Commit Graph

790 Commits

Author SHA1 Message Date
mweinelt
e48290d2cc Scripts/EoE: Fix achievement You Don't Have An Eternity (10+25)
Closes #5273
2012-02-18 23:54:46 +00:00
click
5411e1ce52 Core: Clean up whitespace and tabs in the base sourcetree 2012-02-18 16:52:08 +01:00
Kandera
c517806a23 Scripts/Spells: Convert code from Spell::EffectDummy to spell scripts. 2012-02-18 12:12:49 +01:00
Shauren
41d99a474c Scripts/Icecrown Citadel: Remove obsolete code since spline movement implementation 2012-02-16 21:47:33 +01:00
Spp
03c34ee507 Fix a lot of warnings 2012-02-16 13:56:28 +01:00
Anubisss
ccb80da1e1 Fixed crash in the Twin Valkyrs encounter in ToC. closes #4915 2012-02-15 19:57:57 -05:00
QAston
210fa7743d Scripts/Auras: fix spell_trash_mob_glacial_strike script, original patch by cemak.
Closes #5196.
2012-02-15 23:48:43 +01:00
Nay
a1aa36cae3 Merge pull request #5244 from w1sht0l1v3/toc
Scripts/Trial of the Crusader: Removed "Touch of Jaraxxus" ability from Lord Jaraxxus's Script.
2012-02-15 08:28:38 -08:00
w1sht0l1v3
9ead33ff02 Scripts/Trial of the Crusader: Removed "Touch of Jaraxxus" ability from Lord Jaraxxus's Script. 2012-02-14 21:57:20 +02:00
Go6o
c8d9e30d6e Volunteer's Work - fix by Vincent-Michael 2012-02-14 21:51:54 +02:00
Subv
8a72aede16 Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
Signed-off-by: Subv <s.v.h21@hotmail.com>
2012-02-14 12:46:26 -05:00
Shauren
05b18ca9ba Scripts/Icecrown Citadel: Attempt to fix Sindragosa spawning 2012-02-10 16:44:02 +01:00
Shauren
9155d21b64 Scripts/Icecrown Citadel: Fixed crash in spell_frostwarden_handler_order_whelp
Closes #5129
2012-02-10 16:40:02 +01:00
Subv
9791bb599a Merge pull request #5160 from TrinityCore/dynamic_vmaps
Added Dynamic Vmaps, RE-EXTRACT YOUR VMAPS
2012-02-09 11:17:05 -08:00
Subv2112
93d199f043 Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
added lots of improvements
Please re-extract vmaps
2012-02-09 13:58:22 -05:00
glkrlos
201af95af3 From beginning of Sartharion encounter if Tenebron, Shadron and/or Vesperon are alive the Spell Power of Tenebron, Shadron and/or Vesperon must be casted on all players, this occurs like retail. 2012-02-08 18:25:58 -06:00
Nay
32b2fccf33 Scripts/Misc: Script Romantic Picnic Basket
- Fix achievement "Lonely?"
- Added spell_holiday.cpp for spells related with holidays scripts
- Closes #5116
❤️
2012-02-08 03:07:21 +00:00
Nay
9e3b81c0ef Scripts&DB: Scripts and spawns for quest The Lifewarden's Wrath
Closes #5120
2012-02-07 16:39:08 +00:00
Jorge
f2281f43c6 Merge pull request #5061 from Souler/fix_tournament_quests
Argent Tournament Quests: Mastery of...
2012-02-07 01:56:42 -08:00
Matthew Goff
7a117dd429 Core/Misc:
- Replace emote magic number by enum
- Added all missing defines from AnimationData.dbc. Minor corrections to existing ones. Standardized some naming and updated cpp files as needed.
- Correct a spell used in AQ
Closes #3787
Closes #5095
2012-02-06 01:22:45 +00:00
Souler
43a74f0101 Scripts/Quests: "Mastery of Melee", "Mastery of Shield-Breaker" and "Master of Charge" 2012-02-05 13:17:10 +01:00
QAston
c7ea952a47 Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to UNIT_FLAG_IMMUNE_TO_PC and UNIT_FLAG_IMMUNE_TO_NPC respectively. New names tell much more about what those flags do. 2012-02-03 18:46:05 +01:00
Shocker
08be716ef8 Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_* 2012-02-03 19:02:17 +02:00
Shocker
1a41d8e1de Merge pull request #5012 from Vincent-Michael/tocr
Scripts/Trial of the Crusader: Some fixes for Beasts of Northrend:
* Add missing MovementInform handler filters for Icehowl
* Remove UNIT_FLAG_OOC_NOT_ATTACKABLE for Beasts of Northrend
* Fix codestyle for Beasts of Northrend

Closes #3193
2012-02-01 13:48:54 -08:00
Shauren
9d64dc1799 Scripts/Icecrown Citaldel: Fixed Bone Slice being used during first 10 seconds of the encounter after a wipe
Closes #5020
2012-01-31 14:09:08 +01:00
Vincent-Core
4865d69383 Core/Script:
* Add missing MovementInform handler filters for Icehowl.
* Remove UNIT_FLAG_OOC_NOT_ATTACKABLE for Beasts of Northrend.
* Fix codestyle for Beasts of Northrend.
2012-01-30 14:05:43 +01:00
Shauren
83e0486e59 Scripts/Icecrown Citadel: Professor Putricide will now remove Mutated Plague from players when dying 2012-01-30 12:31:59 +01:00
Nay
5ceae46302 Core/Scripts: Rename pAI to ai 2012-01-29 01:48:36 +00:00
Shauren
71ec09ab1f Merge pull request #4986 from LiMCrosS/patch-1
Scripts/Icecrown Citadel: Updated Sindragosa MovementInform hooks to match the movement generator type
2012-01-28 13:56:23 -08:00
Shocker
0fcaa5349c Merge branch 'master' of github.com:TrinityCore/TrinityCore 2012-01-28 23:45:05 +02:00
LiMCrosS
fa384665af ICC/Sindragosa:
POINT_FROSTWYRM_LAND now is EFFECT_MOTION_TYPE
2012-01-28 19:27:52 -02:00
Manuel Carrasco
ac40323ea0 Scripts/UK: Fixed crash. A better way must be implemented if there is any. 2012-01-27 13:07:40 -03:00
Shocker
83c85a2f07 Scripts/Utgarde Keep: Fix possible crsah in Ingvar code 2012-01-27 02:24:48 +02:00
Discover-
52132770df Merge pull request #4944 from Souler/script_cleanup
Convert some coded scripts to DB
2012-01-24 12:34:52 -08:00
Souler
e552b1744c DB/Conditions: Convert Dame Evniki Kapsalis script into conditions
DB/SAI: Convert Priestess Alorah and Grimmin scripts into SmartAI
2012-01-24 15:12:47 +01:00
Manuel Carrasco
78ede251b0 Scripts/UK: Improvements to my last commit. Thanks to Vincent-Michael 2012-01-23 23:15:57 -03:00
click
e6d5b21778 Core: Fix non-PCH build and remove a few warnings. 2012-01-24 00:24:39 +01:00
Manuel Carrasco
40c6e7bcdb Scripts/UK: Re-written Prince Keleseth script.
* Corrected spawns amount, only 4 Skeletons must be spawned not 5.
* Adjusted timers, now they are blizzlike.
    * This also includes skeleton resurrection timer.
* Removed hacky code that was replacing spells (they are casted now).
* Implemented "On The Rocks" achievement.

Thanks to Subv for help.
2012-01-23 20:03:06 -03:00
Manuel Carrasco
19f8cc26b9 Scripts/UK: Removed unused variables, thanks to Vincent-Michael. 2012-01-20 13:08:41 -03:00
Manuel Carrasco
e336c6ff57 Scripts/FoS: Fixed visual bug when Devourer of Souls casts Wailing Souls.
fixed #1692
2012-01-20 02:28:09 -03:00
Manuel Carrasco
53c48c774a Scripts/UK: Adjusted Ingvar the Plunderer's spell timers (Shadow Axe is still missing), sniffs have been used as source. 2012-01-20 01:55:55 -03:00
Manuel Carrasco
f02d913094 Scripts/FoS: * Fixed Bronjahm teleport.
* Soulstorm Channel (Visual) will be correctly cast at wip.
	     * Adjusted Magic Bane timer.
2012-01-19 21:09:13 -03:00
Nay
67ef6f494f Merge pull request #4860 from Souler/fix_dalaran_disguises
"An Audience With The Arcanist" and "A Meeting With The Magister"
Closes #485
2012-01-17 04:21:19 -08:00
Souler
4bdc535373 Script/Quest: Solve some related problems with "An Audience With The Arcanist" and "A Meeting With The Magister" 2012-01-17 12:55:54 +01:00
kaelima
f10e41ee41 Scripts/Trial of the Crusader: Fix crash in MovementInform for Frost Sphere in Anub'arak encounter.
Thanks Vincent-Michael!
Fixes #4834
2012-01-15 20:37:25 +01:00
Machiavelli
b02666213c Scripts/Misc: Fix some MovementInform handler filters after recent motionmaster changes
Also correct year of SQL in dbbac0bdaa
2012-01-15 15:27:43 +01:00
Machiavelli
dbbac0bdaa Core/Movement: Implement spline movement subsystem.
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.

--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629) Chaplain and Venugh
With the following incremental fixes during my review:

- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time

Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.

Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
zxbiohazardzx
d9a75b3828 Core/Scripts: remove obsolete scripts for Orsonn and Kodian
related to #4788
2012-01-14 09:40:00 +01:00
Machiavelli
2293d2d7df Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE and MOTION_SLOT_ACTIVE simultaneously 2012-01-13 16:43:49 +01:00
kaelima
233d891952 Scripts/Achievements:
- Move achievement Shocking! to appropriate boss script instead of instance script.
- Split the polarity spellscript into two and move to proper boss file
- Fixed a typo in Loatheb's spore achievement.
2012-01-11 17:21:03 +01:00