Commit Graph

1311 Commits

Author SHA1 Message Date
click
b4bef54b7a Fix Windows-build (YES, IT COMPILES!) - partial revert of revision a9386a2655
- Use minihack on ACE to avoid using config.h on Windows platforms
- Put include-locations for ACE in AFTER everything else (for later use)
An insane thanks to paradox for being patient with testing changes and swapouts

--HG--
branch : trunk
2010-08-16 09:51:37 +02:00
Machiavelli
075a4525d7 This should be the last of the malfunctioning AI scripts, thanks to click for the list
--HG--
branch : trunk
2010-08-14 10:28:45 +02:00
Machiavelli
3cf6af1779 Also fix npc_scarlet_miner
--HG--
branch : trunk
2010-08-14 05:51:29 +02:00
Machiavelli
cc351c7f1c Fix script (and crash in) npc_scarlet_miner_cart
--HG--
branch : trunk
2010-08-14 05:47:51 +02:00
Shauren
30468a106f Moved battleground achievement scripted checks into scripts
Call ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL updates in code
Implemented achievements: Save the Day, Quick Cap, Warsong Expedience

--HG--
branch : trunk
2010-08-13 13:48:59 +02:00
azazel
ed08bedc6e * Modify PlayerScript::OnChat hook. Now it takes one optional parameter of type void *. Value of this parameter depends on chat type.
* Modify chat and emote hook in PlayerScript to take Player parameter insted on WorldSession (this is player script, isn't it?)
* Move calls of OnChat hooks after validation of parameters and before actual call to chat methods. It's more logical because otherwise it will be necessary to repeat validation inside hooks.
* Make use of new PlayeScript hooks. Move chat logging logic into separate script.
* Add one path to scripts CMakeLists to make ChatLogScript happy.

--HG--
branch : trunk
2010-08-12 22:33:45 +06:00
Machiavelli
bd1f9ceaf9 Fix Emalon + adds AI initialization
--HG--
branch : trunk
2010-08-12 03:38:34 +02:00
Machiavelli
5a2b6cc0fb This is why we need to be consistent in the code, so we can find and replace globally without having to check out every individual file.
Fixes build.

--HG--
branch : trunk
2010-08-11 22:07:01 +02:00
Machiavelli
d5270f9e0d Globally find & replace InstanceScript* GetInstanceData_InstanceMapScript(Map* pMap) -> InstanceScript* GetInstanceScript(InstanceMap* pMap) const, this makes sure instance scripts get initialized properly and prevents crashes in scripts.
NOTE: this either breaks or fixes crlf, have no time to check now.

--HG--
branch : trunk
2010-08-11 21:52:44 +02:00
John Holiver
231a1bfe45 Small fix for the Flame Tsunami DoT debuff.
It isnt perfect yet, correct factions for Lava Blaze and Flame Tsunami NPCs are needed to remove hack.
* SQL needed

--HG--
branch : trunk
2010-08-09 19:05:53 -03:00
click
816acb11a4 BuilSystem: Clean up some small but annoying things from my earlier commits:
- return to using default CMake buildconfiguration (release, relwithdebinfo, debug, minsizerel
  Note: These are not yet populated as buildmodes : relwithdebinfo / minsizerel (will be created later)
- change it so that genrev creates revision.h properly (after genrev has been compiled successfully)
- split scripts/game PCH creation depending on which part a user wants to compile (default on) (thanks shauren)

--HG--
branch : trunk
2010-08-09 23:14:16 +02:00
click
4b5c9552cb BuildSystem/Windows: Add RelWithDebInfo configuration-type (reverts previous commit for fixups with RelWithDebInfo buildtype)
+ Stuff revision.h in under genrev project (yay, another project removed from projectlist)

--HG--
branch : trunk
2010-08-09 21:36:03 +02:00
Shauren
c132b5d08d Fixed script name for announcer in Trial of the Champion
--HG--
branch : trunk
2010-08-09 20:56:40 +02:00
XTZGZoReX
70fc93da7b * Get rid of virtual function calls completely, seeing as they weren't necessary. Thanks to Ge0rG and Derex for enlightening me about this.....
* Also add map ID for EoE instance script (thanks Silinoron).

--HG--
branch : trunk
2010-08-09 19:53:21 +02:00
silinoron
a094d3e281 Properly initialize instance scripts with the appropriate map id to avoid loadup errors.
--HG--
branch : trunk
2010-08-09 10:37:28 -07:00
click
72d27a34fd Clean up some doubledefined ScriptPCH.h includes
--HG--
branch : trunk
2010-08-09 16:24:13 +02:00
click
abd261b1a1 Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart
- should fix the "linking scripts" failure (not tested)

--HG--
branch : trunk
2010-08-09 01:52:26 +02:00
Supabad
ebc0821e88 set correct script in class instance the eye,
remove line endings in g3dlite\g3d\ray.h

--HG--
branch : trunk
2010-08-08 22:49:20 +02:00
XTZGZoReX
936e641b84 Fix.
--HG--
branch : trunk
2010-08-08 14:37:58 -05:00
azazel
e5c797cef6 * Fix remaining errors in scripts project
* Remove now obsolete ScriptedInstance.h file

--HG--
branch : trunk
2010-08-09 00:56:10 +06:00
XTZGZoReX
48c4d4551c Fix.
--HG--
branch : trunk
2010-08-08 13:06:17 -05:00
click
1f80c7b3c0 Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
azazel
590199d8e1 * Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.

--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
Shauren
bd926de31c Correct include dirs in scripts and achievement_scripts build errors (because of Battleground renames)
--HG--
branch : trunk
2010-08-08 15:37:42 +02:00
Shauren
68d24581aa PCH for scripts is now fixed
--HG--
branch : trunk
2010-08-08 15:07:35 +02:00
Shauren
03a7683ef2 Fix PCH for scripts
--HG--
branch : trunk
2010-08-08 14:12:11 +02:00
XTZGZoReX
eddeef5431 * Convert Ashenvale scripts.
--HG--
branch : trunk
2010-08-08 14:03:22 +02:00
XTZGZoReX
02121a026e * Convert npc_professor_phizzlethorpe.
--HG--
branch : trunk
extra : rebase_source : 55c18bea7f25634a86c028cff3bbf2a2c10420d3
2010-08-08 13:48:01 +02:00
Shauren
0758e9f78a More cleaning for CMakeLists
Moved ScriptPCH from game directory to scripts

--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/ScriptPCH.cpp => src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
rename : src/server/game/PrecompiledHeaders/ScriptPCH.h => src/server/scripts/PrecompiledHeaders/ScriptPCH.h
2010-08-08 12:41:22 +02:00
John Holiver
99a054bfd2 Converting EasternKingdoms/ZulAman and EasternKingdoms/ZulGurub.
Need to recheck tomorrow. :)

--HG--
branch : trunk
2010-08-08 05:01:17 -03:00
John Holiver
0ce01cdb63 Missed a new file from EasternKingdoms/Uldaman
--HG--
branch : trunk
2010-08-08 03:41:36 -03:00
silinoron
8082363fc1 merge
--HG--
branch : trunk
2010-08-07 16:41:27 -07:00
John Holiver
af15ba29d1 Converting EasternKingdoms/Uldaman
--HG--
branch : trunk
2010-08-07 20:42:50 -03:00
silinoron
1bc8730b33 Convert Ahnkahet, Azjol-Nerub, Drak'tharon Keep, and Forge of Souls to the new format.
--HG--
branch : trunk
2010-08-07 16:03:37 -07:00
Supabad
c260b3f778 convert Magtheridons Lair and Shattered Halls to new format
--HG--
branch : trunk
2010-08-08 00:49:40 +02:00
Supabad
7ce0a6cf69 convert Blood Furnace to new format
--HG--
branch : trunk
2010-08-07 23:17:11 +02:00
Supabad
79b0567a74 convert Hellfire Ramparts to new format
--HG--
branch : trunk
2010-08-07 22:45:09 +02:00
silinoron
9e1695a9c5 Convert outdoors northrend scripts to the new format.
--HG--
branch : trunk
2010-08-07 13:11:55 -07:00
Supabad
c787f11de1 convert Botanica to new format
--HG--
branch : trunk
2010-08-07 22:06:31 +02:00
Supabad
f8fe880982 convert Tempest Keep The Eye to new format
--HG--
branch : trunk
2010-08-07 21:12:35 +02:00
Shauren
b3e6a6c5ab Remove useless hack for Leeeeeeeeeeeeeroy! achievement
--HG--
branch : trunk
2010-08-07 20:28:23 +02:00
Shauren
8ada64e337 Missed this file
--HG--
branch : trunk
2010-08-07 18:32:41 +02:00
XTZGZoReX
ed4e49a4e7 * OutdoorPvP implementations now reside in the script library.
--HG--
branch : trunk
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
2010-08-07 16:38:22 +02:00
Supabad
31887e6417 convert Arcatraz to new format
--HG--
branch : trunk
extra : rebase_source : 9c77e524badeccac0c2adbe68110f741b5a3549b
2010-08-07 14:17:07 +02:00
XTZGZoReX
bcfc58a72d * Script-side changes for my last commit.
--HG--
branch : trunk
2010-08-07 13:46:08 +02:00
Supabad
9a592f44af convert Mechanar to new format
--HG--
branch : trunk
2010-08-07 13:06:10 +02:00
azazel
10c4ef697c * Add call to OnAuctionAdd() into code (thanks Paradox). Closes issue #3313
* Converted Zangarmash to new script system (I think I'm going to write a tool for converting)

--HG--
branch : trunk
2010-08-07 13:04:00 +06:00
silinoron
38402fa55b A couple of forgotten changes.
--HG--
branch : trunk
2010-08-06 18:51:00 -07:00
silinoron
c69bb618f5 Convert Alterac Valley to new format.
--HG--
branch : trunk
2010-08-06 18:48:08 -07:00
silinoron
66ff6cda25 Convert go_scripts to the new format.
--HG--
branch : trunk
2010-08-06 18:42:35 -07:00