Commit Graph

23816 Commits

Author SHA1 Message Date
Ovahlord
f571128d22 Scripts/TotT:
* fixed some missing visuals for Ozumat's heroic encounter
* Purify will no longer target trigger npc's on the ground of the Coral Garden
* and improved Faceless Mindlasher AI script
2018-08-21 22:46:06 +02:00
Ovahlord
a8fa8cf86c Core/Texts: tempoarily disable guid sending for creature text sounds in order to fix death sounds of several bosses 2018-08-21 21:31:21 +02:00
Ovahlord
87f6eed0fd Scripts/TotT: fixed completion Achievement for Ozumat 2018-08-21 21:30:38 +02:00
Ovahlord
332a4ef45a Scripts/TotT: implement Ozumat encounter 2018-08-21 19:04:51 +02:00
Ovahlord
f2bdeb7e59 Core/Spells: use speed value from dbc if available for jump speed calculations 2018-08-21 04:02:46 +02:00
Ovahlord
bdba5e6164 Core/Vehicles: defined another inverted angle attachment type and added check for VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 in order to prevent some issues with vehicles that have those attachment types but should not use inverted angles 2018-08-21 03:36:28 +02:00
Ovahlord
032a5dc84a Core/Vehicles: define vehicle seat attachment id's and name the first of them that is suposed to invert the vehicle seat orientation 2018-08-21 00:41:21 +02:00
Ovahlord
b3d03b0be1 Scripts/BrC: fixed a warning from last commit 2018-08-20 03:50:23 +02:00
Ovahlord
134f385ab3 Scripts/BrC: Corla will now attack the players if one of her Twilight Zealots is getting attacked
* prevent Twilight Zealots from evading so they cannot be reset

Scripts/GB: changed order of some combat related helpers for Invoked Flaming Spirit
2018-08-20 02:58:46 +02:00
Ovahlord
c4ce03f525 Core/AI: merged walk / run fix for EscortAI 2018-08-20 02:53:42 +02:00
Ovahlord
f95d9d0599 Revert "Scripts: shuffled thread addition targets for some fixate mechanics" This is getting hilarious... 2018-08-20 02:25:44 +02:00
Ovahlord
cca989638d Core/Spells: fixed some tabbing of old code remains from old battle resurrection implementation and use the resurrecting player as map reference target instead of the player 2018-08-19 13:44:33 +02:00
Ovahlord
9ad9d7c518 Core/Spells: reworked and fixed Combat Resurrection system
* use SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED to notify resurrecting player if no resurrection charges are left
* removed mechanics that are not used for Cataclysm
2018-08-19 03:43:45 +02:00
Ovahlord
9efc048cbc Revert "Scripts/BoT: removed an unneeded workarround that has become deprecated since the track channeling fix"
This reverts commit 47263fb72c.
2018-08-18 22:42:55 +02:00
Ovahlord
59f16eadb3 Scripts: shuffled thread addition targets for some fixate mechanics 2018-08-17 23:17:08 +02:00
Ovahlord
94b6a6e356 Core/BattleNet: reverted an debug change 2018-08-16 20:28:54 +02:00
Ovahlord
af04425b5e Core/BattleNet: fixed a crash when logging in via battle net and fixed login in general. Also added german locale module to allow german computers to log in via battlenet. 2018-08-16 20:24:09 +02:00
Ovahlord
2e3559362c Scripts/TotT: consider Neptulon's gate as passage so it gets opened after Commander Ulthok's defeat 2018-08-14 16:36:10 +02:00
Ovahlord
8b6fc14cf9 Scripts/TotT: removed a debug target selection from Ulthok's Squeeze ability 2018-08-14 14:13:46 +02:00
Ovahlord
3e37fd9782 Scripts/TotT: implement Commander Ulthok encounter 2018-08-14 14:12:07 +02:00
Ovahlord
1e31bf2423 Scripts/TotT: implement Throne of Tides Defense System cutscene and scripted Ulthok's intro event 2018-08-14 04:35:27 +02:00
Ovahlord
f519cbf2b9 Scripts/TotT: implement Lady Naz'jar encounter 2018-08-13 23:33:58 +02:00
Ovahlord
2cea6a8ef4 Scripts/TsC: Slabhide will no longer cast Crystal Storm on normal difficulty 2018-08-10 22:28:09 +02:00
Ovahlord
36556709d4 Scripts/HoO: kill a warning and removed a deprecated dev note 2018-08-10 22:13:24 +02:00
Ovahlord
c6c19cdf86 Core/Spells: updated Shatter talent to Cataclysm 2018-08-10 15:32:08 +02:00
Ovahlord
2597552bd4 Scripts/TotT: fixed a small logic mistake in loading Commander Ulthok's exit door on instance creation 2018-08-10 14:56:24 +02:00
Ovahlord
950b979ab7 Core/Spells: updated fixed Renewed Hope crit chance bonus.
* Inner Focus will now get consumed when one of the affected healing spells get getting casted

Closes #12
Closes #15
2018-08-10 14:55:27 +02:00
Ovahlord
d66347a1d3 Core/Auras: merged a crash fix regarding removing auras 2018-08-08 21:45:01 +02:00
Ovahlord
6b6a7f496d Scripts/TotT: removed an unneeded dev note 2018-08-08 19:17:08 +02:00
Ovahlord
eee3d93583 Scripts/TotT: implement Lady Naz'jar gauntlet event 2018-08-08 19:15:19 +02:00
Ovahlord
3f53afd39e Core/Maps: fixed several issues with liquids by merging some 335 branch commits that are taking mopg flags into account 2018-08-07 12:35:02 +02:00
Ovahlord
2008854f56 Scripts/TotT: corrected entriess for Ozumat and moved the event related entry to its corresponding name 2018-08-06 17:35:25 +02:00
Ovahlord
07bc1b1562 Scripts/TotT: fixed a little tabbing in last commit 2018-08-06 16:44:48 +02:00
Ovahlord
63e74f37a8 Scripts/TotT: implement first generic instance events such as the Falling Rocks and first trash group spawning
* added Ozumat's first appearance
* added SAI for first two trash groups
2018-08-06 16:41:53 +02:00
Ovahlord
b0e266c3dc Scripts/TotT: prepare instance for future implementations 2018-08-05 22:39:03 +02:00
Ovahlord
072cc4d043 Core/SAI: added missing changes for SMART_ACTION_FORCE_DESPAWN that was causing broken despawn actions 2018-08-05 21:28:10 +02:00
Ovahlord
3ce40c75ee Scripts/BrC: implement Ascendant Lord Obsidius encounter 2018-08-05 00:28:09 +02:00
Ovahlord
f12e733024 Core/Spells: Divine Aegis absorb amount will now stack only up to 40% of the target's maximum health
Closes #11
2018-08-04 22:03:05 +02:00
Ovahlord
e03e3ca639 Core/Spells: corrected flag applying for SPELL_AURA_MOD_UNATTACKABLE. Also do not clear combat states for affected units 2018-08-03 16:44:58 +02:00
Ovahlord
7679e9a30a Scripts/BrC: fixed Raz' not continuing his path when entering evade mode 2018-08-02 23:05:48 +02:00
Ovahlord
78e0328356 Core/Movement: fixed waypoint movement commits up to 2ce9a0a094 2018-08-02 16:20:02 +02:00
Ovahlord
075a79dac1 Core/Movement: first batch of followup commits 2018-08-02 16:03:19 +02:00
Ovahlord
c808b981f7 Core/Movement: merged smooth waypoint movement. Followup commits will be merged soon (tm) 2018-08-02 15:38:35 +02:00
Ovahlord
d59a20701e Core/Movement: merged more movement commits and fixed build by merging the changes done to movement generators by the header cleanup 2018-08-02 13:52:12 +02:00
Ovahlord
14cdb1aa1d Core/Movement: merged FormationMovementGenerator 2018-08-02 13:35:56 +02:00
Ovahlord
62efe280b7 Core/Movement: ported missing random movement changes from movement generator cleanup 2018-08-02 13:29:22 +02:00
Ovahlord
47263fb72c Scripts/BoT: removed an unneeded workarround that has become deprecated since the track channeling fix 2018-07-31 03:09:29 +02:00
Ovahlord
95d8d05ff9 Scripts/GB: Valiona's Devouring Flames will now deal less damage when moving further away from her
* corrected some timers and cleaned up script
2018-07-31 03:09:02 +02:00
Ovahlord
6aa71731f9 Core/Spells: fixed a focus issue with target tracking channel spells that have a cast time 2018-07-31 02:49:01 +02:00
Ovahlord
3dfc341970 Core/Spells: fixed Devastate damage bonus for Sunder Armor stacks
* Hold the Line will now proc only on parry
* Fixed Impending Victory proccing
2018-07-30 19:51:00 +02:00