Commit Graph

9111 Commits

Author SHA1 Message Date
untaught
f64add02e8 Core/Spells: fixed Fate Rune of Unsurpassed Vigor 2014-07-07 16:27:09 +02:00
Vincent-Michael
cb22fe570d Core/Spells: Add function for modify cooldown
Thx shauren for helping
2014-07-07 11:47:29 +02:00
jackpoz
a6494375f9 Core/Wintergrasp: Spawn npcs only after initial map configs have been set
Spawn BATTLEFIELD_WG_NPC_STALKER only after the MapID has been set otherwise it will try to spawn it on map 0
2014-07-06 18:32:27 +02:00
jackpoz
0f8c1d4a47 Core/Maps: Don't load vmaps/mmaps if disabled in configs
Don't try to load vmaps/mmaps if they are disabled in the configs.
Fixes #12392
2014-07-06 18:27:32 +02:00
Shauren
408b490851 Scripts/Magister's Terrace: Fixed typo in SetEncounterState 2014-07-06 00:01:24 +02:00
Trisjdc
dad9b01b26 Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water 2014-07-05 15:35:21 +01:00
Vincent-Michael
a1fb24f5ed Core: Remove again whitespace 2014-07-05 16:05:59 +02:00
Trisjdc
124398feef Core/Spells: Improve charge path logic, get a point to the target and then reduce it by the necessary distance 2014-07-04 22:22:28 +01:00
jackpoz
4302226a85 Core/Spells: Fix Charge pathing
Fallback to "straight path" pathing when raycast doesn't find a valid path.
Fixes #7931
2014-07-04 22:00:46 +02:00
Shauren
d28b66bca8 Core/Skills: Fixed players getting all ranged skills when learning one of bows/crossbows/guns 2014-07-04 17:27:22 +02:00
joschiwald
7b74a725c8 Core/Spells: fixed Deep Freeze after 2a3546ca36
Closes #12424
2014-07-03 22:32:41 +02:00
Trisjdc
531de49fe7 Core/Spells: Spells which do not apply auras should not apply DR
- Solves issue where Intimidating Shout applied DR twice on the main target
2014-07-03 00:42:55 +01:00
joschiwald
22113d1626 Core/Spells: restore some special aura proc handling
Note: can cause some unexpected behavior

Closes: #12413
2014-07-02 03:11:47 +02:00
Shauren
2a3546ca36 Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table playercreateinfo_skills
* Removed DK start skill hacks
* Resolved missing skills in character skill tab

Closes #12311
2014-07-01 17:20:48 +02:00
Shauren
fd910567ec Core/Loot: Fixed looting creatures that have only quest items in their loot
Closes #12400
2014-06-30 00:24:40 +02:00
joschiwald
876e9dde01 Core/Battleground: addition to c28345e279 2014-06-29 16:53:28 +02:00
jackpoz
c674f229cb Core/Mail: Fix exploit that didn't allow recipient to delete the email 2014-06-29 15:51:34 +02:00
jackpoz
ee4602db3d Core/Battleground: Fix crash added in c28345e279
Fix a double-delete crash added in c28345e279 caused by copy-constructor copying pointers across different Battleground instances.

Valgrind log:
 Invalid read of size 8
  at : Battleground::~Battleground() (Battleground.cpp:231)
  by : BattlegroundWS::~BattlegroundWS() (BattlegroundWS.cpp:74)
  by : BattlegroundWS::~BattlegroundWS() (BattlegroundWS.cpp:74)
  by : BattlegroundMgr::Update(unsigned int) (BattlegroundMgr.cpp:103)
  by : World::Update(unsigned int) (World.cpp:2067)
 Address 0x5675d140 is 0 bytes inside a block of size 24 free'd
  at : operator delete(void*) (vg_replace_malloc.c:509)
  by : ArenaTeamScore::~ArenaTeamScore() (ArenaScore.h:64)
  by : Battleground::~Battleground() (Battleground.cpp:231)
  by : BattlegroundWS::~BattlegroundWS() (BattlegroundWS.cpp:74)
  by : BattlegroundWS::~BattlegroundWS() (BattlegroundWS.cpp:74)
  by : BattlegroundMgr::Update(unsigned int) (BattlegroundMgr.cpp:103)
2014-06-29 14:03:29 +02:00
Sebastian Valle Herrera
95f864f4ad Core/Creatures: Fixed a typo in respawn code
Creatures should now respawn correctly in their correct time.
Closes #12378
2014-06-28 13:19:00 -05:00
jackpoz
b9ec488fd1 Core/Mail: Do not allow to create multiple copies of mail 2014-06-28 19:15:20 +02:00
jackpoz
e77c6fc98b Core/Mails: Fix exploit that allowed to take COD items without paying 2014-06-28 18:23:10 +02:00
jackpoz
82df3f090b Auth/Misc: Move OpenSSL version log from Warning to Information 2014-06-28 17:55:40 +02:00
jackpoz
f3852d19e7 COre/Mail: Don't allow to mark delete mails as read. 2014-06-28 17:53:17 +02:00
jackpoz
1bd4ff6cb9 Revert "Scripts/Ulduar: Implement Mimiron" 2014-06-28 13:49:34 +02:00
Trisjdc
0ac6f16896 Merge pull request #12268 from Unholychick/patch_mimironnew
Scripts/Ulduar: Implement Mimiron
2014-06-28 12:17:32 +01:00
joschiwald
745833ccbc Core/Battleground: removed hardcoded levels of alterac valley npcs 2014-06-28 02:30:02 +02:00
joschiwald
d20a5f3df0 Scripts/Commands: fixed possible client crash with .go command 2014-06-28 00:57:44 +02:00
joschiwald
c28345e279 Core/Battleground: refactored BattlegroundScore
(original code by Machiavelli)
2014-06-27 23:14:15 +02:00
jackpoz
df164bf2d7 Core/Misc: Fix gcc warnings 2014-06-27 20:55:37 +02:00
joschiwald
52023b1e6b Scripts/MagistersTerrace: fix possible crash 2014-06-27 18:45:49 +02:00
Trisjdc
78ffaf6ca6 Core/Spells: Implement CREATURE_TYPEFLAGS_PROJECTILE_COLLISION, and solve some targeting problems with TARGET_DEST_TRAJ 2014-06-27 16:58:46 +01:00
Trisjdc
0a641bace9 Core/Spells: Ensure Haunt's healing takes in consideration crit damage 2014-06-27 00:40:59 +01:00
Trisjdc
4ed4b165f1 Core/Misc: Define CREATURE_TYPEFLAGS_PROJECTILE_COLLISION 2014-06-27 00:39:24 +01:00
Vincent-Michael
f94fe58f78 Script/MagistersTerrace: Fix fail in 27f2855248 2014-06-26 23:16:56 +02:00
jackpoz
c9a129708f Core/Mail: Fix exploit that allowed to send free emails 2014-06-26 23:11:12 +02:00
Vincent-Michael
27f2855248 Core: Fix warnings and kill again whitespace ... 2014-06-26 22:50:06 +02:00
joschiwald
32d2e25556 Merge pull request #12364 from MitchesD/misc_2
Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues ...
2014-06-26 22:28:51 +02:00
MitchesD
6ebb64892f Scripts/MagistersTerrace: reworked InstanceScript and fixed some issues on boss Vexallus
* removed old hacks and added missing auras
* Vexallus converted to EventMap
2014-06-26 22:25:24 +02:00
Shauren
74850abcfc Core/Loot: Skinning improvements
* Set skinnable flag only after all loot was taken
* Creatures are skinnable only once - after skinning, the player only has to loot the creature again if he did not take all skinning loot
2014-06-26 22:01:55 +02:00
Shauren
224b5c08df Core/Spells: Fixed professions resetting back to 1 when learning new level (expert/artisan) 2014-06-26 17:39:09 +02:00
Subv
ec4b8da3b5 Core/Items: Items shouldn't have a negative item level
Closes #11631
2014-06-25 18:40:20 -05:00
Shauren
afd931550b Core/Skills: Check if a skill can be unlearned with SkillRaceClassInfo.dbc data and use max skill level from SkillTiers.dbc 2014-06-25 20:34:10 +02:00
Subv
1320c9f8d6 Core/SmartAI: Allow the use of SMART_ACTION_SET_EVENT_PHASE with SMART_EVENT_RESPAWN.
Closes #9289
2014-06-24 23:01:12 -05:00
Aokromes
6ff28c39e8 Merge pull request #12354 from Kittnz/powering_our_defenses
Quest: Powering our Defenses fixed
2014-06-25 05:29:25 +02:00
Subv
8c944f1456 Core/Loot: Make the pickpocket loot refill every 10 minutes by default on the NPCs after they have been pickpocketed.
Configurable by Creature.PickPocketRefillDelay
Closes #935
2014-06-24 22:13:59 -05:00
Subv
a0fedd1d78 Core/Skinning: Fixed the creatures becoming non-skinnable even before looting them completely.
Closes #5318
2014-06-24 20:04:26 -05:00
Trisjdc
cac491bef8 Fix a warning picked by static code analysis (assignment of a temporary variable before destruction) 2014-06-25 01:03:24 +01:00
Sebastian Valle Herrera
3f21b14bc0 Core/Config: Fixed Rate.Corpse.Decay.Looted
Looted creatures should now correctly obey the Rate.Corpse.Decay.Looted value.
Closes #5358
2014-06-24 15:21:34 -05:00
Kittnz
80e0c443ff Quest: Powering our Defenses fixed
Fix by @Discover-, @untaught, @Kittnz
2014-06-24 18:23:37 +02:00
Sebastian Valle Herrera
7f0d283599 Merge pull request #12332 from Rochet2/unitphase
Core/Phasing: Fix pet dismiss on phase with update
2014-06-24 08:13:16 -05:00