Ovahlord
f571128d22
Scripts/TotT:
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* fixed some missing visuals for Ozumat's heroic encounter
* Purify will no longer target trigger npc's on the ground of the Coral Garden
* and improved Faceless Mindlasher AI script
2018-08-21 22:46:06 +02:00
Ovahlord
a8fa8cf86c
Core/Texts: tempoarily disable guid sending for creature text sounds in order to fix death sounds of several bosses
2018-08-21 21:31:21 +02:00
Ovahlord
87f6eed0fd
Scripts/TotT: fixed completion Achievement for Ozumat
2018-08-21 21:30:38 +02:00
Ovahlord
332a4ef45a
Scripts/TotT: implement Ozumat encounter
2018-08-21 19:04:51 +02:00
Ovahlord
f2bdeb7e59
Core/Spells: use speed value from dbc if available for jump speed calculations
2018-08-21 04:02:46 +02:00
Ovahlord
bdba5e6164
Core/Vehicles: defined another inverted angle attachment type and added check for VEHICLE_SEAT_FLAG_B_USABLE_FORCED_4 in order to prevent some issues with vehicles that have those attachment types but should not use inverted angles
2018-08-21 03:36:28 +02:00
Ovahlord
032a5dc84a
Core/Vehicles: define vehicle seat attachment id's and name the first of them that is suposed to invert the vehicle seat orientation
2018-08-21 00:41:21 +02:00
Ovahlord
b3d03b0be1
Scripts/BrC: fixed a warning from last commit
2018-08-20 03:50:23 +02:00
Ovahlord
134f385ab3
Scripts/BrC: Corla will now attack the players if one of her Twilight Zealots is getting attacked
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* prevent Twilight Zealots from evading so they cannot be reset
Scripts/GB: changed order of some combat related helpers for Invoked Flaming Spirit
2018-08-20 02:58:46 +02:00
Ovahlord
c4ce03f525
Core/AI: merged walk / run fix for EscortAI
2018-08-20 02:53:42 +02:00
Ovahlord
f95d9d0599
Revert "Scripts: shuffled thread addition targets for some fixate mechanics" This is getting hilarious...
2018-08-20 02:25:44 +02:00
Ovahlord
cca989638d
Core/Spells: fixed some tabbing of old code remains from old battle resurrection implementation and use the resurrecting player as map reference target instead of the player
2018-08-19 13:44:33 +02:00
Ovahlord
9ad9d7c518
Core/Spells: reworked and fixed Combat Resurrection system
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* use SPELL_FAILED_IN_COMBAT_RES_LIMIT_REACHED to notify resurrecting player if no resurrection charges are left
* removed mechanics that are not used for Cataclysm
2018-08-19 03:43:45 +02:00
Ovahlord
9efc048cbc
Revert "Scripts/BoT: removed an unneeded workarround that has become deprecated since the track channeling fix"
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This reverts commit 47263fb72c .
2018-08-18 22:42:55 +02:00
Ovahlord
59f16eadb3
Scripts: shuffled thread addition targets for some fixate mechanics
2018-08-17 23:17:08 +02:00
Ovahlord
94b6a6e356
Core/BattleNet: reverted an debug change
2018-08-16 20:28:54 +02:00
Ovahlord
af04425b5e
Core/BattleNet: fixed a crash when logging in via battle net and fixed login in general. Also added german locale module to allow german computers to log in via battlenet.
2018-08-16 20:24:09 +02:00
Ovahlord
2e3559362c
Scripts/TotT: consider Neptulon's gate as passage so it gets opened after Commander Ulthok's defeat
2018-08-14 16:36:10 +02:00
Ovahlord
8b6fc14cf9
Scripts/TotT: removed a debug target selection from Ulthok's Squeeze ability
2018-08-14 14:13:46 +02:00
Ovahlord
3e37fd9782
Scripts/TotT: implement Commander Ulthok encounter
2018-08-14 14:12:07 +02:00
Ovahlord
1e31bf2423
Scripts/TotT: implement Throne of Tides Defense System cutscene and scripted Ulthok's intro event
2018-08-14 04:35:27 +02:00
Ovahlord
f519cbf2b9
Scripts/TotT: implement Lady Naz'jar encounter
2018-08-13 23:33:58 +02:00
Ovahlord
2cea6a8ef4
Scripts/TsC: Slabhide will no longer cast Crystal Storm on normal difficulty
2018-08-10 22:28:09 +02:00
Ovahlord
36556709d4
Scripts/HoO: kill a warning and removed a deprecated dev note
2018-08-10 22:13:24 +02:00
Ovahlord
c6c19cdf86
Core/Spells: updated Shatter talent to Cataclysm
2018-08-10 15:32:08 +02:00
Ovahlord
2597552bd4
Scripts/TotT: fixed a small logic mistake in loading Commander Ulthok's exit door on instance creation
2018-08-10 14:56:24 +02:00
Ovahlord
950b979ab7
Core/Spells: updated fixed Renewed Hope crit chance bonus.
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* Inner Focus will now get consumed when one of the affected healing spells get getting casted
Closes #12
Closes #15
2018-08-10 14:55:27 +02:00
Ovahlord
d66347a1d3
Core/Auras: merged a crash fix regarding removing auras
2018-08-08 21:45:01 +02:00
Ovahlord
6b6a7f496d
Scripts/TotT: removed an unneeded dev note
2018-08-08 19:17:08 +02:00
Ovahlord
eee3d93583
Scripts/TotT: implement Lady Naz'jar gauntlet event
2018-08-08 19:15:19 +02:00
Ovahlord
3f53afd39e
Core/Maps: fixed several issues with liquids by merging some 335 branch commits that are taking mopg flags into account
2018-08-07 12:35:02 +02:00
Ovahlord
2008854f56
Scripts/TotT: corrected entriess for Ozumat and moved the event related entry to its corresponding name
2018-08-06 17:35:25 +02:00
Ovahlord
07bc1b1562
Scripts/TotT: fixed a little tabbing in last commit
2018-08-06 16:44:48 +02:00
Ovahlord
63e74f37a8
Scripts/TotT: implement first generic instance events such as the Falling Rocks and first trash group spawning
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* added Ozumat's first appearance
* added SAI for first two trash groups
2018-08-06 16:41:53 +02:00
Ovahlord
b0e266c3dc
Scripts/TotT: prepare instance for future implementations
2018-08-05 22:39:03 +02:00
Ovahlord
072cc4d043
Core/SAI: added missing changes for SMART_ACTION_FORCE_DESPAWN that was causing broken despawn actions
2018-08-05 21:28:10 +02:00
Ovahlord
3ce40c75ee
Scripts/BrC: implement Ascendant Lord Obsidius encounter
2018-08-05 00:28:09 +02:00
Ovahlord
f12e733024
Core/Spells: Divine Aegis absorb amount will now stack only up to 40% of the target's maximum health
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Closes #11
2018-08-04 22:03:05 +02:00
Ovahlord
e03e3ca639
Core/Spells: corrected flag applying for SPELL_AURA_MOD_UNATTACKABLE. Also do not clear combat states for affected units
2018-08-03 16:44:58 +02:00
Ovahlord
7679e9a30a
Scripts/BrC: fixed Raz' not continuing his path when entering evade mode
2018-08-02 23:05:48 +02:00
Ovahlord
78e0328356
Core/Movement: fixed waypoint movement commits up to 2ce9a0a094
2018-08-02 16:20:02 +02:00
Ovahlord
075a79dac1
Core/Movement: first batch of followup commits
2018-08-02 16:03:19 +02:00
Ovahlord
c808b981f7
Core/Movement: merged smooth waypoint movement. Followup commits will be merged soon (tm)
2018-08-02 15:38:35 +02:00
Ovahlord
d59a20701e
Core/Movement: merged more movement commits and fixed build by merging the changes done to movement generators by the header cleanup
2018-08-02 13:52:12 +02:00
Ovahlord
14cdb1aa1d
Core/Movement: merged FormationMovementGenerator
2018-08-02 13:35:56 +02:00
Ovahlord
62efe280b7
Core/Movement: ported missing random movement changes from movement generator cleanup
2018-08-02 13:29:22 +02:00
Ovahlord
47263fb72c
Scripts/BoT: removed an unneeded workarround that has become deprecated since the track channeling fix
2018-07-31 03:09:29 +02:00
Ovahlord
95d8d05ff9
Scripts/GB: Valiona's Devouring Flames will now deal less damage when moving further away from her
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* corrected some timers and cleaned up script
2018-07-31 03:09:02 +02:00
Ovahlord
6aa71731f9
Core/Spells: fixed a focus issue with target tracking channel spells that have a cast time
2018-07-31 02:49:01 +02:00
Ovahlord
3dfc341970
Core/Spells: fixed Devastate damage bonus for Sunder Armor stacks
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* Hold the Line will now proc only on parry
* Fixed Impending Victory proccing
2018-07-30 19:51:00 +02:00