Spp
e52886130f
Dungeon Finder: Fix an error that was preventing a group from exit queue
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--HG--
branch : trunk
2010-08-14 02:05:49 +02:00
Spp
1bc842e0d7
Dungeon Finder: Add Consistency cleaner
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This is temporaly added to check if there are inconsistencies in dungeon finder. Will be removed after a period of time with no reports
* Check if guids in proposal queue exists before readding
* Change operator [] with find in queueMap when checking if queue info exists.
--HG--
branch : trunk
2010-08-14 02:05:05 +02:00
QAston
8b057babf2
*Fix typo in r7dd45a018254, thanks to Shauren for narrowing the falling issue to that rev.
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--HG--
branch : trunk
2010-08-13 20:53:33 +02:00
click
e413f20069
Core/Chat: Fix some typos and non-converted #if-statements
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--HG--
branch : trunk
2010-08-13 18:02:59 +02:00
Spp
3e29ae1ee8
Dungeon Finder: Add vote kick support
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--HG--
branch : trunk
2010-08-13 15:38:10 +02:00
Shauren
55705e91d4
Buildsystem: Modified genrev to properly generate build type string (Release/Debug etc.)
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Removed code that should not be there from previous revision
--HG--
branch : trunk
2010-08-13 13:53:33 +02:00
Shauren
30468a106f
Moved battleground achievement scripted checks into scripts
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Call ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates in code
Implemented achievements: Save the Day, Quick Cap, Warsong Expedience
--HG--
branch : trunk
2010-08-13 13:48:59 +02:00
azazel
9bd2619425
Fixed memory leaks at guild unload/disband (author: porteyoplait)
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--HG--
branch : trunk
2010-08-13 17:39:43 +06:00
Spp
0f378aac24
Dungeon Finder: Fix Teleport issues
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- Trying to leave the dungeon using the portal will teleport you back to the save point
- If group is disbanded all people is teleported out
--HG--
branch : trunk
2010-08-13 09:24:24 +02:00
Spp
4558ac1d2a
Fix typo in previous commit that broke Dungeon Finder
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--HG--
branch : trunk
2010-08-13 08:54:01 +02:00
Spp
663bd9404a
Dungeon Finder: Change ASSERT with returns wherever is possible. If it affects packets then make sure it fills the correct data.
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Thanks to a553r7fa1|3d for spotting the packet problem
--HG--
branch : trunk
2010-08-13 08:06:04 +02:00
Machiavelli
b98874fce0
Make access to ObjectMgr´s creature and gobject respawntime storage threadsafe.
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(TODO: Maybe this should be stored on map level instead)
Fixes issue #3006
Fixes issue #3071
--HG--
branch : trunk
2010-08-13 01:16:50 +02:00
click
91eed572af
externals/libmpq: sync with upstream repository [r309] - thanks to ge0rg!
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--HG--
branch : trunk
2010-08-13 00:00:59 +02:00
Spp
999bae68a4
Add null check to prevent a crash.
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Closses issue 3405
--HG--
branch : trunk
2010-08-12 20:31:49 +02:00
click
03a0bcad09
Buildsystem/Windows: Set preload.cmake and related function as examples, and not actively used
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- Sets the default CMAKE_INSTALL_PREFIX to <programfiles location>/<projectname> on Windows
--HG--
branch : trunk
2010-08-12 19:13:15 +02:00
click
76bbd66d76
SQL: Rename SQL-file from [9332] to reflect the db it belongs to
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--HG--
branch : trunk
rename : sql/updates/9332_spell_proc_event.sql => sql/updates/9332_world_spell_proc_event.sql
2010-08-12 18:57:02 +02:00
azazel
ed08bedc6e
* Modify PlayerScript::OnChat hook. Now it takes one optional parameter of type void *. Value of this parameter depends on chat type.
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* Modify chat and emote hook in PlayerScript to take Player parameter insted on WorldSession (this is player script, isn't it?)
* Move calls of OnChat hooks after validation of parameters and before actual call to chat methods. It's more logical because otherwise it will be necessary to repeat validation inside hooks.
* Make use of new PlayeScript hooks. Move chat logging logic into separate script.
* Add one path to scripts CMakeLists to make ChatLogScript happy.
--HG--
branch : trunk
2010-08-12 22:33:45 +06:00
QAston
f9997b7eb3
*Typofix - thanks Paradox for spotting
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--HG--
branch : trunk
2010-08-12 18:13:11 +02:00
azazel
f8eed4da58
Add checks to prevent some player stats from overflowing thus making such exploits as 65k SP impossible.
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This change affects such stats as spell power, feral AP, mana regen and health regen.
--HG--
branch : trunk
2010-08-12 22:07:56 +06:00
QAston
a630f78c98
*Remove transports from world on MapManager delete - thanks to click for help.
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--HG--
branch : trunk
2010-08-12 18:06:40 +02:00
Shauren
087b273ad3
Added possibility to start timed achievements with already lost time (will be used in battlegrounds)
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--HG--
branch : trunk
2010-08-12 13:38:31 +02:00
Shauren
ce5cf139f7
Buildsystem: compile libmpq only with TOOLS
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--HG--
branch : trunk
2010-08-12 13:35:00 +02:00
teacher
898d57f09b
Minor sql cleanup, no need to re-apply anything.
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--HG--
branch : trunk
2010-08-12 09:22:54 +02:00
azazel
c6b4309f1e
* Unsummon pet if direct control spell expire out of visibility range from owner (base on VladimirMangos changes)
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* Move repeating code to separate method
--HG--
branch : trunk
2010-08-12 12:14:32 +06:00
silinoron
c7b48c1ca9
Add PlayerScript hooks:
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* OnMoneyChanged
* OnGiveXP
* OnReputationChange
* OnChat
* OnEmote
* OnTextEmote
--HG--
branch : trunk
2010-08-11 22:53:31 -07:00
silinoron
ce29cfa7f7
Fixed linker errors caused by my foolishness.
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--HG--
branch : trunk
2010-08-11 21:24:09 -07:00
silinoron
0963cb3aea
Implement a PlayerScript class with a handful of new hooks:
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* OnPVPKill
* OnCreatureKill
* OnPlayerKilledByCreature
* OnPlayerLevelChanged
* OnPlayerFreeTalentPointsChanged
* OnPlayerTalentsReset
* More hooks may be added in the future
--HG--
branch : trunk
2010-08-11 19:52:58 -07:00
Machiavelli
bd1f9ceaf9
Fix Emalon + adds AI initialization
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--HG--
branch : trunk
2010-08-12 03:38:34 +02:00
click
0d73f6cc7e
BuildSystem/OSX: Utilize system-installed crypto.dylib - should help a little bit more on OSX-compiles
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--HG--
branch : trunk
2010-08-12 03:18:37 +02:00
click
a7c3ac2e19
Buildsystem/Windows: Adjust the installation-parameters for ACE to install only the compiled runtime binary (.dll-file), not .lib-files etc
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(Thanks to paradox for the heads up)
--HG--
branch : trunk
2010-08-12 01:46:47 +02:00
Spp
eec9212ee4
Dungeon Finder: Fix bad dungeon selection being show at offer continue rolechecks
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--HG--
branch : trunk
2010-08-12 00:02:15 +02:00
Spp
5b1b713aa6
Dungeon Finder: Fix rolechecks. All checks with less that 5 players were being rejected
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--HG--
branch : trunk
2010-08-12 00:06:53 +02:00
click
293ed49eaa
Buildsystem: Ensure that we're on a Windows-platform if attempting to load Windows-specific includefiles
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(Why the hoot can't Microsoft use the same things as the rest of the world, and stick to standards!?)
--HG--
branch : trunk
2010-08-11 22:26:39 +02:00
click
113d05b9d5
Buildsystem/Windows: Adjust includepaths slightly for extractortools to work properly with VC9
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--HG--
branch : trunk
2010-08-11 22:08:12 +02:00
Machiavelli
5a2b6cc0fb
This is why we need to be consistent in the code, so we can find and replace globally without having to check out every individual file.
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Fixes build.
--HG--
branch : trunk
2010-08-11 22:07:01 +02:00
Machiavelli
d5270f9e0d
Globally find & replace InstanceScript* GetInstanceData_InstanceMapScript(Map* pMap) -> InstanceScript* GetInstanceScript(InstanceMap* pMap) const, this makes sure instance scripts get initialized properly and prevents crashes in scripts.
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NOTE: this either breaks or fixes crlf, have no time to check now.
--HG--
branch : trunk
2010-08-11 21:52:44 +02:00
click
f630c5ad71
Buildsystem/Windows: Make VS9.0 shut up when compiling libmpq under windows (Why can't MS include standard headers in reasonable locations!)
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--HG--
branch : trunk
2010-08-11 21:39:19 +02:00
click
79cf28383e
Add missing file from previous commit
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--HG--
branch : trunk
2010-08-11 21:06:21 +02:00
click
780ed1b01c
Buildsystem: Clean up build-process on all platforms
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- Windows: Use CMAKE_INSTALL_PREFIX as a 'final install' directory (thanks to paradox for the preload-handling)
(New target INSTALL, -not- included as part of ALL_BUILD (must be specifically run for installation to start)
- All: Build libmpq library (used for tools)
- All: Build extractiontools with hardlinked mpq-library (no need to install it anymore)
- All: Move jemalloc from being harddefined to using a CMake string (fixes issue 3378) (thanks to tru.bazoozoo for the idea, alternative added)
--HG--
branch : trunk
2010-08-11 20:55:14 +02:00
Spp
f482bb1cd5
Dungeon Finder: Fix proposal window dungeon display
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--HG--
branch : trunk
2010-08-11 17:31:34 +02:00
click
fab120c87c
externals/libmpq: sync with upstram provider (r308)
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--HG--
branch : trunk
2010-08-11 17:07:56 +02:00
Shauren
24031cd6b9
Buildsystem: Removed unused MemoryLeaks files
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Buildsystem/Windows: WheatyExceptionReport is now build in worldserver and authserver instead of shared (fixes crash reports not being generated)
--HG--
branch : trunk
2010-08-11 16:59:36 +02:00
Spp
c53bec73f1
Dungeon Finder: Use DisableMgr and dungeon Saves in dungeon lock list
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--HG--
branch : trunk
2010-08-11 16:17:05 +02:00
Spp
41534a1324
Dungeon Finder: Add proposals, find group algorithm and teleport support
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Note: Adds hability to find a group and be teleported to dungeon, but no rewards yet (WIP)
--HG--
branch : trunk
2010-08-11 15:55:27 +02:00
Spp
f9468e7e5d
Dungeon Finder: Add LFG support to groups
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--HG--
branch : trunk
2010-08-11 15:20:20 +02:00
Spp
23c4b1be25
Dungeon Finder: minor improvements and code clean-ups
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- Initialize all packet size properly
- Updated all function documentation
- Add placeholders to all LFG opcodes
- Use lowguids wherever is possible
--HG--
branch : trunk
2010-08-11 13:25:14 +02:00
Spp
ac4df5204b
Dungeon Finder: Improve Join and UpdateRoles and move queue to main class
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--HG--
branch : trunk
2010-08-11 12:44:49 +02:00
Spp
4b62042b28
Dungeon Finder: Make player internal Lfg data private and some minor cleanups
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--HG--
branch : trunk
2010-08-11 11:54:03 +02:00
Spp
2638d24926
Dungeon Finder: redo CheckGroupRoles, sometimes it was accepting wrong roles as valid
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--HG--
branch : trunk
2010-08-11 11:27:36 +02:00
click
3002300e71
Backed out changeset 2f79fd19c2c5 - needs some more thought, sorry - I promise it will work better once I got it sorted properly!
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--HG--
branch : trunk
2010-08-10 23:11:40 +02:00