QAston
ef4bcb7238
*Fix some flying mounts bugs.
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--HG--
branch : trunk
2009-05-06 18:16:16 +02:00
megamage
ac3c58a2eb
*Fix the bug that fishing bobber does not have correct position.
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--HG--
branch : trunk
2009-05-06 10:35:37 -05:00
megamage
22667d3ee6
*Update script of heigan.
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--HG--
branch : trunk
2009-05-06 09:36:51 -05:00
megamage
4045c881ab
*add SPELL_ATTR_CU_EXCLUDE_SELF
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--HG--
branch : trunk
2009-05-06 00:07:28 -05:00
megamage
9d056cae1a
*Set caster as target for target A/B=0 spells as default.
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--HG--
branch : trunk
2009-05-05 12:22:25 -05:00
megamage
76740b9bcb
*Fix more kill credit spells.
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--HG--
branch : trunk
2009-05-05 11:40:41 -05:00
megamage
a541a2f185
*Fix a bug that some spell effects are applied twice.
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--HG--
branch : trunk
2009-05-05 11:32:12 -05:00
megamage
2d34d462d4
*Fix some spells with effect kill credit.
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--HG--
branch : trunk
2009-05-05 08:39:19 -05:00