silinoron
e522fbe7ce
Core/WorldSession: Cleanup.
2010-12-29 20:20:09 -08:00
QAston
c8adcc95f9
Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.
2010-12-30 02:03:46 +01:00
Shauren
51b46987c3
Scripts/Trial of the Crusader: Despawn Snobold Vassals on Gormok death
2010-12-29 22:10:42 +01:00
Shocker
5f41699312
Core/Groups: Raid leader can't be kicked from group by raid assistants
2010-12-29 22:08:33 +02:00
leak
1c244cced5
Core/Entities: Fixed disarming and related exploits
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- Disarm shouldn't deduct stats other than weapon damage
- Ferals shouldn't be affected by disarm
- Fixed meta gem stacking exploit
2010-12-29 17:18:29 +01:00
Machiavelli
1f7e888465
Core/Units: Units shouldn't be able to dodge while casting
2010-12-29 14:37:55 +01:00
Shauren
82f471cc13
Core/Quests: Fixed repeatable quest still showing as completable after completion
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2010-12-29 13:14:51 +01:00
Machiavelli
92460b4aab
DVCS: Add .mailmap to gitignore too
2010-12-29 12:56:53 +01:00
Machiavelli
6f00a22a12
Core/DVCS: Add .bak extension to .gitignore (used to backup files in UltraEdit)
2010-12-29 12:13:54 +01:00
Machiavelli
6b12ec1f3e
Fix build from 68c6189201
2010-12-29 12:09:57 +01:00
Machiavelli
e26294db56
Scripts: Correct function registration of spell_dru_moonkin_form_passive_AuraScript, fix intendation in world_database.sql
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Author: QAston
2010-12-29 11:58:09 +01:00
silinoron
b311bc2ad6
Buildsystem: fix a slight mistake in the revision ID extractor.
2010-12-28 21:06:12 -08:00
leak
f8bfe65263
Buildsystem: Restore revision "ID" generation.
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Note: As git doesn't provide human readable (or better understandable) revision IDs by itself and we also don't intend to manually update the revision.h file or use funky ID generation tools, this workaround will do the trick for now. To find out your repositories revision ID use:
git log --pretty=format:"" origin/HEAD | wc -l
2010-12-28 20:58:26 -08:00
Machiavelli
68c6189201
Core/Vehicles:
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- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
2010-12-29 05:45:38 +01:00
silinoron
13e85f861f
Er, remove .gittags.
2010-12-28 13:26:14 -08:00
silinoron
942345979e
Use git tags.
2010-12-28 13:25:43 -08:00
silinoron
c836137521
Don't ignore the .git folder; but do ignore .hg.
2010-12-28 13:09:35 -08:00
silinoron
2f3496f198
Rename .hgignore to .gitignore.
2010-12-28 13:08:22 -08:00
Shauren
4e697869a0
Core/World: Set realm status as invalid during startup and online when initialized
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--HG--
branch : trunk
2010-12-28 17:56:15 +01:00
Machiavelli
f0db5396f4
Core/Vehicles: Chart some unknown VehicleFlags
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Author: zergtm
--HG--
branch : trunk
2010-12-28 16:28:17 +01:00
Shauren
9ac813e147
Core/Player: Fixed weapon swap macro while in combat
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Closes issue #4954 .
--HG--
branch : trunk
2010-12-28 13:07:54 +01:00
Machiavelli
0f6533e4bd
Scripts/Trial of the Crusader: Correct spell id for spinning strike. Also remove a redundant comment (Vehicle for Mistress of Pain was fixed in http://code.google.com/p/trinitycore/source/detail?r=90ff8ab964f3ec3a8bcee939878505cdea84cebc )
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--HG--
branch : trunk
2010-12-28 11:59:11 +01:00
click
c3abba71d3
Core/Handlers: Raise an errorlog into debug for CMSG_DISMISS_CRITTER - this may occur if the player is lagged out.
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--HG--
branch : trunk
2010-12-28 10:14:05 +01:00
Machiavelli
46328318d2
Core/DB:
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- Only use configured PersistentFlags for character database cleaner to determine data saving behaviour during runtime, instead of all original flags set in worldstates.
- Remove the forced deletion of abandoned quest entries in 10828_characters_character_queststatus.sql for those who do not want to lose that data. If you want to purge that data then run the core with CleanupFlags & 0x10. If you want to both purge the data now and prevent it from being saved in the future, run the core with CleanupFlags & 0x10 AND PersistentCleanupFlags & 0x10
--HG--
branch : trunk
2010-12-28 09:49:07 +01:00
linencloth
e739d26eac
Core/Player: Keep and store abandoned quests in the DB if CLEANING_FLAG_QUESTSTATUS is not set
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Core/QuestStatus: Prevent inactive quest from being added into the questlog
--HG--
branch : trunk
2010-12-28 05:08:57 +01:00
linencloth
14b3a0b5c3
Core/CharacterDatabaseCleaner: Store character cleaning flags in World for runtime usage
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--HG--
branch : trunk
2010-12-28 05:04:18 +01:00
linencloth
bff48d88ad
Core/CharacterDatabaseCleaner: Implement PersistentCharacterCleanFlags config value which can prevent specific cleaning flags from being disabled after a cleanup
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--HG--
branch : trunk
2010-12-28 05:01:31 +01:00
linencloth
2ecb9eec8b
Core/CharacterDatabaseCleaner: Implement CLEANING_FLAG_QUESTSTATUS flag for queststatus cleaning (most of the deleted rows are abandoned quests)
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--HG--
branch : trunk
2010-12-28 04:26:25 +01:00
linencloth
1d9a75c338
Core/CharacterDatabaseCleaner: Cleanup
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--HG--
branch : trunk
2010-12-28 04:19:37 +01:00
Spp
9b73cb1694
Core/Dungeon Finder: Fix crash in Update after DF system gone inconsistent
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Note: Reason that makes DF go inconsistent not fixed, as it's not identified
Closes issue 5293
Thanks to cyberbrest for open my eyes and make me spot the problem
--HG--
branch : trunk
2010-12-28 01:21:05 +01:00
Machiavelli
88fe1da9eb
Core/Spells: Fix caster selection in aura´s of type 284 (SPELL_LINKED_AURA).
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Huge thanks to QAston for the brainstorming session.
--HG--
branch : trunk
2010-12-27 23:56:41 +01:00
click
464f1a9f8f
Core: Kill off some warnings
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--HG--
branch : trunk
2010-12-27 22:58:22 +01:00
Shauren
52620db629
Core/Auras: Fixed enchant proc stack rules
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Closes issue #5222 .
--HG--
branch : trunk
2010-12-27 22:27:11 +01:00
QAston
ef968f4b15
Core/Unit: Big cleanup in Unit::CalcAbsorbResist
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Core/AuraScript:
Fix compile time check for AuraScript functions
Remove AuraApplication from hook functions parameter list, use GetTarget() and GetTargetApplication() instead
Add OnEffectAbsorb hook
Scripts: move handlers of Spell Deflection, Savage Defense, Primal Tenacity, Nerves of Steel, Astral shift from core to scripts.
--HG--
branch : trunk
2010-12-27 20:14:54 +01:00
silinoron
da8d794f4b
Core/Authserver: Put code in line with recent singleton changes.
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--HG--
branch : trunk
2010-12-27 09:27:43 -08:00
Shauren
8865d367c6
Scripts/Trial of the Crusader: Made instance script a more readable, fixed early despawning of worm boss
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Closes issue #3915 .
--HG--
branch : trunk
extra : rebase_source : 7c086f0859bec23e53b2f9f9b2c458c48b9940df
2010-12-27 18:19:49 +01:00
silinoron
8b99f28e29
Core/Authserver: Revert a small mistake. Thanks aurimas.
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--HG--
branch : trunk
2010-12-27 09:19:44 -08:00
silinoron
60c6d462e4
Core/Authserver: Significant cleanup in preparation for a rewrite.
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Dropped support for running as a service on windows; it may be back in some form later.
Otherwise there should be no functional changes.
--HG--
branch : trunk
2010-12-27 09:02:02 -08:00
Machiavelli
dd745ef326
Core/Vehicles: Some research on VehicleSeatFlagsB.
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It is assumed that VehicleSeatFlagsB & 322 means the seat can be used indirectly (ie. by aura 236 (SPELL_AURA_CONTROL_VEHICLE)) even though !(VehicleSeatFlags & VEHICLE_SEAT_FLAG_USABLE).
More research to be done Soon (tm).
--HG--
branch : trunk
2010-12-27 16:55:17 +01:00
Shauren
ef347b53ef
Scripts/Icecrown Citadel: Removed vehicle hacks for Bone Spike
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--HG--
branch : trunk
2010-12-27 15:53:11 +01:00
Machiavelli
bdc47053cc
Core/Spells: Partial fix spells 62056, 63985 (Stone Grip Force Cast - Part of Kologarn encounter), underlying AuraEffect::HandleAuraControlVehicle will no longer prematurely return.
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--HG--
branch : trunk
2010-12-27 14:53:47 +01:00
Machiavelli
d951407822
Revert 0a95c34021 (thanks QAston for talking sense into me)
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--HG--
branch : trunk
2010-12-27 11:06:53 +01:00
click
392c08ecdd
Buildsystem: Revert revision 4fb5181d88 (removes -lcrypto from worldserver/authserver linking, this SHOULD be handled -properly- by the OpenSSL-package already.
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--HG--
branch : trunk
2010-12-27 09:53:22 +01:00
Machiavelli
299118cd3a
Remove missing lines from previous commit, thanks click for pointing out.
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(WTB Coffee)
--HG--
branch : trunk
2010-12-27 09:49:38 +01:00
Machiavelli
d69a1c3629
Core/Spells: Fix SPELL_EFFECT_FORCE_CAST(140), SPELL_EFFECT_FORCE_CAST_WITH_VALUE(141). These should force the target to cast a certain spell, not serve as a proxy for the original caster to cast another spell.
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--HG--
branch : trunk
2010-12-27 09:21:08 +01:00
Machiavelli
4a169412b7
Core/Spells: Implement 65594 (Cancel Stone Grip - Used in Kologarn encounter) spell
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--HG--
branch : trunk
2010-12-27 09:19:06 +01:00
Machiavelli
f0d884ee20
Scripts/Ulduar: Implement script for General Vezax encounter.
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Based on original patch by Lopin -- thank you!
--HG--
branch : trunk
2010-12-26 23:35:12 +01:00
click
4881f3948d
Docs: Add some information about how the CleanupCharacterDB-option in
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the configfile works, and how to use it (properly).
--HG--
branch : trunk
2010-12-26 22:38:49 +01:00
linencloth
efbc73d025
Core/Player: Split RemoveQuest into 2 separate functions
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--HG--
branch : trunk
2010-12-26 21:34:08 +01:00
linencloth
07498c048c
Core/QuestStatus: Log abandoned quests (requested, can be used in statistics)
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--HG--
branch : trunk
2010-12-26 21:23:05 +01:00