Ovahlord
e619492a19
DB/Stormwind: added night time equipment to stormwind city guards and patrollers and moved waypoint scripts to smartAI
2020-02-18 00:13:30 +01:00
Ovahlord
6107791aa2
DB/Events: extended end date for most outdated events to 2030
2020-02-17 22:41:04 +01:00
Ovahlord
4aff2dd524
Core/Packets: fixed structure of SMSG_NEW_WORLD
2020-02-17 21:15:46 +01:00
Gildor
ed1ec44b15
DB/Spells: Everlasting Affliction will no longer get triggered by Shadow Bolt
...
closes #36
2020-02-17 20:09:32 +01:00
Ovahlord
87955a487e
Core/Packets: corrected packet structure of SMSG_SUSPEND_TOKEN
2020-02-17 19:51:22 +01:00
Ovahlord
22ed3f306d
Core/Movement: implement SMSG_SUSPEND_TOKEN and CMSG_SUSPEND_TOKEN_RESPONSE packets and converted SMSG_TRANSFER_PENDING and SMSG_NEW_WORLD to packet class
2020-02-17 18:40:21 +01:00
Ovahlord
a5e56171af
Core/Units: added pointer check in SetMinion to protect the core against old/bad coding and improved codestyle in function
2020-02-17 00:18:32 +01:00
Ovahlord
4a4fbee952
Scripts: make Travis happy
2020-02-15 23:22:35 +01:00
Killyana
cb48dc8736
DB/Spells: Sparkles for the quest Fear No Evil
2020-02-15 22:51:04 +01:00
Ovahlord
05cbdf56b7
Scripts/Elwynn: updated all existing scripts to new scripting model, cleaned up older scripts and improved handlings accross the board
2020-02-15 22:47:30 +01:00
Ovahlord
d85348576d
Scripts: fixed two warnings caused by unused return values
2020-02-15 22:05:09 +01:00
Ovahlord
34e727472c
DB/Spells: changed Shadow Orbs proc phase to hit instead of cast
2020-02-15 21:47:57 +01:00
Ovahlord
957850560e
Core/Spells: the damage bonus for Mind Spike and Mind Blast will now be applied on the final damage value instead of the base one
2020-02-15 21:30:25 +01:00
Ovahlord
296aa29ce7
Scripts/ZA: make some compilers happy
2020-02-14 15:04:47 +01:00
Ovahlord
b74a3ae035
Scripts/BWD: fixed a warning
2020-02-10 16:00:20 +01:00
Ovahlord
deac78a248
Scripts/BWD: followup for e0d610e79b
2020-02-10 15:01:33 +01:00
Ovahlord
e0d610e79b
Scripts/BWD: reworked handlings for riding and damage phase of Magmaw
...
* cleaned up unneeded members and move initialization to a more fitting place
* minor corrections to timer layouts
* fixed passengers not getting ejected from Magmaw's Pincers when Magmaw is about to impale himself
* handle missing whisper message for players that have been mangled
2020-02-10 14:57:25 +01:00
Ovahlord
1c9e3b767d
DB/Conditions: fixed two startup errors
2020-02-09 21:02:29 +01:00
Ovahlord
4494794c60
Scripts/ZA: implement Akil'zon encounter
2020-02-09 19:49:30 +01:00
Ovahlord
1192d02373
Core/Vehicles: disable passenger gravity also for vehicles that can fly by default
2020-02-09 19:22:13 +01:00
Ovahlord
9a220efa3a
Core/Vehicles: apply disable gravity movement flag alongside the packet when entering a vehicle seat with disable gravity flag
2020-02-09 18:42:59 +01:00
Ovahlord
6210564445
Core/Spells: summoned vehicles will no longer automatically inherit their summoner's faction
2020-02-09 17:55:47 +01:00
Ovahlord
48e13b6fdc
Core/Movement: movements triggered by MoveCyclicPath will now be placed in the idle motion slot instead of the active one
2020-02-09 16:19:04 +01:00
Ovahlord
e0a1c5fa1a
Core/Objects: use detour raycasts for unit based MovePositionToFirstCollision calls
2020-02-08 23:33:02 +01:00
jackpoz
c3d2b2c6d5
Core/PathFinding: Return raycast hitpoint when specifying straightLine
2020-02-08 23:32:09 +01:00
Ovahlord
9f811ee9eb
DB/Westfall: added hover ground movement to flying westfall creatures
2020-02-08 21:03:20 +01:00
Ovahlord
274877ab67
Core/Player: fixed a typo that was causing area trigger geometric checks to return false positive results
2020-02-08 18:45:28 +01:00
Ovahlord
b7f7e99d63
Core/Packets: converted SMSG_TRIGGER_CINEMATIC, SMSG_TRIGGER_MOVIE, CMSG_COMPLETE_CINEMATIC, CMSG_NEXT_CINEMATIC_CAMERA, CMSG_COMPLETE_MOVIE and SMSG_STREAMING_MOVIES to packet class
2020-02-08 15:11:32 +01:00
Ovahlord
183ac5fd7b
Core/Spells: added missing Serrated Blades register and simplified Improved Serpent String handling
2020-02-05 13:41:09 +01:00
Ovahlord
c5bfcb9517
Core/Spells: move Serrated Blades handling into Eviscerate spell script and corrected Rupture duration reset behaivior
...
* added proc entry to remove Shadowstep damage bonus
2020-02-05 09:54:04 +01:00
Ovahlord
a5adc77f04
Core/Auras: moved SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER handling to MeleeDamageBonusDone
2020-02-05 08:42:29 +01:00
Ovahlord
8ed081b6e7
Core/Spells: make Travis happy
2020-02-04 22:59:53 +01:00
Ovahlord
b95d367f8d
Core/Auras: define and implement SPELL_AURA_MOD_MELEE_DAMAGE_FROM_CASTER
2020-02-04 22:34:44 +01:00
Ovahlord
318e58aa42
Core/Spells:
...
* fixed Combat Potency talent
* fixed Restless Blades talent
* corrected Blade Twisting spell range
* fixed Bandit's Guile
* fixed startup errors
2020-02-04 22:17:55 +01:00
Ovahlord
4d5edcbdf1
DB: fixed re-applying recent sql file
2020-02-04 20:46:12 +01:00
Ovahlord
5501cafca2
Core/Spells: added missing object return for spell_rog_murderous_intent
2020-02-04 19:50:05 +01:00
Ovahlord
a30baa9acd
Core/Spells: fixed Improved Expose Armor and Murderous Intent
2020-02-04 19:44:12 +01:00
Ovahlord
c0ef41897d
Core/Spells:
...
* fixed Deadly Momentum talent
* fixed Blackjack talent
* updated Ruthlessness proc entry
* added proc entry to Cold Blood to remove the effect uppon triggering the proc
* fixed Master Poisoner
2020-02-04 18:02:25 +01:00
Ovahlord
bc84e6371e
Scripts/Deadmines: handle missing text for Helix Gearbreaker when throwing his first sticky bomb
2020-02-03 20:34:04 +01:00
Ovahlord
db7db8ffac
DB/Westfall: added missing Shroud of Shadow aura to Shadowy Figure
2020-02-03 18:34:50 +01:00
Ovahlord
8fbd230c97
DB/Westfall: added passive react state to Glubtok to prevent him from attacking nearby Kobolds
2020-02-03 18:31:36 +01:00
Ovahlord
2ad22015ad
Core/Spells: another followup for the summon number logic
2020-02-03 08:37:38 +01:00
Ovahlord
c0ff73467f
Core/Spells: corrected logic in 494404a549
2020-02-02 15:54:40 +01:00
Ovahlord
494404a549
Core/Spells: added another attribute for summon number restrictions
2020-02-02 15:48:58 +01:00
Ovahlord
6c74be5dfa
Core/Spells: added another summon number restriction based on spell attribute research
2020-02-02 15:45:12 +01:00
Ovahlord
756dd936be
Core/Creature: restored a slot check for summons with a fixed summon slot number
2020-02-02 15:29:30 +01:00
Ovahlord
35bb4770d5
Core/Spells: simplified Shadow Orb bonus amount handling and added missing damage bonus for Mind Spike and Mind Blast
...
* fixed missing proc part for Harnessed Shadows
2020-02-02 14:11:23 +01:00
Ovahlord
5b8e441b40
Core/Spells: f04a20d717 followup
2020-02-02 12:38:15 +01:00
Ovahlord
f04a20d717
Core/Spells: set ownerGUID only under certain circumstances instead of setting it always
...
* The number of summons is now entirely determined by the effect value of the summon spell and only skipped for totems
2020-02-02 12:23:59 +01:00
Killyana
3d1205ea5f
Core/Misc: rename npc_text emote related fields to reflect broadcast text column names and updates emote data to the correct format
2020-02-02 10:56:03 +01:00