Commit Graph

26228 Commits

Author SHA1 Message Date
Naios
da3c03a48b Core/Define: Remove the conditional macro for constexpr.
* Not needed anymore since the requirements were raised to MSVC 2015.
2016-08-29 22:03:48 +02:00
Naios
13e5817417 Core/Common: Correct the linking of localeNames 2016-08-29 22:03:48 +02:00
Naios
0c97ef5f74 Core/Unit: Force cancel unit events before invalidating the object on destruction
* Closes #16675
2016-08-29 22:03:48 +02:00
ariel-
fe3a0bf7e1 Typo fix 2016-08-28 23:37:13 -03:00
ariel-
7028503e8f Core/ObjectMgr: filter out bogus check
This restores previous behaviour
2016-08-28 23:24:04 -03:00
ariel-
33102220e5 Core/GameObject: cache pointer to GameObjectTemplateAddon 2016-08-28 22:36:11 -03:00
ariel-
bd4bf0a73f Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table 2016-08-28 20:15:24 -03:00
ariel-
8727048af6 Core/ObjectMgr: throw some consts and nullptr around 2016-08-28 20:15:23 -03:00
Gustavo
6ee35734e4 Whitespace clean-up 2016-08-29 01:11:04 +02:00
Aokromes
6947017200 Misc: Fix travis sql check
Cherry pick from 9d2fca3d2b
2016-08-29 00:44:20 +02:00
ariel-
b091415c03 Core/GameObject: added possibilty for gameobjects to contain money loot.
Updates #14564
2016-08-28 18:53:40 -03:00
Gustavo
e1761a24ce Core/Spells Make credit for quests "The Grand Melee" and "Among the Champions" a triggered cast (#17870)
Fix a problem where the credit wasn't casted due to CGD
2016-08-28 23:34:23 +02:00
treeston
a32536d490 Last one. For real. Please. (Build fix #5). 2016-08-28 20:13:39 +02:00
treeston
8531f012a2 ....right, I actually went through a full rebuild now just to make sure it works. 2016-08-28 20:08:55 +02:00
treeston
61eb70fd82 Build fix. Again. Oops. 2016-08-28 20:05:04 +02:00
treeston
72a7f4b507 You saw nothing (build fix). 2016-08-28 19:52:53 +02:00
treeston
175db157f7 Creature/Gossip: offer replacement functions for the existing preprocessor gossip macros 2016-08-28 19:43:30 +02:00
Dr-J
2b992d4cb0 DB/SAI: Ahab Wheathoof
* NPC should turn towards invoker and stay facing for a short duration before turning back towards pillar when says line asking about his dog.
* Npc should only have fork equipped when he turns towards player at all other times has hammer equipped
* Added script for when periodically hammers the notice pillar
2016-08-28 12:46:24 +01:00
Marco Ebert
d251007367 Fix README.md.
Yes, I'm a nitpicker.
2016-08-28 13:38:34 +02:00
jackpoz
38f8a03781 Core/Loot: Fix group loot if player loot recipient disconnects
Fixes #13300
2016-08-28 13:25:48 +02:00
ariel-
5b81f55141 Update SpellEffects.cpp 2016-08-28 07:16:48 -03:00
ariel-
f5a0342913 Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOOR 2016-08-28 07:15:03 -03:00
Aokromes
9a3a728b25 Core/Achievements: Fix some comments 2016-08-28 11:42:46 +02:00
ariel-
58fc36374c Core/Player: removed unused function prototypes 2016-08-28 05:43:19 -03:00
ariel-
be3199314a Core/GameObject: save spawn GOState and reset to it instead of toggling from whatever current state we have
Prevents exploit of SMART_ACTION_ACTIVATE_GOBJECT
2016-08-28 05:32:39 -03:00
ariel-
17917171f3 Core/Entities: Added possibility to construct a Position using a G3D::Vector3 2016-08-28 02:31:52 -03:00
ariel-
27590fbb98 Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset, and register them as PP summons since they're summoned by a trigger. (f183ed3c50 follow-up) 2016-08-28 02:22:50 -03:00
joschiwald
5615645b6b Core/Logging: removed useless log message
(cherry picked from commit b0c8a9411e)

# Conflicts:
#	src/server/game/Guilds/Guild.cpp
#	src/server/game/Handlers/CharacterHandler.cpp
#	src/server/game/Handlers/QueryHandler.cpp
#	src/server/game/Handlers/TaxiHandler.cpp
2016-08-27 15:35:42 +02:00
joschiwald
f5890941b1 Core/Logging: delete old logs of the own realm only
(cherry picked from commit beedf737c8)
2016-08-27 15:28:33 +02:00
treeston
211eee0fce Entities/Unit: Add overload to NearTeleportTo taking Position const&. 2016-08-26 21:02:25 +02:00
treeston
4bcc8078d7 Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn time. This matches changes that will be merged as part of dynamic spawning, allowing scripts to transition early. 2016-08-25 23:04:21 +02:00
SnapperRy
42a32a3c7c Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.
Fixes spells like Retribution Aura, Thorns and Damage Shield that were preventing units from evading.
2016-08-25 22:16:34 +02:00
Ryan
9c504c8a8e Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856) 2016-08-25 16:21:53 +02:00
ariel-
cd9226e755 Core/Scripts: fix math error that would not select points on the entire circle 2016-08-25 08:53:35 -03:00
ariel-
8a8362ef15 Channel Followup: avoid setting an invisible gm as Channel owner (#17597)
* Core/Chat: avoid setting an invisible gm (as in .gm visible off) as channel owner, giving it away to other players.

- This can now only happen if the channel is empty or every other member is an invisible gm, too.

Fixes #17424

* Feedback based changes
2016-08-25 08:49:24 -03:00
ariel-
6992393b3c Core/PlayerAI: Fix dynamic build linking 2016-08-25 08:28:12 -03:00
ariel-
7e4abce820 Update boss_kelthuzad.cpp 2016-08-25 08:21:27 -03:00
treeston
bdbe3f22e0 Entities/GameObject: Expose GO rotation to scripting. 2016-08-25 13:11:31 +02:00
Dr-J
01e5a5b4e7 DB/Quest: The Journey Has Just Begun
http://www.wowhead.com/quest=7493/the-journey-has-just-begun should become available when either level 60 or 80 version of Onyxias head quest is turned not only the level 60 version
2016-08-25 12:07:52 +01:00
Dr-J
0a4b4dec09 DB/Loot: Summoned Zombie
Remove all loot from summoned zombie http://www.wowhead.com/npc=10698/summoned-zombie as these npcs where rather generous on TC as they are meant to drop no loot.
2016-08-25 11:59:42 +01:00
SnapperRy
59f340b751 DB/SAI: remove wrong dynamicflag from creature Proto-Drake Egg
Made the tooltip appear as if a Hunter used Beast Lore on them
2016-08-25 10:56:01 +02:00
Aokromes
92876278fe travis is lazy 2016-08-25 10:39:17 +02:00
SnapperRy
29f1f9573a DB/Spell: add invisibility effect for Alpha Worg: Garwal's Invisibility
Creature is only visible if player has aura Eyes of the Eagle (43060) active
2016-08-25 10:25:00 +02:00
Aokromes
738e3cf002 Rename 2016_99_99_00_world.sql to 2016_08_25_06_world.sql 2016-08-25 09:18:43 +02:00
Gustavo
40114cacd3 Core/Scripts Boss Skadi the Ruthless rework 2016-08-25 09:13:02 +02:00
Aokromes
9c41af16ca Rename 2016_08_28_17750_world.sql to 2016_08_25_05_world.sql 2016-08-25 09:10:06 +02:00
tkrokli
8df4706992 Core/Scripts: move npc_experience hardcoded text to DB 2016-08-25 09:07:45 +02:00
tkrokli
8bc00e8952 Core/Scripts: move #define to enum in boss_kalecgos.cpp 2016-08-25 09:03:41 +02:00
SnapperRy
69bec9a022 DB/Spell: linked spell for Worg Disguise
Allows players to remove it by right-clicking. Confirmed from sniffs.
2016-08-25 08:53:21 +02:00
Aokromes
8500d0f9e0 Rename 2016_08_24_20_world.sql to 2016_08_25_03_world.sql 2016-08-25 08:52:40 +02:00