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authorShauren <shauren.trinity@gmail.com>2015-04-01 01:44:10 +0200
committerShauren <shauren.trinity@gmail.com>2015-04-01 01:44:10 +0200
commit5389180778f2ac25da421fea698a1657752c5731 (patch)
tree112b18a3505b90fdbdf0216fc5d65f8486c1b995
parentca9781f94ea67dec6f07e347784490fa2dc1ce19 (diff)
Core/PacketIO: Updated all client opcode values
-rw-r--r--src/server/game/Battlegrounds/ArenaTeam.cpp20
-rw-r--r--src/server/game/Entities/Player/Player.cpp13
-rw-r--r--src/server/game/Entities/Player/Player.h4
-rw-r--r--src/server/game/Handlers/BattleGroundHandler.cpp5
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp11
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp10
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp22
-rw-r--r--src/server/game/Handlers/LootHandler.cpp2
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp15
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp15
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp10
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp4
-rw-r--r--src/server/game/Loot/LootMgr.cpp14
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.cpp44
-rw-r--r--src/server/game/Server/Packets/ChannelPackets.h48
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.cpp10
-rw-r--r--src/server/game/Server/Packets/CharacterPackets.h34
-rw-r--r--src/server/game/Server/Packets/ChatPackets.h36
-rw-r--r--src/server/game/Server/Packets/CombatPackets.h4
-rw-r--r--src/server/game/Server/Packets/EquipmentSetPackets.h2
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.h8
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h4
-rw-r--r--src/server/game/Server/Packets/ItemPackets.h4
-rw-r--r--src/server/game/Server/Packets/LootPackets.cpp4
-rw-r--r--src/server/game/Server/Packets/LootPackets.h10
-rw-r--r--src/server/game/Server/Packets/MailPackets.h2
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h8
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h4
-rw-r--r--src/server/game/Server/Packets/QueryPackets.h10
-rw-r--r--src/server/game/Server/Packets/QuestPackets.h20
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp448
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h398
-rw-r--r--src/server/game/Server/WorldSession.cpp265
-rw-r--r--src/server/game/Server/WorldSession.h36
-rw-r--r--src/server/game/World/World.cpp6
36 files changed, 645 insertions, 909 deletions
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index e2a572b6dc7..dc3b5dd81ee 100644
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -468,16 +468,16 @@ void ArenaTeam::Inspect(WorldSession* session, ObjectGuid guid)
if (!member)
return;
- WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
- data << guid; // player guid
- data << uint8(GetSlot()); // slot (0...2)
- data << uint32(GetId()); // arena team id
- data << uint32(Stats.Rating); // rating
- data << uint32(Stats.SeasonGames); // season played
- data << uint32(Stats.SeasonWins); // season wins
- data << uint32(member->SeasonGames); // played (count of all games, that the inspected member participated...)
- data << uint32(member->PersonalRating); // personal rating
- session->SendPacket(&data);
+ //WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
+ //data << guid; // player guid
+ //data << uint8(GetSlot()); // slot (0...2)
+ //data << uint32(GetId()); // arena team id
+ //data << uint32(Stats.Rating); // rating
+ //data << uint32(Stats.SeasonGames); // season played
+ //data << uint32(Stats.SeasonWins); // season wins
+ //data << uint32(member->SeasonGames); // played (count of all games, that the inspected member participated...)
+ //data << uint32(member->PersonalRating); // personal rating
+ //session->SendPacket(&data);
}
void ArenaTeamMember::ModifyPersonalRating(Player* player, int32 mod, uint32 type)
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 2b37e228add..41dcf76145a 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -680,8 +680,6 @@ Player::Player(WorldSession* session): Unit(true)
m_areaUpdateId = 0;
m_team = 0;
- m_needsZoneUpdate = false;
-
m_nextSave = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE);
_resurrectionData = NULL;
@@ -6231,15 +6229,6 @@ bool Player::UpdatePosition(float x, float y, float z, float orientation, bool t
// mover->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TURNING);
//AURA_INTERRUPT_FLAG_JUMP not sure
- // Update player zone if needed
- if (m_needsZoneUpdate)
- {
- uint32 newZone, newArea;
- GetZoneAndAreaId(newZone, newArea);
- UpdateZone(newZone, newArea);
- m_needsZoneUpdate = false;
- }
-
// group update
if (GetGroup())
SetGroupUpdateFlag(GROUP_UPDATE_FLAG_POSITION);
@@ -14062,7 +14051,7 @@ void Player::SendPreparedQuest(ObjectGuid guid)
QuestMenu& questMenu = PlayerTalkClass->GetQuestMenu();
if (questMenu.Empty())
return;
-
+
// single element case
if (questMenu.GetMenuItemCount() == 1)
{
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 772ddd1799b..923261297ec 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1976,8 +1976,6 @@ class Player : public Unit, public GridObject<Player>
void UpdatePvP(bool state, bool override=false);
void UpdateZone(uint32 newZone, uint32 newArea);
void UpdateArea(uint32 newArea);
- void SetNeedsZoneUpdate(bool needsUpdate) { m_needsZoneUpdate = needsUpdate; }
-
void UpdateZoneDependentAuras(uint32 zone_id); // zones
void UpdateAreaDependentAuras(uint32 area_id); // subzones
@@ -2908,8 +2906,6 @@ class Player : public Unit, public GridObject<Player>
uint8 m_grantableLevels;
- bool m_needsZoneUpdate;
-
CUFProfile* _CUFProfiles[MAX_CUF_PROFILES];
private:
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 983e250d7f2..54fb8b2f80e 100644
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -845,8 +845,3 @@ void WorldSession::HandleRequestPvpReward(WorldPacket& /*recvData*/)
_player->SendPvpRewards();
}
-
-void WorldSession::HandleRequestRatedBgStats(WorldPacket& /*recvData*/)
-{
- // deleted opcode
-}
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 1ea1a4623aa..debbec88e34 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -208,17 +208,6 @@ void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData)
TC_LOG_DEBUG("network", "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank);
}
-void WorldSession::HandleCalendarArenaTeam(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "CMSG_CALENDAR_ARENA_TEAM [%s]", _player->GetGUID().ToString().c_str());
-
- uint32 arenaTeamId;
- recvData >> arenaTeamId;
-
- if (ArenaTeam* team = sArenaTeamMgr->GetArenaTeamById(arenaTeamId))
- team->MassInviteToEvent(this);
-}
-
void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
{
ObjectGuid guid = _player->GetGUID();
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index a6af38fa620..881326f3b19 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -334,7 +334,7 @@ void WorldSession::HandleCharUndeleteEnumOpcode(WorldPackets::Character::EnumCha
_charEnumCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
}
-void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateChar& charCreate)
+void WorldSession::HandleCharCreateOpcode(WorldPackets::Character::CreateCharacter& charCreate)
{
if (!HasPermission(rbac::RBAC_PERM_SKIP_CHECK_CHARACTER_CREATION_TEAMMASK))
{
@@ -702,7 +702,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, WorldPac
}
}
-void WorldSession::HandleCharDeleteOpcode(WorldPackets::Character::DeleteChar& charDelete)
+void WorldSession::HandleCharDeleteOpcode(WorldPackets::Character::CharDelete& charDelete)
{
// Initiating
uint32 initAccountId = GetAccountId();
@@ -2313,7 +2313,7 @@ void WorldSession::HandleOpeningCinematic(WorldPacket& /*recvData*/)
}
}
-void WorldSession::HandleGetUndeleteCooldownStatus(WorldPackets::Character::GetUndeleteCooldownStatus& /*getCooldown*/)
+void WorldSession::HandleGetUndeleteCooldownStatus(WorldPackets::Character::GetUndeleteCharacterCooldownStatus& /*getCooldown*/)
{
/// empty result to force wait
PreparedQueryResultPromise result;
@@ -2489,7 +2489,7 @@ void WorldSession::HandleCharUndeleteCallback(PreparedQueryResult result, WorldP
void WorldSession::SendCharCreate(ResponseCodes result)
{
- WorldPackets::Character::CharacterCreateResponse response;
+ WorldPackets::Character::CreateChar response;
response.Code = result;
SendPacket(response.Write());
@@ -2497,7 +2497,7 @@ void WorldSession::SendCharCreate(ResponseCodes result)
void WorldSession::SendCharDelete(ResponseCodes result)
{
- WorldPackets::Character::CharacterDeleteResponse response;
+ WorldPackets::Character::DeleteChar response;
response.Code = result;
SendPacket(response.Write());
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index ad613fbb750..dc91dc4308b 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -47,25 +47,25 @@ void WorldSession::HandleChatMessageOpcode(WorldPackets::Chat::ChatMessage& pack
switch (packet.GetOpcode())
{
- case CMSG_MESSAGECHAT_SAY:
+ case CMSG_CHAT_MESSAGE_SAY:
type = CHAT_MSG_SAY;
break;
- case CMSG_MESSAGECHAT_YELL:
+ case CMSG_CHAT_MESSAGE_YELL:
type = CHAT_MSG_YELL;
break;
- case CMSG_MESSAGECHAT_GUILD:
+ case CMSG_CHAT_MESSAGE_GUILD:
type = CHAT_MSG_GUILD;
break;
- case CMSG_MESSAGECHAT_OFFICER:
+ case CMSG_CHAT_MESSAGE_OFFICER:
type = CHAT_MSG_OFFICER;
break;
- case CMSG_MESSAGECHAT_PARTY:
+ case CMSG_CHAT_MESSAGE_PARTY:
type = CHAT_MSG_PARTY;
break;
- case CMSG_MESSAGECHAT_RAID:
+ case CMSG_CHAT_MESSAGE_RAID:
type = CHAT_MSG_RAID;
break;
- case CMSG_MESSAGECHAT_RAID_WARNING:
+ case CMSG_CHAT_MESSAGE_RAID_WARNING:
type = CHAT_MSG_RAID_WARNING;
break;
default:
@@ -378,16 +378,16 @@ void WorldSession::HandleChatAddonMessageOpcode(WorldPackets::Chat::ChatAddonMes
switch (packet.GetOpcode())
{
- case CMSG_MESSAGECHAT_ADDON_GUILD:
+ case CMSG_CHAT_ADDON_MESSAGE_GUILD:
type = CHAT_MSG_GUILD;
break;
- case CMSG_MESSAGECHAT_ADDON_OFFICER:
+ case CMSG_CHAT_ADDON_MESSAGE_OFFICER:
type = CHAT_MSG_OFFICER;
break;
- case CMSG_MESSAGECHAT_ADDON_PARTY:
+ case CMSG_CHAT_ADDON_MESSAGE_PARTY:
type = CHAT_MSG_PARTY;
break;
- case CMSG_MESSAGECHAT_ADDON_RAID:
+ case CMSG_CHAT_ADDON_MESSAGE_RAID:
type = CHAT_MSG_RAID;
break;
default:
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 5e318219336..9a864a808cc 100644
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -33,7 +33,7 @@
#include "LootPackets.h"
#include "WorldSession.h"
-void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::AutoStoreLootItem& packet)
+void WorldSession::HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& packet)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
Player* player = GetPlayer();
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index e8e6febbe34..1217aeaed3a 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -457,19 +457,6 @@ void WorldSession::HandleTogglePvP(WorldPacket& recvData)
// pvp->HandlePlayerActivityChanged(_player);
}
-void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recvData)
-{
- uint32 newZone;
- recvData >> newZone;
-
- TC_LOG_DEBUG("network", "WORLD: Recvd ZONE_UPDATE: %u", newZone);
-
- // use server side data, but only after update the player position. See Player::UpdatePosition().
- GetPlayer()->SetNeedsZoneUpdate(true);
-
- //GetPlayer()->SendInitWorldStates(true, newZone);
-}
-
void WorldSession::HandlePortGraveyard(WorldPackets::Misc::PortGraveyard& /*packet*/)
{
if (GetPlayer()->IsAlive() || !GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
@@ -941,7 +928,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPackets::Character::SetActionB
GetPlayer()->SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, packet.Mask);
}
-void WorldSession::HandlePlayedTime(WorldPackets::Character::PlayedTimeClient& packet)
+void WorldSession::HandlePlayedTime(WorldPackets::Character::RequestPlayedTime& packet)
{
WorldPackets::Character::PlayedTime playedTime;
playedTime.TotalTime = _player->GetTotalPlayedTime();
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index c703e02a95c..39e9ac0cac7 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -36,7 +36,7 @@
#define MOVEMENT_PACKET_TIME_DELAY 0
-void WorldSession::HandleMoveWorldportAckOpcode(WorldPackets::Movement::WorldPortAck& /*packet*/)
+void WorldSession::HandleMoveWorldportAckOpcode(WorldPackets::Movement::WorldPortResponse& /*packet*/)
{
TC_LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
HandleMoveWorldportAckOpcode();
@@ -421,7 +421,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpe
switch (opcode)
{
-
+
case CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; break;
case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break;
case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break;
@@ -431,7 +431,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpe
case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break;
//case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break;
//case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break;
-
+
default:
TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
return;
@@ -472,15 +472,6 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPackets::Movement::SetActiveM
TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is %s and should be %s" , packet.ActiveMover.ToString().c_str(), _player->m_mover->GetGUID().ToString().c_str());
}
-void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
-
- MovementInfo mi;
- GetPlayer()->ReadMovementInfo(recvData, &mi);
- _player->m_movementInfo = mi;
-}
-
void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/)
{
WorldPacket data(SMSG_SPECIAL_MOUNT_ANIM, 8);
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index 999b71d69a3..b150663121e 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -250,11 +250,6 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
_player->CastSpell(_player, trainer_spell->SpellID, true);
else
_player->LearnSpell(spellId, false);
-
- WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, 12);
- data << guid;
- data << uint32(spellId);
- SendPacket(&data);
}
void WorldSession::SendTrainerBuyFailed(ObjectGuid guid, uint32 spellId, uint32 reason)
@@ -434,11 +429,6 @@ void WorldSession::SendBindPoint(Creature* npc)
// send spell for homebinding (3286)
npc->CastSpell(_player, bindspell, true);
- WorldPacket data(SMSG_TRAINER_BUY_SUCCEEDED, 12);
- data << npc->GetGUID();
- data << uint32(bindspell);
- SendPacket(&data);
-
_player->PlayerTalkClass->SendCloseGossip();
}
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 944d76958c2..4c8fd4a674f 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -218,7 +218,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet)
player->SendLoot(item->GetGUID(), LOOT_CORPSE);
}
-void WorldSession::HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjectUse& packet)
+void WorldSession::HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjUse& packet)
{
if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(packet.Guid))
{
@@ -234,7 +234,7 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjec
}
}
-void WorldSession::HandleGameobjectReportUse(WorldPackets::GameObject::GameObjectReportUse& packet)
+void WorldSession::HandleGameobjectReportUse(WorldPackets::GameObject::GameObjReportUse& packet)
{
// ignore for remote control state
if (_player->m_mover != _player)
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 240a07b7d25..ce99d6ed971 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -917,7 +917,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
// item shall not be displayed.
continue;
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.LootItemType = slot_type;
lootItem.Quantity = items[i].count;
@@ -937,7 +937,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
// item shall not be displayed.
continue;
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT;
lootItem.Quantity = items[i].count;
@@ -954,7 +954,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
{
if (!items[i].is_looted && !items[i].freeforall && items[i].conditions.empty() && items[i].AllowedForPlayer(viewer))
{
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT;
lootItem.Quantity = items[i].count;
@@ -978,7 +978,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
LootItem const& item = quest_items[qi->index];
if (!qi->is_looted && !item.is_looted)
{
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.Quantity = item.count;
lootItem.Loot.Initalize(item);
@@ -1023,7 +1023,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
LootItem const& item = items[fi->index];
if (!fi->is_looted && !item.is_looted)
{
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.LootItemType = LOOT_SLOT_TYPE_ALLOW_LOOT;
lootItem.Quantity = item.count;
@@ -1043,7 +1043,7 @@ void Loot::BuildLootResponse(WorldPackets::Loot::LootResponse& packet, Player* v
LootItem const& item = items[ci->index];
if (!ci->is_looted && !item.is_looted)
{
- WorldPackets::Loot::LootItem lootItem;
+ WorldPackets::Loot::LootItemData lootItem;
lootItem.LootListID = packet.Items.size()+1;
lootItem.Quantity = item.count;
lootItem.Loot.Initalize(item);
@@ -1282,7 +1282,7 @@ void LootTemplate::CopyConditions(const ConditionList& conditions)
void LootTemplate::CopyConditions(LootItem* li) const
{
- // Copies the conditions list from a template item to a LootItem
+ // Copies the conditions list from a template item to a LootItemData
for (LootStoreItemList::const_iterator _iter = Entries.begin(); _iter != Entries.end(); ++_iter)
{
LootStoreItem* item = *_iter;
diff --git a/src/server/game/Server/Packets/ChannelPackets.cpp b/src/server/game/Server/Packets/ChannelPackets.cpp
index 92226981df6..5acb018b46f 100644
--- a/src/server/game/Server/Packets/ChannelPackets.cpp
+++ b/src/server/game/Server/Packets/ChannelPackets.cpp
@@ -87,19 +87,19 @@ void WorldPackets::Channel::ChannelPlayerCommand::Read()
{
switch (GetOpcode())
{
- case CMSG_CHANNEL_BAN:
- case CMSG_CHANNEL_INVITE:
- case CMSG_CHANNEL_KICK:
- case CMSG_CHANNEL_MODERATOR:
- case CMSG_CHANNEL_MUTE:
- case CMSG_CHANNEL_SET_OWNER:
- case CMSG_CHANNEL_SILENCE_ALL:
- case CMSG_CHANNEL_SILENCE_VOICE:
- case CMSG_CHANNEL_UNBAN:
- case CMSG_CHANNEL_UNMODERATOR:
- case CMSG_CHANNEL_UNMUTE:
- case CMSG_CHANNEL_UNSILENCE_ALL:
- case CMSG_CHANNEL_UNSILENCE_VOICE:
+ case CMSG_CHAT_CHANNEL_BAN:
+ case CMSG_CHAT_CHANNEL_INVITE:
+ case CMSG_CHAT_CHANNEL_KICK:
+ case CMSG_CHAT_CHANNEL_MODERATOR:
+ case CMSG_CHAT_CHANNEL_MUTE:
+ case CMSG_CHAT_CHANNEL_SET_OWNER:
+ case CMSG_CHAT_CHANNEL_SILENCE_ALL:
+ case CMSG_CHAT_CHANNEL_SILENCE_VOICE:
+ case CMSG_CHAT_CHANNEL_UNBAN:
+ case CMSG_CHAT_CHANNEL_UNMODERATOR:
+ case CMSG_CHAT_CHANNEL_UNMUTE:
+ case CMSG_CHAT_CHANNEL_UNSILENCE_ALL:
+ case CMSG_CHAT_CHANNEL_UNSILENCE_VOICE:
{
uint32 channelNameLength = _worldPacket.ReadBits(7);
uint32 nameLength = _worldPacket.ReadBits(9);
@@ -107,19 +107,19 @@ void WorldPackets::Channel::ChannelPlayerCommand::Read()
Name = _worldPacket.ReadString(nameLength);
break;
}
- case CMSG_CHANNEL_ANNOUNCEMENTS:
- case CMSG_CHANNEL_DECLINE_INVITE:
- case CMSG_CHANNEL_DISPLAY_LIST:
- case CMSG_CHANNEL_LIST:
- //case CMSG_CHANNEL_MODERATE:
- case CMSG_CHANNEL_OWNER:
- case CMSG_CHANNEL_VOICE_OFF:
- case CMSG_CHANNEL_VOICE_ON:
+ case CMSG_CHAT_CHANNEL_ANNOUNCEMENTS:
+ case CMSG_CHAT_CHANNEL_DECLINE_INVITE:
+ case CMSG_CHAT_CHANNEL_DISPLAY_LIST:
+ case CMSG_CHAT_CHANNEL_LIST:
+ case CMSG_CHAT_CHANNEL_MODERATE:
+ case CMSG_CHAT_CHANNEL_OWNER:
+ case CMSG_CHAT_CHANNEL_VOICE_OFF:
+ case CMSG_CHAT_CHANNEL_VOICE_ON:
{
ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits(7));
break;
}
- case CMSG_CHANNEL_PASSWORD:
+ case CMSG_CHAT_CHANNEL_PASSWORD:
{
uint32 channelNameLength = _worldPacket.ReadBits(7);
uint32 nameLength = _worldPacket.ReadBits(7);
diff --git a/src/server/game/Server/Packets/ChannelPackets.h b/src/server/game/Server/Packets/ChannelPackets.h
index 14fbac84cf9..90e4e96accb 100644
--- a/src/server/game/Server/Packets/ChannelPackets.h
+++ b/src/server/game/Server/Packets/ChannelPackets.h
@@ -104,28 +104,28 @@ namespace WorldPackets
{
default:
ASSERT(false);
- case CMSG_CHANNEL_ANNOUNCEMENTS:
- case CMSG_CHANNEL_BAN:
- case CMSG_CHANNEL_DECLINE_INVITE:
- case CMSG_CHANNEL_DISPLAY_LIST:
- case CMSG_CHANNEL_INVITE:
- case CMSG_CHANNEL_KICK:
- case CMSG_CHANNEL_LIST:
- //case CMSG_CHANNEL_MODERATE:
- case CMSG_CHANNEL_MODERATOR:
- case CMSG_CHANNEL_MUTE:
- case CMSG_CHANNEL_OWNER:
- case CMSG_CHANNEL_PASSWORD:
- case CMSG_CHANNEL_SET_OWNER:
- case CMSG_CHANNEL_SILENCE_ALL:
- case CMSG_CHANNEL_SILENCE_VOICE:
- case CMSG_CHANNEL_UNBAN:
- case CMSG_CHANNEL_UNMODERATOR:
- case CMSG_CHANNEL_UNMUTE:
- case CMSG_CHANNEL_UNSILENCE_ALL:
- case CMSG_CHANNEL_UNSILENCE_VOICE:
- case CMSG_CHANNEL_VOICE_OFF:
- case CMSG_CHANNEL_VOICE_ON:
+ case CMSG_CHAT_CHANNEL_ANNOUNCEMENTS:
+ case CMSG_CHAT_CHANNEL_BAN:
+ case CMSG_CHAT_CHANNEL_DECLINE_INVITE:
+ case CMSG_CHAT_CHANNEL_DISPLAY_LIST:
+ case CMSG_CHAT_CHANNEL_INVITE:
+ case CMSG_CHAT_CHANNEL_KICK:
+ case CMSG_CHAT_CHANNEL_LIST:
+ case CMSG_CHAT_CHANNEL_MODERATE:
+ case CMSG_CHAT_CHANNEL_MODERATOR:
+ case CMSG_CHAT_CHANNEL_MUTE:
+ case CMSG_CHAT_CHANNEL_OWNER:
+ case CMSG_CHAT_CHANNEL_PASSWORD:
+ case CMSG_CHAT_CHANNEL_SET_OWNER:
+ case CMSG_CHAT_CHANNEL_SILENCE_ALL:
+ case CMSG_CHAT_CHANNEL_SILENCE_VOICE:
+ case CMSG_CHAT_CHANNEL_UNBAN:
+ case CMSG_CHAT_CHANNEL_UNMODERATOR:
+ case CMSG_CHAT_CHANNEL_UNMUTE:
+ case CMSG_CHAT_CHANNEL_UNSILENCE_ALL:
+ case CMSG_CHAT_CHANNEL_UNSILENCE_VOICE:
+ case CMSG_CHAT_CHANNEL_VOICE_OFF:
+ case CMSG_CHAT_CHANNEL_VOICE_ON:
break;
}
}
@@ -139,7 +139,7 @@ namespace WorldPackets
class JoinChannel final : public ClientPacket
{
public:
- JoinChannel(WorldPacket&& packet) : ClientPacket(CMSG_JOIN_CHANNEL, std::move(packet)) { }
+ JoinChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_JOIN_CHANNEL, std::move(packet)) { }
void Read() override;
@@ -153,7 +153,7 @@ namespace WorldPackets
class LeaveChannel final : public ClientPacket
{
public:
- LeaveChannel(WorldPacket&& packet) : ClientPacket(CMSG_LEAVE_CHANNEL, std::move(packet)) { }
+ LeaveChannel(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_LEAVE_CHANNEL, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/CharacterPackets.cpp b/src/server/game/Server/Packets/CharacterPackets.cpp
index fe50552cd30..ac55f01d657 100644
--- a/src/server/game/Server/Packets/CharacterPackets.cpp
+++ b/src/server/game/Server/Packets/CharacterPackets.cpp
@@ -166,7 +166,7 @@ WorldPacket const* WorldPackets::Character::EnumCharactersResult::Write()
return &_worldPacket;
}
-void WorldPackets::Character::CreateChar::Read()
+void WorldPackets::Character::CreateCharacter::Read()
{
CreateInfo.reset(new CharacterCreateInfo());
uint32 nameLength = _worldPacket.ReadBits(6);
@@ -185,18 +185,18 @@ void WorldPackets::Character::CreateChar::Read()
_worldPacket >> CreateInfo->TemplateSet.Value;
}
-WorldPacket const* WorldPackets::Character::CharacterCreateResponse::Write()
+WorldPacket const* WorldPackets::Character::CreateChar::Write()
{
_worldPacket << uint8(Code);
return &_worldPacket;
}
-void WorldPackets::Character::DeleteChar::Read()
+void WorldPackets::Character::CharDelete::Read()
{
_worldPacket >> Guid;
}
-WorldPacket const* WorldPackets::Character::CharacterDeleteResponse::Write()
+WorldPacket const* WorldPackets::Character::DeleteChar::Write()
{
_worldPacket << uint8(Code);
return &_worldPacket;
@@ -399,7 +399,7 @@ void WorldPackets::Character::SetActionBarToggles::Read()
_worldPacket >> Mask;
}
-void WorldPackets::Character::PlayedTimeClient::Read()
+void WorldPackets::Character::RequestPlayedTime::Read()
{
TriggerScriptEvent = _worldPacket.ReadBit();
}
diff --git a/src/server/game/Server/Packets/CharacterPackets.h b/src/server/game/Server/Packets/CharacterPackets.h
index 7183e8cc7b1..d6a7f06b796 100644
--- a/src/server/game/Server/Packets/CharacterPackets.h
+++ b/src/server/game/Server/Packets/CharacterPackets.h
@@ -30,7 +30,7 @@ namespace WorldPackets
public:
EnumCharacters(WorldPacket&& packet) : ClientPacket(std::move(packet))
{
- ASSERT(GetOpcode() == CMSG_CHAR_ENUM || GetOpcode() == CMSG_CHAR_UNDELETE_ENUM);
+ ASSERT(GetOpcode() == CMSG_ENUM_CHARACTERS || GetOpcode() == CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT);
}
void Read() override { }
@@ -173,10 +173,10 @@ namespace WorldPackets
std::list<RestrictedFactionChangeRuleInfo> FactionChangeRestrictions; ///< @todo: research
};
- class CreateChar final : public ClientPacket
+ class CreateCharacter final : public ClientPacket
{
public:
- CreateChar(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_CREATE, std::move(packet)) { }
+ CreateCharacter(WorldPacket&& packet) : ClientPacket(CMSG_CREATE_CHARACTER, std::move(packet)) { }
void Read() override;
@@ -196,30 +196,30 @@ namespace WorldPackets
std::shared_ptr<CharacterCreateInfo> CreateInfo;
};
- class CharacterCreateResponse final : public ServerPacket
+ class CreateChar final : public ServerPacket
{
public:
- CharacterCreateResponse() : ServerPacket(SMSG_CREATE_CHAR, 1) { }
+ CreateChar() : ServerPacket(SMSG_CREATE_CHAR, 1) { }
WorldPacket const* Write() override;
uint8 Code = 0; ///< Result code @see enum ResponseCodes
};
- class DeleteChar final : public ClientPacket
+ class CharDelete final : public ClientPacket
{
public:
- DeleteChar(WorldPacket&& packet): ClientPacket(CMSG_CHAR_DELETE, std::move(packet)) { }
+ CharDelete(WorldPacket&& packet): ClientPacket(CMSG_CHAR_DELETE, std::move(packet)) { }
void Read() override;
ObjectGuid Guid; ///< Guid of the character to delete
};
- class CharacterDeleteResponse final : public ServerPacket
+ class DeleteChar final : public ServerPacket
{
public:
- CharacterDeleteResponse(): ServerPacket(SMSG_DELETE_CHAR, 1) { }
+ DeleteChar(): ServerPacket(SMSG_DELETE_CHAR, 1) { }
WorldPacket const* Write() override;
@@ -229,7 +229,7 @@ namespace WorldPackets
class CharacterRenameRequest final : public ClientPacket
{
public:
- CharacterRenameRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHAR_RENAME, std::move(packet)) { }
+ CharacterRenameRequest(WorldPacket&& packet) : ClientPacket(CMSG_CHARACTER_RENAME_REQUEST, std::move(packet)) { }
void Read() override;
@@ -323,7 +323,7 @@ namespace WorldPackets
class GenerateRandomCharacterName final : public ClientPacket
{
public:
- GenerateRandomCharacterName(WorldPacket&& packet) : ClientPacket(CMSG_RANDOMIZE_CHAR_NAME, std::move(packet)) { }
+ GenerateRandomCharacterName(WorldPacket&& packet) : ClientPacket(CMSG_GENERATE_RANDOM_CHARACTER_NAME, std::move(packet)) { }
void Read() override;
@@ -387,10 +387,10 @@ namespace WorldPackets
uint32 Result = 0; ///< @see enum CharacterUndeleteResult
};
- class GetUndeleteCooldownStatus final : public ClientPacket
+ class GetUndeleteCharacterCooldownStatus final : public ClientPacket
{
public:
- GetUndeleteCooldownStatus(WorldPacket&& packet) : ClientPacket(CMSG_GET_UNDELETE_COOLDOWN_STATUS, std::move(packet)) { }
+ GetUndeleteCharacterCooldownStatus(WorldPacket&& packet) : ClientPacket(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, std::move(packet)) { }
void Read() override { }
};
@@ -504,7 +504,7 @@ namespace WorldPackets
class LoadingScreenNotify final : public ClientPacket
{
public:
- LoadingScreenNotify(WorldPacket&& packet) : ClientPacket(CMSG_LOAD_SCREEN, std::move(packet)) { }
+ LoadingScreenNotify(WorldPacket&& packet) : ClientPacket(CMSG_LOADING_SCREEN_NOTIFY, std::move(packet)) { }
void Read() override;
@@ -528,17 +528,17 @@ namespace WorldPackets
class SetActionBarToggles final : public ClientPacket
{
public:
- SetActionBarToggles(WorldPacket&& packet) : ClientPacket(CMSG_SET_ACTIONBAR_TOGGLES, std::move(packet)) { }
+ SetActionBarToggles(WorldPacket&& packet) : ClientPacket(CMSG_SET_ACTION_BAR_TOGGLES, std::move(packet)) { }
void Read() override;
uint8 Mask = 0;
};
- class PlayedTimeClient final : public ClientPacket
+ class RequestPlayedTime final : public ClientPacket
{
public:
- PlayedTimeClient(WorldPacket&& packet) : ClientPacket(CMSG_PLAYED_TIME, std::move(packet)) { }
+ RequestPlayedTime(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_PLAYED_TIME, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/ChatPackets.h b/src/server/game/Server/Packets/ChatPackets.h
index 1c0ef63983c..df87629173c 100644
--- a/src/server/game/Server/Packets/ChatPackets.h
+++ b/src/server/game/Server/Packets/ChatPackets.h
@@ -28,13 +28,13 @@ namespace WorldPackets
{
namespace Chat
{
- // CMSG_MESSAGECHAT_GUILD
- // CMSG_MESSAGECHAT_OFFICER
- // CMSG_MESSAGECHAT_YELL
- // CMSG_MESSAGECHAT_SAY
- // CMSG_MESSAGECHAT_PARTY
- // CMSG_MESSAGECHAT_RAID
- // CMSG_MESSAGECHAT_RAID_WARNING
+ // CMSG_CHAT_MESSAGE_GUILD
+ // CMSG_CHAT_MESSAGE_OFFICER
+ // CMSG_CHAT_MESSAGE_YELL
+ // CMSG_CHAT_MESSAGE_SAY
+ // CMSG_CHAT_MESSAGE_PARTY
+ // CMSG_CHAT_MESSAGE_RAID
+ // CMSG_CHAT_MESSAGE_RAID_WARNING
class ChatMessage final : public ClientPacket
{
public:
@@ -46,7 +46,7 @@ namespace WorldPackets
int32 Language = LANG_UNIVERSAL;
};
- // CMSG_MESSAGECHAT_WHISPER
+ // CMSG_CHAT_MESSAGE_WHISPER
class ChatMessageWhisper final : public ClientPacket
{
public:
@@ -59,7 +59,7 @@ namespace WorldPackets
std::string Target;
};
- // CMSG_MESSAGECHAT_CHANNEL
+ // CMSG_CHAT_MESSAGE_CHANNEL
class ChatMessageChannel final : public ClientPacket
{
public:
@@ -72,10 +72,10 @@ namespace WorldPackets
std::string Target;
};
- // CMSG_MESSAGECHAT_ADDON_GUILD
- // CMSG_MESSAGECHAT_ADDON_OFFICER
- // CMSG_MESSAGECHAT_ADDON_PARTY
- // CMSG_MESSAGECHAT_ADDON_RAID
+ // CMSG_CHAT_ADDON_MESSAGE_GUILD
+ // CMSG_CHAT_ADDON_MESSAGE_OFFICER
+ // CMSG_CHAT_ADDON_MESSAGE_PARTY
+ // CMSG_CHAT_ADDON_MESSAGE_RAID
class ChatAddonMessage final : public ClientPacket
{
public:
@@ -87,7 +87,7 @@ namespace WorldPackets
std::string Text;
};
- // CMSG_MESSAGECHAT_ADDON_WHISPER
+ // CMSG_CHAT_ADDON_MESSAGE_WHISPER
class ChatAddonMessageWhisper final : public ClientPacket
{
public:
@@ -103,7 +103,7 @@ namespace WorldPackets
class ChatMessageDND final : public ClientPacket
{
public:
- ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_DND, std::move(packet)) { }
+ ChatMessageDND(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_DND, std::move(packet)) { }
void Read() override;
@@ -113,7 +113,7 @@ namespace WorldPackets
class ChatMessageAFK final : public ClientPacket
{
public:
- ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_AFK, std::move(packet)) { }
+ ChatMessageAFK(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_AFK, std::move(packet)) { }
void Read() override;
@@ -123,7 +123,7 @@ namespace WorldPackets
class ChatMessageEmote final : public ClientPacket
{
public:
- ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_MESSAGECHAT_EMOTE, std::move(packet)) { }
+ ChatMessageEmote(WorldPacket&& packet) : ClientPacket(CMSG_CHAT_MESSAGE_EMOTE, std::move(packet)) { }
void Read() override;
@@ -174,7 +174,7 @@ namespace WorldPackets
class CTextEmote final : public ClientPacket
{
public:
- CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_TEXT_EMOTE, std::move(packet)) { }
+ CTextEmote(WorldPacket&& packet) : ClientPacket(CMSG_SEND_TEXT_EMOTE, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h
index c5d8432ec66..40b1ad56adb 100644
--- a/src/server/game/Server/Packets/CombatPackets.h
+++ b/src/server/game/Server/Packets/CombatPackets.h
@@ -29,7 +29,7 @@ namespace WorldPackets
class AttackSwing final : public ClientPacket
{
public:
- AttackSwing(WorldPacket&& packet) : ClientPacket(CMSG_ATTACKSWING, std::move(packet)) { }
+ AttackSwing(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_SWING, std::move(packet)) { }
void Read() override;
@@ -50,7 +50,7 @@ namespace WorldPackets
class AttackStop final : public ClientPacket
{
public:
- AttackStop(WorldPacket&& packet) : ClientPacket(CMSG_ATTACKSTOP, std::move(packet)) { }
+ AttackStop(WorldPacket&& packet) : ClientPacket(CMSG_ATTACK_STOP, std::move(packet)) { }
void Read() override { }
};
diff --git a/src/server/game/Server/Packets/EquipmentSetPackets.h b/src/server/game/Server/Packets/EquipmentSetPackets.h
index 71731b69a81..4b1ead24839 100644
--- a/src/server/game/Server/Packets/EquipmentSetPackets.h
+++ b/src/server/game/Server/Packets/EquipmentSetPackets.h
@@ -48,7 +48,7 @@ namespace WorldPackets
class SaveEquipmentSet final : public ClientPacket
{
public:
- SaveEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_EQUIPMENT_SET_SAVE, std::move(packet)) { }
+ SaveEquipmentSet(WorldPacket&& packet) : ClientPacket(CMSG_SAVE_EQUIPMENT_SET, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/GameObjectPackets.cpp b/src/server/game/Server/Packets/GameObjectPackets.cpp
index 604dcc4d2a1..231b977a63c 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.cpp
+++ b/src/server/game/Server/Packets/GameObjectPackets.cpp
@@ -17,12 +17,12 @@
#include "GameObjectPackets.h"
-void WorldPackets::GameObject::GameObjectUse::Read()
+void WorldPackets::GameObject::GameObjUse::Read()
{
_worldPacket >> Guid;
}
-void WorldPackets::GameObject::GameObjectReportUse::Read()
+void WorldPackets::GameObject::GameObjReportUse::Read()
{
_worldPacket >> Guid;
}
diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h
index 8288681740b..a18552052a2 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.h
+++ b/src/server/game/Server/Packets/GameObjectPackets.h
@@ -27,20 +27,20 @@ namespace WorldPackets
{
namespace GameObject
{
- class GameObjectUse final : public ClientPacket
+ class GameObjUse final : public ClientPacket
{
public:
- GameObjectUse(WorldPacket&& packet) : ClientPacket(CMSG_GAMEOBJ_USE, std::move(packet)) { }
+ GameObjUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_USE, std::move(packet)) { }
void Read() override;
ObjectGuid Guid;
};
- class GameObjectReportUse final : public ClientPacket
+ class GameObjReportUse final : public ClientPacket
{
public:
- GameObjectReportUse(WorldPacket&& packet) : ClientPacket(CMSG_GAMEOBJ_REPORT_USE, std::move(packet)) { }
+ GameObjReportUse(WorldPacket&& packet) : ClientPacket(CMSG_GAME_OBJ_REPORT_USE, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index b874627128f..3202d2a3581 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -30,7 +30,7 @@ namespace WorldPackets
class QueryGuildInfo final : public ClientPacket
{
public:
- QueryGuildInfo(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_QUERY, std::move(packet)) { }
+ QueryGuildInfo(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_GUILD_INFO, std::move(packet)) { }
void Read() override;
@@ -638,7 +638,7 @@ namespace WorldPackets
class RequestGuildPartyState final : public ClientPacket
{
public:
- RequestGuildPartyState(WorldPacket&& packet) : ClientPacket(CMSG_GUILD_REQUEST_PARTY_STATE, std::move(packet)) { }
+ RequestGuildPartyState(WorldPacket&& packet) : ClientPacket(CMSG_REQUEST_GUILD_PARTY_STATE, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h
index 063c9fc5cb9..45d59144d2f 100644
--- a/src/server/game/Server/Packets/ItemPackets.h
+++ b/src/server/game/Server/Packets/ItemPackets.h
@@ -224,7 +224,7 @@ namespace WorldPackets
class AutoEquipItem final : public ClientPacket
{
public:
- AutoEquipItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOEQUIP_ITEM, std::move(packet)) { }
+ AutoEquipItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_EQUIP_ITEM, std::move(packet)) { }
void Read() override;
@@ -236,7 +236,7 @@ namespace WorldPackets
class AutoStoreBagItem final : public ClientPacket
{
public:
- AutoStoreBagItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOSTORE_BAG_ITEM, std::move(packet)) { }
+ AutoStoreBagItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTO_STORE_BAG_ITEM, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/LootPackets.cpp b/src/server/game/Server/Packets/LootPackets.cpp
index 62bae290cce..55ed260213c 100644
--- a/src/server/game/Server/Packets/LootPackets.cpp
+++ b/src/server/game/Server/Packets/LootPackets.cpp
@@ -34,7 +34,7 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write()
_worldPacket << uint32(Items.size());
_worldPacket << uint32(Currencies.size());
- for (LootItem const& item : Items)
+ for (LootItemData const& item : Items)
{
_worldPacket.WriteBits(item.Type, 2);
_worldPacket.WriteBits(item.UIType, 3);
@@ -64,7 +64,7 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write()
return &_worldPacket;
}
-void WorldPackets::Loot::AutoStoreLootItem::Read()
+void WorldPackets::Loot::LootItem::Read()
{
uint32 Count;
_worldPacket >> Count;
diff --git a/src/server/game/Server/Packets/LootPackets.h b/src/server/game/Server/Packets/LootPackets.h
index f176c76f87a..0f653f53741 100644
--- a/src/server/game/Server/Packets/LootPackets.h
+++ b/src/server/game/Server/Packets/LootPackets.h
@@ -29,14 +29,14 @@ namespace WorldPackets
class LootUnit final : public ClientPacket
{
public:
- LootUnit(WorldPacket&& packet) : ClientPacket(CMSG_LOOT, std::move(packet)) { }
+ LootUnit(WorldPacket&& packet) : ClientPacket(CMSG_LOOT_UNIT, std::move(packet)) { }
void Read() override;
ObjectGuid Unit;
};
- struct LootItem
+ struct LootItemData
{
uint8 Type = 2;
uint8 UIType = 4;
@@ -69,7 +69,7 @@ namespace WorldPackets
uint8 AcquireReason = 0;
uint8 FailureReason = 17; // Most common value
uint32 Coins = 0;
- std::vector<LootItem> Items;
+ std::vector<LootItemData> Items;
std::vector<LootCurrency> Currencies;
bool PersonalLooting = false;
bool Acquired = false;
@@ -83,10 +83,10 @@ namespace WorldPackets
};
// PlayerCliLootItem
- class AutoStoreLootItem final : public ClientPacket
+ class LootItem final : public ClientPacket
{
public:
- AutoStoreLootItem(WorldPacket&& packet) : ClientPacket(CMSG_AUTOSTORE_LOOT_ITEM, std::move(packet)) { }
+ LootItem(WorldPacket&& packet) : ClientPacket(CMSG_LOOT_ITEM, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/MailPackets.h b/src/server/game/Server/Packets/MailPackets.h
index 2b91df96026..f6fbed2dedc 100644
--- a/src/server/game/Server/Packets/MailPackets.h
+++ b/src/server/game/Server/Packets/MailPackets.h
@@ -75,7 +75,7 @@ namespace WorldPackets
class MailGetList final : public ClientPacket
{
public:
- MailGetList(WorldPacket&& packet) : ClientPacket(CMSG_GET_MAIL_LIST, std::move(packet)) { }
+ MailGetList(WorldPacket&& packet) : ClientPacket(CMSG_MAIL_GET_LIST, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index b41e1cb8b50..31779f093d2 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -219,7 +219,7 @@ namespace WorldPackets
class TutorialSetFlag final : public ClientPacket
{
public:
- TutorialSetFlag(WorldPacket&& packet) : ClientPacket(CMSG_TUTORIAL_FLAG, std::move(packet)) { }
+ TutorialSetFlag(WorldPacket&& packet) : ClientPacket(CMSG_TUTORIAL, std::move(packet)) { }
void Read() override;
@@ -246,7 +246,7 @@ namespace WorldPackets
class AreaTrigger final : public ClientPacket
{
public:
- AreaTrigger(WorldPacket&& packet) : ClientPacket(CMSG_AREATRIGGER, std::move(packet)) { }
+ AreaTrigger(WorldPacket&& packet) : ClientPacket(CMSG_AREA_TRIGGER, std::move(packet)) { }
void Read() override;
@@ -321,7 +321,7 @@ namespace WorldPackets
class PortGraveyard final : public ClientPacket
{
public:
- PortGraveyard(WorldPacket&& packet) : ClientPacket(CMSG_PORT_GRAVEYARD, std::move(packet)) { }
+ PortGraveyard(WorldPacket&& packet) : ClientPacket(CMSG_CLIENT_PORT_GRAVEYARD, std::move(packet)) { }
void Read() override { }
};
@@ -504,7 +504,7 @@ namespace WorldPackets
uint32 SoundKitID = 0;
};
-
+
class RandomRollClient final : public ClientPacket
{
public:
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index 0b57cdaddb0..b84f3592d05 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -215,10 +215,10 @@ namespace WorldPackets
Position Pos;
};
- class WorldPortAck final : public ClientPacket
+ class WorldPortResponse final : public ClientPacket
{
public:
- WorldPortAck(WorldPacket&& packet) : ClientPacket(CMSG_MOVE_WORLDPORT_ACK, std::move(packet)) { }
+ WorldPortResponse(WorldPacket&& packet) : ClientPacket(CMSG_WORLD_PORT_RESPONSE, std::move(packet)) { }
void Read() override { }
};
diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h
index 895bb24af6e..1910eeeb1e7 100644
--- a/src/server/game/Server/Packets/QueryPackets.h
+++ b/src/server/game/Server/Packets/QueryPackets.h
@@ -33,7 +33,7 @@ namespace WorldPackets
class QueryCreature final : public ClientPacket
{
public:
- QueryCreature(WorldPacket&& packet) : ClientPacket(CMSG_CREATURE_QUERY, std::move(packet)) { }
+ QueryCreature(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_CREATURE, std::move(packet)) { }
void Read() override;
@@ -82,7 +82,7 @@ namespace WorldPackets
class QueryPlayerName final : public ClientPacket
{
public:
- QueryPlayerName(WorldPacket&& packet) : ClientPacket(CMSG_NAME_QUERY, std::move(packet)) { }
+ QueryPlayerName(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_PLAYER_NAME, std::move(packet)) { }
void Read() override;
@@ -121,7 +121,7 @@ namespace WorldPackets
class QueryPageText final : public ClientPacket
{
public:
- QueryPageText(WorldPacket&& packet) : ClientPacket(CMSG_PAGE_TEXT_QUERY, std::move(packet)) { }
+ QueryPageText(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_PAGE_TEXT, std::move(packet)) { }
void Read() override;
@@ -151,7 +151,7 @@ namespace WorldPackets
class QueryNPCText final : public ClientPacket
{
public:
- QueryNPCText(WorldPacket&& packet) : ClientPacket(CMSG_NPC_TEXT_QUERY, std::move(packet)) { }
+ QueryNPCText(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_NPC_TEXT, std::move(packet)) { }
void Read() override;
@@ -215,7 +215,7 @@ namespace WorldPackets
class QueryGameObject final : public ClientPacket
{
public:
- QueryGameObject(WorldPacket&& packet) : ClientPacket(CMSG_GAMEOBJECT_QUERY, std::move(packet)) { }
+ QueryGameObject(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_GAME_OBJECT, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h
index 75ac9329512..fd6def07977 100644
--- a/src/server/game/Server/Packets/QuestPackets.h
+++ b/src/server/game/Server/Packets/QuestPackets.h
@@ -30,7 +30,7 @@ namespace WorldPackets
class QuestGiverStatusQuery final : public ClientPacket
{
public:
- QuestGiverStatusQuery(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_STATUS_QUERY, std::move(packet)) { }
+ QuestGiverStatusQuery(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_STATUS_QUERY, std::move(packet)) { }
void Read() override;
@@ -41,7 +41,7 @@ namespace WorldPackets
class QuestGiverStatusMultipleQuery final : public ClientPacket
{
public:
- QuestGiverStatusMultipleQuery(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, std::move(packet)) { }
+ QuestGiverStatusMultipleQuery(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_STATUS_MULTIPLE_QUERY, std::move(packet)) { }
void Read() override { }
};
@@ -79,7 +79,7 @@ namespace WorldPackets
class QuestGiverHello final : public ClientPacket
{
public:
- QuestGiverHello(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_HELLO, std::move(packet)) { }
+ QuestGiverHello(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_HELLO, std::move(packet)) { }
void Read() override;
@@ -89,7 +89,7 @@ namespace WorldPackets
class QueryQuestInfo final : public ClientPacket
{
public:
- QueryQuestInfo(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_QUERY, std::move(packet)) { }
+ QueryQuestInfo(WorldPacket&& packet) : ClientPacket(CMSG_QUERY_QUEST_INFO, std::move(packet)) { }
void Read() override;
@@ -266,7 +266,7 @@ namespace WorldPackets
class QuestGiverChooseReward final : public ClientPacket
{
public:
- QuestGiverChooseReward(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_CHOOSE_REWARD, std::move(packet)) { }
+ QuestGiverChooseReward(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_CHOOSE_REWARD, std::move(packet)) { }
void Read() override;
@@ -298,7 +298,7 @@ namespace WorldPackets
class QuestGiverCompleteQuest final : public ClientPacket
{
public:
- QuestGiverCompleteQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_COMPLETE_QUEST, std::move(packet)) { }
+ QuestGiverCompleteQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_COMPLETE_QUEST, std::move(packet)) { }
void Read() override;
@@ -386,7 +386,7 @@ namespace WorldPackets
class QuestGiverRequestReward final : public ClientPacket
{
public:
- QuestGiverRequestReward(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_REQUEST_REWARD, std::move(packet)) { }
+ QuestGiverRequestReward(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_REQUEST_REWARD, std::move(packet)) { }
void Read() override;
@@ -397,7 +397,7 @@ namespace WorldPackets
class QuestGiverQueryQuest final : public ClientPacket
{
public:
- QuestGiverQueryQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_QUERY_QUEST, std::move(packet)) { }
+ QuestGiverQueryQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_QUERY_QUEST, std::move(packet)) { }
void Read() override;
@@ -409,7 +409,7 @@ namespace WorldPackets
class QuestGiverAcceptQuest final : public ClientPacket
{
public:
- QuestGiverAcceptQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTGIVER_ACCEPT_QUEST, std::move(packet)) { }
+ QuestGiverAcceptQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_GIVER_ACCEPT_QUEST, std::move(packet)) { }
void Read() override;
@@ -421,7 +421,7 @@ namespace WorldPackets
class QuestLogRemoveQuest final : public ClientPacket
{
public:
- QuestLogRemoveQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUESTLOG_REMOVE_QUEST, std::move(packet)) { }
+ QuestLogRemoveQuest(WorldPacket&& packet) : ClientPacket(CMSG_QUEST_LOG_REMOVE_QUEST, std::move(packet)) { }
void Read() override;
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 3a85b2c14c6..8a14ea695d4 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -148,27 +148,16 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACCEPT_WARGAME_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ACTIVATE_TAXI_EXPRESS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddFriend, &WorldSession::HandleAddFriendOpcode);
DEFINE_HANDLER(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::AddIgnore, &WorldSession::HandleAddIgnoreOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ADD_TOY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::AlterApperance, &WorldSession::HandleAlterAppearance);
- DEFINE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::AreaTrigger, &WorldSession::HandleAreaTriggerOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_CREATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamCreateOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_DECLINE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_DISBAND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_INVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_LEADER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_REMOVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ARENA_TEAM_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode );
- DEFINE_HANDLER(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
- DEFINE_HANDLER(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
+ DEFINE_HANDLER(CMSG_AREA_TRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::AreaTrigger, &WorldSession::HandleAreaTriggerOpcode);
+ DEFINE_HANDLER(CMSG_ATTACK_STOP, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackStop, &WorldSession::HandleAttackStopOpcode);
+ DEFINE_HANDLER(CMSG_ATTACK_SWING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::AttackSwing, &WorldSession::HandleAttackSwingOpcode);
DEFINE_HANDLER(CMSG_AUCTION_HELLO_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::AuctionHouse::AuctionHelloRequest, &WorldSession::HandleAuctionHelloOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems );
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUCTION_LIST_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems );
@@ -182,39 +171,29 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoBankItem, &WorldSession::HandleAutoBankItemOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOBANK_REAGENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
- DEFINE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
DEFINE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::AutoStoreBankItem, &WorldSession::HandleAutoStoreBankItemOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::AutoStoreLootItem, &WorldSession::HandleAutostoreLootItemOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTOSTORE_BANK_REAGENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_AUTO_EQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoEquipItem, &WorldSession::HandleAutoEquipItemOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_AUTO_EQUIP_ITEM_SLOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode );
+ DEFINE_HANDLER(CMSG_AUTO_STORE_BAG_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::AutoStoreBagItem, &WorldSession::HandleAutoStoreBagItemOpcode);
DEFINE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBankerActivateOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBattlefieldLeaveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfEntryInviteResponse );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_MGR_EXIT_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfExitRequest );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfQueueInviteResponse );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_PORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_REQUEST_SCORE_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_RATED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET,STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PRODUCT_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PURCHASE_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_DELETE_PET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_DELETE_PET_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_MODIFY_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_NAME_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_JOURNAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SET_BATTLE_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -222,26 +201,30 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SUMMON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_UPDATE_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BEGIN_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BF_MGR_ENTRY_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfEntryInviteResponse );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BF_MGR_QUEUE_EXIT_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfExitRequest);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BF_MGR_QUEUE_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBfQueueInviteResponse );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BF_MGR_QUEUE_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_BID_ON_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_BLACK_MARKET_OPEN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::BlackMarket::BlackMarketOpen, &WorldSession::HandleBlackMarketOpen);
DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_REQUEST_ITEMS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_BOT_DETECTED2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUG_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBugReportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_BUSY_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode );
DEFINE_HANDLER(CMSG_BUY_BACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyBackItem, &WorldSession::HandleBuybackItem);
DEFINE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Bank::BuyBankSlot, &WorldSession::HandleBuyBankSlotOpcode);
DEFINE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::BuyItem, &WorldSession::HandleBuyItemOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BUY_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BUY_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_BUY_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CAGE_BATTLE_PET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_ADD_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_ARENA_TEAM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_COMPLAIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_COPY_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_INVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_RSVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventSignup );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_SIGN_UP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventSignup );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_EVENT_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_GET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CALENDAR_GET_EVENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent );
@@ -266,63 +249,82 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupChangeSubGroupOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Announce>);
- DEFINE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Ban>);
- DEFINE_HANDLER(CMSG_CHANNEL_DECLINE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeclineInvite>);
- DEFINE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
- DEFINE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Invite>);
- DEFINE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Kick>);
- DEFINE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANNEL_MODERATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetModerator>);
- DEFINE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetMute>);
- DEFINE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::SendWhoOwner>);
- DEFINE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Password>);
- DEFINE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetOwner>);
- DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceAll>);
- DEFINE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceVoice>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnBan>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetModerator>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetMute>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceAll>);
- DEFINE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceVoice>);
- DEFINE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeVoice>);
- DEFINE_HANDLER(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Voice>);
- DEFINE_HANDLER(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateChar, &WorldSession::HandleCharCreateOpcode);
+ DEFINE_HANDLER(CMSG_CHARACTER_RENAME_REQUEST, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharacterRenameRequest, &WorldSession::HandleCharRenameOpcode);
DEFINE_HANDLER(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharCustomize, &WorldSession::HandleCharCustomizeOpcode);
- DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::DeleteChar, &WorldSession::HandleCharDeleteOpcode);
- DEFINE_HANDLER(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode);
+ DEFINE_HANDLER(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharDelete, &WorldSession::HandleCharDeleteOpcode);
DEFINE_HANDLER(CMSG_CHAR_RACE_OR_FACTION_CHANGE, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharRaceOrFactionChange, &WorldSession::HandleCharRaceOrFactionChangeOpcode);
- DEFINE_HANDLER(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CharacterRenameRequest, &WorldSession::HandleCharRenameOpcode);
- DEFINE_HANDLER(CMSG_CHAR_UNDELETE_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_ADDON_MESSAGE_CHANNEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_CHAT_ADDON_MESSAGE_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_ADDON_MESSAGE_INSTANCE_CHAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_CHAT_ADDON_MESSAGE_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_ADDON_MESSAGE_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_ADDON_MESSAGE_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_ADDON_MESSAGE_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessageWhisper, &WorldSession::HandleChatAddonMessageWhisperOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Announce>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Ban>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_DECLINE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeclineInvite>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Invite>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Kick>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::List>);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_CHANNEL_MODERATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetModerator>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetMute>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::SendWhoOwner>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Password>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SetOwner>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_SILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceAll>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_SILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::SilenceVoice>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnBan>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetModerator>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsetMute>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_UNSILENCE_ALL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceAll>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_UNSILENCE_VOICE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::UnsilenceVoice>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_VOICE_OFF, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::DeVoice>);
+ DEFINE_HANDLER(CMSG_CHAT_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Voice>);
+ DEFINE_HANDLER(CMSG_CHAT_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel);
+ DEFINE_HANDLER(CMSG_CHAT_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageAFK, &WorldSession::HandleChatMessageAFKOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageChannel, &WorldSession::HandleChatMessageChannelOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageDND, &WorldSession::HandleChatMessageDNDOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageEmote, &WorldSession::HandleChatMessageEmoteOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_MESSAGE_INSTANCE_CHAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageWhisper, &WorldSession::HandleChatMessageWhisperOpcode);
+ DEFINE_HANDLER(CMSG_CHAT_MESSAGE_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_REGISTER_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonRegisteredPrefixesOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_REPORT_IGNORED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAddonPrefixesOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHECK_RAF_EMAIL_ENABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CHECK_VETERAN_TOKEN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CHOICE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CLEAR_RAID_MARKER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CLEAR_TRADE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode );
+ DEFINE_HANDLER(CMSG_CLIENT_PORT_GRAVEYARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CLOSE_INTERACTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_ENABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_GET_PARTY_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLAIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLAINT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_ALL_READY_SHIPMENTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic );
DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLETE_MOVIE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode );
- DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERSATION_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CONVERT_RAID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupRaidConvertOpcode );
+ DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateCharacter, &WorldSession::HandleCharCreateOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_CREATE_SHIPMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryCreature, &WorldSession::HandleCreatureQuery);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DANCE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk);
DEFINE_HANDLER(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::DeclineGuildInvites, &WorldSession::HandleDeclineGuildInvites);
DEFINE_HANDLER(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::DeclinePetition, &WorldSession::HandleDeclinePetition);
@@ -331,16 +333,16 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::DelIgnore, &WorldSession::HandleDelIgnoreOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_DEPOSIT_REAGENT_BANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_DESTROY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::DestroyItem, &WorldSession::HandleDestroyItemOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_BOOT_PLAYER_VOTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_BOOT_PLAYER_VOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_GET_JOIN_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleDFGetJoinStatus );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_GET_SYSTEM_INFO, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleDFGetSystemInfo );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgJoinOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgLeaveOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_PROPOSAL_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_READY_CHECK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_PROPOSAL_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_READY_CHECK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SEARCH_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SEARCH_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SET_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SET_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgSetCommentOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SET_ROLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DISCARDED_TIME_SYNC_ACKS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -351,52 +353,45 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_EJECT_PASSENGER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::EmoteClient, &WorldSession::HandleEmoteOpcode);
DEFINE_HANDLER(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
- DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_ENGINE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_ENUM_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharEnumOpcode);
+ DEFINE_HANDLER(CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::EnumCharacters, &WorldSession::HandleCharUndeleteEnumOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode );
- DEFINE_HANDLER(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryGameObject, &WorldSession::HandleGameObjectQueryOpcode);
- DEFINE_HANDLER(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectReportUse, &WorldSession::HandleGameobjectReportUse);
- DEFINE_HANDLER(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjectUse, &WorldSession::HandleGameObjectUseOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GAMESPEED_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GAMETIME_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_GAME_OBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjReportUse, &WorldSession::HandleGameobjectReportUse);
+ DEFINE_HANDLER(CMSG_GAME_OBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::GameObject::GameObjUse, &WorldSession::HandleGameObjectUseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_CANCEL_CONSTRUCTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_CHECK_UPGRADEABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_COMPLETE_MISSION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_GENERATE_RECRUITS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_GET_BUILDING_LANDMARKS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_MISSION_BONUS_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_OPEN_TRADESKILL_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_PURCHASE_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_RECRUIT_FOLLOWER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REMOVE_FOLLOWER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_UPGRADEABLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_REQUEST_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SET_BUILDING_ACTIVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SET_FOLLOWER_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SET_FOLLOWER_INACTIVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SET_RECRUITMENT_PREFERENCES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_START_MISSION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GETDEATHBINDZONE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GARRISON_SWAP_BUILDINGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_GENERATE_RANDOM_CHARACTER_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GenerateRandomCharacterName, &WorldSession::HandleRandomizeCharNameOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_CHALLENGE_MODE_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_GARRISON_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GET_ITEM_PURCHASE_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Item::GetItemPurchaseData, &WorldSession::HandleGetItemPurchaseData);
- DEFINE_HANDLER(CMSG_GET_MAIL_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailGetList, &WorldSession::HandleGetMailList);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_MIRROR_IMAGE_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGetPVPOptionsEnabled );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_REMAINING_GAME_TIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_SELECTED_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_SHIPMENT_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GET_UNDELETE_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GHOST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_INVIS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_LAG_REPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_NUKE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_SET_SECURITY_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCharacterCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_LAG_REPORT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GM_SURVEY_SUBMIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMSurveySubmit, &WorldSession::HandleGMSurveySubmit);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketAcknowledgeSurvey, &WorldSession::HandleGMTicketAcknowledgeSurveyOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketCreate, &WorldSession::HandleGMTicketCreateOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_DELETE_TICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketDelete, &WorldSession::HandleGMTicketDeleteOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetCaseStatus, &WorldSession::HandleGMTicketGetCaseStatusOpcode);
@@ -404,11 +399,8 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GM_TICKET_GET_TICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetTicket, &WorldSession::HandleGMTicketGetTicketOpcode);
DEFINE_HANDLER(CMSG_GM_TICKET_RESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketResponseResolve, &WorldSession::HandleGMResponseResolve);
DEFINE_HANDLER(CMSG_GM_TICKET_UPDATE_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketUpdateText, &WorldSession::HandleGMTicketUpdateTextOpcode);
- DEFINE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleGossipHelloOpcode);
DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::GossipSelectOption, &WorldSession::HandleGossipSelectOptionOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GRANT_LEVEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_GROUP_REQUEST_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRequestJoinUpdates );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAddRank, &WorldSession::HandleGuildAddRank);
DEFINE_HANDLER(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildAssignMemberRank, &WorldSession::HandleGuildAssignRank);
@@ -427,9 +419,9 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GUILD_CHALLENGE_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildChallengeUpdateRequest, &WorldSession::HandleGuildChallengeUpdateRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_CHANGE_NAME_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_DECLINE_INVITATION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeclineInvitation, &WorldSession::HandleGuildDeclineInvitation);
+ DEFINE_HANDLER(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDelete, &WorldSession::HandleGuildDelete);
DEFINE_HANDLER(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDeleteRank, &WorldSession::HandleGuildDeleteRank);
DEFINE_HANDLER(CMSG_GUILD_DEMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDemoteMember, &WorldSession::HandleGuildDemoteMember);
- DEFINE_HANDLER(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildDelete, &WorldSession::HandleGuildDelete);
DEFINE_HANDLER(CMSG_GUILD_EVENT_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildEventLogQuery, &WorldSession::HandleGuildEventLogQuery);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildGetRanks, &WorldSession::HandleGuildGetRanks);
@@ -441,13 +433,11 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildOfficerRemoveMember, &WorldSession::HandleGuildOfficerRemoveMember);
DEFINE_HANDLER(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPermissionsQuery, &WorldSession::HandleGuildPermissionsQuery);
DEFINE_HANDLER(CMSG_GUILD_PROMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildPromoteMember, &WorldSession::HandleGuildPromoteMember);
- DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_GUILD_QUERY_NEWS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::GuildQueryNews, &WorldSession::HandleGuildQueryNews);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_GUILD_REQUEST_PARTY_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_ACHIEVEMENT_TRACKING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetAchievementTracking);
DEFINE_HANDLER(CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Achievement::GuildSetFocusedAchievement, &WorldSession::HandleGuildSetFocusedAchievement);
DEFINE_HANDLER(CMSG_GUILD_SET_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::GuildSetGuildMaster, &WorldSession::HandleGuildSetGuildMaster);
@@ -459,25 +449,22 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_HEARTH_AND_RESURRECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect );
DEFINE_OPCODE_HANDLER_OLD(CMSG_IGNORE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_INCREASE_CAST_TIME_FOR_SPELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_ROLE_POLL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_ROLE_POLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRolePollBeginOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
DEFINE_HANDLER(CMSG_INSPECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_ARENA_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_KEYBOUND_OVERRIDE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_LEARN_PET_SPECIALIZATION_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode);
- DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupDisbandOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_APPLY_TO_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_CANCEL_APPLICATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_DECLINE_APPLICANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -486,11 +473,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_SEARCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_SEARCH_UPDATED_RESULT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_UPDATE_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_PROPOSAL_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_SET_BOOT_VOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_SET_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleLfgSetCommentOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_ADD_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderAddRecruit );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_BROWSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderBrowse );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_DECLINE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderDeclineRecruit );
@@ -500,59 +483,37 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_REMOVE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderRemoveRecruit );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_SET_GUILD_POST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderSetGuildPost );
DEFINE_HANDLER(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleListInventoryOpcode);
- DEFINE_HANDLER(CMSG_LOAD_SCREEN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::LoadingScreenNotify, &WorldSession::HandleLoadScreenOpcode);
+ DEFINE_HANDLER(CMSG_LOADING_SCREEN_NOTIFY, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::LoadingScreenNotify, &WorldSession::HandleLoadScreenOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_LOAD_SELECTED_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutCancel, &WorldSession::HandleLogoutCancelOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOGOUT_INSTANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::LogoutRequest, &WorldSession::HandleLogoutRequestOpcode);
DEFINE_HANDLER(CMSG_LOG_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOG_STREAMING_ERROR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_MASTER_GIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_METHOD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
+ DEFINE_HANDLER(CMSG_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootItem, &WorldSession::HandleAutostoreLootItemOpcode);
DEFINE_HANDLER(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootMoney, &WorldSession::HandleLootMoneyOpcode);
DEFINE_HANDLER(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootRelease, &WorldSession::HandleLootReleaseOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll );
+ DEFINE_HANDLER(CMSG_LOOT_UNIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::LootUnit, &WorldSession::HandleLootOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_LOW_LEVEL_RAID2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailCreateTextItem, &WorldSession::HandleMailCreateTextItem);
DEFINE_HANDLER(CMSG_MAIL_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailDelete, &WorldSession::HandleMailDelete);
+ DEFINE_HANDLER(CMSG_MAIL_GET_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailGetList, &WorldSession::HandleGetMailList);
DEFINE_HANDLER(CMSG_MAIL_MARK_AS_READ, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailMarkAsRead, &WorldSession::HandleMailMarkAsRead);
DEFINE_HANDLER(CMSG_MAIL_RETURN_TO_SENDER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailReturnToSender, &WorldSession::HandleMailReturnToSender);
DEFINE_HANDLER(CMSG_MAIL_TAKE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeItem, &WorldSession::HandleMailTakeItem);
DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MEETINGSTONE_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_CHANNEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_ADDON_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessage, &WorldSession::HandleChatAddonMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatAddonMessageWhisper, &WorldSession::HandleChatAddonMessageWhisperOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageAFK, &WorldSession::HandleChatMessageAFKOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageChannel, &WorldSession::HandleChatMessageChannelOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageDND, &WorldSession::HandleChatMessageDNDOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageEmote, &WorldSession::HandleChatMessageEmoteOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MESSAGECHAT_INSTANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessageWhisper, &WorldSession::HandleChatMessageWhisperOpcode);
- DEFINE_HANDLER(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::ChatMessage, &WorldSession::HandleChatMessageOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MINIGAME_MOVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MINIMAP_PING, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOUNT_SET_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOUNT_SPECIAL_ANIM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_CHANGE_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHANGE_VEHICLE_SEATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHARM_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_DISMISS_VEHICLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleDismissControlledVehicle );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHANGE_VEHICLE_SEATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_CHARM_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_DISMISS_VEHICLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_ENABLE_SWIM_TO_FLY_TRANS_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
@@ -568,27 +529,25 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_FORCE_UNROOT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck );
DEFINE_HANDLER(CMSG_MOVE_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MovementSpeedAck, &WorldSession::HandleForceSpeedChangeAck);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_HOVER_ACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_HOVER_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveHoverAck );
DEFINE_HANDLER(CMSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_COLLISION_HEIGHT_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleSetCollisionHeightAck );
DEFINE_HANDLER(CMSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_IGNORE_MOVEMENT_FORCES_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_RUN_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_WALK_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_RELATIVE_POSITION, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_MOVE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_MOVE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_SPLINE_DONE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode );
DEFINE_HANDLER(CMSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::ClientPlayerMovement, &WorldSession::HandleMovementOpcodes);
@@ -610,30 +569,22 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Movement::MoveTeleportAck, &WorldSession::HandleMoveTeleportAck);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
- DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode);
- DEFINE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPlayerName, &WorldSession::HandleNameQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_NEUTRAL_PLAYER_SELECT_FACTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_NEW_SPELL_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera );
- DEFINE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryNPCText, &WorldSession::HandleNpcTextQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_OBJECT_UPDATE_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleObjectUpdateFailedOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OBJECT_UPDATE_RESCUED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_OFFER_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::OfferPetition, &WorldSession::HandleOfferPetition);
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPENING_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOpeningCinematic );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_GARRISON_MISSION_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_OPEN_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::OpenItem, &WorldSession::HandleOpenItemOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_GAME_OBJ, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_MISSION_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_TRADESKILL_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_OPT_OUT_OF_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode );
- DEFINE_HANDLER(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPageText, &WorldSession::HandlePageTextQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_INVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteResponseOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_SILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNINVITE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PARTY_UNSILENCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_PETITION_BUY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionBuy, &WorldSession::HandlePetitionBuy);
DEFINE_HANDLER(CMSG_PETITION_RENAME_GUILD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionRenameGuild, &WorldSession::HandlePetitionRenameGuild);
DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
@@ -651,110 +602,107 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_CACHE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_NAME_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SET_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SPELL_AUTOCAST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_STOP_ATTACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack );
DEFINE_HANDLER(CMSG_PING, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
- DEFINE_HANDLER(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayedTimeClient, &WorldSession::HandlePlayedTime);
DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAY_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_PROTOCOL_MISMATCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PVP_LOG_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandlePVPLogDataOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_BATTLE_PET_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_COUNTDOWN_TIMER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_QUERY_CREATURE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryCreature, &WorldSession::HandleCreatureQuery);
+ DEFINE_HANDLER(CMSG_QUERY_GAME_OBJECT, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Query::QueryGameObject, &WorldSession::HandleGameObjectQueryOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GARRISON_CREATURE_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_QUERY_GUILD_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode);
DEFINE_HANDLER(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::QueryInspectAchievements, &WorldSession::HandleQueryInspectAchievements);
DEFINE_HANDLER(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailQueryNextMailTime, &WorldSession::HandleQueryNextMailTime);
+ DEFINE_HANDLER(CMSG_QUERY_NPC_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryNPCText, &WorldSession::HandleNpcTextQueryOpcode);
+ DEFINE_HANDLER(CMSG_QUERY_PAGE_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPageText, &WorldSession::HandlePageTextQueryOpcode);
DEFINE_HANDLER(CMSG_QUERY_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::QueryPetition, &WorldSession::HandleQueryPetition);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_PET_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery );
+ DEFINE_HANDLER(CMSG_QUERY_PLAYER_NAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPlayerName, &WorldSession::HandleNameQueryOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_QUEST_COMPLETION_NPCS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestNPCQuery );
+ DEFINE_HANDLER(CMSG_QUERY_QUEST_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_REALM_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_SCENARIO_POI, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
- DEFINE_HANDLER(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
- DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
- DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
- DEFINE_HANDLER(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_SWAP_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_VOID_STORAGE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_QUEST_COMPLETION_NPCS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestNPCQuery );
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverAcceptQuest, &WorldSession::HandleQuestgiverAcceptQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverCompleteQuest, &WorldSession::HandleQuestgiverCompleteQuest);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverHello, &WorldSession::HandleQuestgiverHelloOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverQueryQuest, &WorldSession::HandleQuestgiverQueryQuestOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
+ DEFINE_HANDLER(CMSG_QUEST_GIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
+ DEFINE_HANDLER(CMSG_QUEST_LOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestLogRemoveQuest, &WorldSession::HandleQuestLogRemoveQuest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_POI_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult );
- DEFINE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QueryQuestInfo, &WorldSession::HandleQuestQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEUED_MESSAGES_END, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GenerateRandomCharacterName, &WorldSession::HandleRandomizeCharNameOpcode);
DEFINE_HANDLER(CMSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::RandomRollClient, &WorldSession::HandleRandomRollOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_READY_CHECK_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_READ_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REAGENT_BANK_BUY_TAB, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REALM_NAME_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ReclaimCorpse, &WorldSession::HandleReclaimCorpse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_RECRUIT_A_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REGISTER_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonRegisteredPrefixesOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REDEEM_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REDEEM_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::ReorderCharacters, &WorldSession::HandleReorderCharacters);
DEFINE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::RepairItem, &WorldSession::HandleRepairItemOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_ACCOUNT_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REPLACE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_REPOP_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::RepopRequest, &WorldSession::HandleRepopRequest);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_FILTERED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_IGNORED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_PVP_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_PVP_PLAYER_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK );
DEFINE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::RequestAccountData, &WorldSession::HandleRequestAccountData);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_BATTLEFIELD_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestBattlefieldStatusOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CATEGORY_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestCategoryCooldowns );
DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::RequestCemeteryList, &WorldSession::HandleRequestCemeteryList);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_FORCED_REACTIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_REQUEST_GUILD_PARTY_STATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::RequestGuildPartyState, &WorldSession::HandleGuildRequestPartyState);
DEFINE_HANDLER(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Guild::RequestGuildRewardsList, &WorldSession::HandleRequestGuildRewardsList);
DEFINE_HANDLER(CMSG_REQUEST_HONOR_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Inspect::RequestHonorStats, &WorldSession::HandleRequestHonorStatsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRequestJoinUpdates);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PET_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
+ DEFINE_HANDLER(CMSG_REQUEST_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::RequestPlayedTime, &WorldSession::HandlePlayedTime);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PVP_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestPvpReward );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RAID_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RATED_BATTLEFIELD_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBattlefieldInfo);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RATED_BG_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestRatedBgStats );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RESEARCH_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_STABLED_PETS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_VEHICLE_EXIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestVehicleExit );
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_CHALLENGE_MODE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RESET_INSTANCES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode );
DEFINE_HANDLER(CMSG_RESURRECT_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::ResurrectResponse, &WorldSession::HandleResurrectResponse);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REVERT_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_REVERT_MONUMENT_APPEARANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_RIDE_VEHICLE_INTERACT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleEnterPlayerVehicle );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ROLE_POLL_BEGIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRolePollBeginOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_CUF_PROFILES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleSaveCUFProfiles );
+ DEFINE_HANDLER(CMSG_SAVE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave);
DEFINE_HANDLER(CMSG_SAVE_GUILD_EMBLEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Guild::SaveGuildEmblem, &WorldSession::HandleSaveGuildEmblem);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_PLAYER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SAVE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_CANCELED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_COMPLETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_TRIGGER_EVENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SELF_RES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode );
DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SELL_WOW_TOKEN_CONFIRM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SELL_WOW_TOKEN_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SEND_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SendContactList, &WorldSession::HandleContactListOpcode);
DEFINE_HANDLER(CMSG_SEND_MAIL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Mail::SendMail, &WorldSession::HandleSendMail);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_SOR_REQUEST_VIA_ADDRESS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SERVERTIME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SETDEATHBINDPOINT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_SEND_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACHIEVEMENTS_HIDDEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
+ DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
@@ -762,32 +710,30 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ASSISTANT_LEADER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupAssistantLeaderOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BANK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BANK_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Social::SetContactNotes, &WorldSession::HandleSetContactNotesOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_DIFFICULTY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_INACTIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_NOT_AT_WAR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_INSERT_ITEMS_LEFT_TO_RIGHT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_BONUS_FACTION_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LOOT_METHOD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LOOT_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_LEADER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSetLeaderOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PET_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PREFERED_CEMETERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PREFERRED_CEMETERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PVP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetRaidDifficulty, &WorldSession::HandleSetRaidDifficultyOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_RELATIVE_POSITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ROLE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetSavedInstanceExtend );
DEFINE_HANDLER(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetSelection, &WorldSession::HandleSetSelectionOpcode);
- DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SKILL_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
@@ -795,7 +741,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_CURRENCY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_GOLD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TRADE_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_USING_PARTY_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_WATCHED_FACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode );
DEFINE_HANDLER(CMSG_SHOWING_CLOAK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingCloak, &WorldSession::HandleShowingCloakOpcode);
DEFINE_HANDLER(CMSG_SHOWING_HELM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Character::ShowingHelm, &WorldSession::HandleShowingHelmOpcode);
@@ -806,15 +752,12 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_BANK_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_REAGENT_BANK_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SPELLCLICK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SPELL_CLICK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode);
DEFINE_HANDLER(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SplitItem, &WorldSession::HandleSplitItemOpcode);
DEFINE_HANDLER(CMSG_STAND_STATE_CHANGE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Misc::StandStateChange, &WorldSession::HandleStandStateChangeOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_START_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_START_SPECTATOR_WAR_GAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_STOP_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_STORE_LOOT_IN_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_START_WAR_GAME, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_SUMMON_RESPONSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode );
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitBug, &WorldSession::HandleSupportTicketSubmitBug);
DEFINE_HANDLER(CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::SupportTicketSubmitComplaint, &WorldSession::HandleSupportTicketSubmitComplaint);
@@ -824,55 +767,42 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode);
DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem);
DEFINE_OPCODE_HANDLER_OLD(CMSG_SWAP_SUB_GROUPS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGroupSwapSubGroupOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SYNC_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_SWAP_VOID_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidSwapItem );
DEFINE_HANDLER(CMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleTabardVendorActivateOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXICLEARALLNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXIENABLEALLNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXISHOWNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_TALK_TO_GOSSIP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleGossipHelloOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_NODE_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_QUERY_AVAILABLE_NODES, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXI_REQUEST_EARLY_LANDING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TELEPORT_TO_UNIT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_HANDLER(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Chat::CTextEmote, &WorldSession::HandleTextEmoteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_ADJUSTMENT_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TIME_SYNC_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResponse);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_DROPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TOGGLE_DIFFICULTY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TOGGLE_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_BUY_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_CONFIRM_BUY_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_CONFIRM_REDEEM_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_CONFIRM_SELL_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_REDEEM_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_SELL_TOKEN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_UPDATE_MARKET_PRICE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TOKEN_UPDATE_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TOTEM_DESTROYED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TOY_SET_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TRAINER_BUY_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode );
DEFINE_HANDLER(CMSG_TRAINER_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleTrainerListOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_TRANSMOGRIFY_ITEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTransmogrifyItems );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_TURN_IN_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Petition::TurnInPetition, &WorldSession::HandleTurnInPetition);
- DEFINE_HANDLER(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::TutorialSetFlag, &WorldSession::HandleTutorialFlag);
- DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::UITimeRequest, &WorldSession::HandleUITimeRequest);
+ DEFINE_HANDLER(CMSG_TUTORIAL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::TutorialSetFlag, &WorldSession::HandleTutorialFlag);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_CHECK_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_CONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_DISCONNECT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_POST_SCREENSHOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_UNK1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_TWITTER_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_HANDLER(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::UITimeRequest, &WorldSession::HandleUITimeRequest);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNACCEPT_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode );
DEFINE_HANDLER(CMSG_UNDELETE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::UndeleteCharacter, &WorldSession::HandleCharUndeleteOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SKILL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLEARN_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_UNREGISTER_ALL_ADDON_PREFIXES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUnregisterAddonPrefixesOpcode);
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_UNLOCK_VOID_STORAGE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageUnlock );
DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::UserClientUpdateAccountData, &WorldSession::HandleUpdateAccountData);
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_CLIENT_SETTINGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_LISTED_AUCTIONABLE_TOKENS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_RAID_TARGET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_WOW_TOKEN_COUNT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_UPGRADE_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -884,33 +814,13 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageQuery );
DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_TRANSFER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageTransfer );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_UNLOCK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageUnlock );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidSwapItem );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode);
DEFINE_HANDLER(CMSG_WHO_IS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoIsOpcode);
+ DEFINE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortResponse, &WorldSession::HandleMoveWorldportAckOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_WORLD_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_WRAP_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ZONEUPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleZoneUpdateOpcode );
- DEFINE_OPCODE_HANDLER_OLD(MSG_GM_BIND_OTHER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_GM_SHOWLABEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_GM_SUMMON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_INSPECT_ARENA_TEAMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_CHARM_TELEPORT_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_RAW_POSITION_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- DEFINE_OPCODE_HANDLER_OLD(MSG_NOTIFY_PARTY_SQUELCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
#undef DEFINE_OPCODE_HANDLER_OLD
#undef DEFINE_HANDLER
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index b97f9cc41ff..ccf995cf642 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -51,27 +51,16 @@ enum OpcodeClient : uint32
CMSG_ACCEPT_TRADE = 0x0F07,
CMSG_ACCEPT_WARGAME_INVITE = 0x0E3F,
CMSG_ACTIVATE_TAXI = 0x1E83,
- CMSG_ACTIVATE_TAXI_EXPRESS = 0xBADD,
CMSG_ADD_BATTLENET_FRIEND = 0x0335,
CMSG_ADD_FRIEND = 0x039E,
CMSG_ADD_IGNORE = 0x16A0,
CMSG_ADD_TOY = 0x1E48,
CMSG_ALTER_APPEARANCE = 0x0F82,
- CMSG_AREATRIGGER = 0x0BDB,
CMSG_AREA_SPIRIT_HEALER_QUERY = 0x1825,
CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x0E81,
- CMSG_ARENA_TEAM_ACCEPT = 0xBADD,
- CMSG_ARENA_TEAM_CREATE = 0xBADD,
- CMSG_ARENA_TEAM_DECLINE = 0xBADD,
- CMSG_ARENA_TEAM_DISBAND = 0xBADD,
- CMSG_ARENA_TEAM_INVITE = 0xBADD,
- CMSG_ARENA_TEAM_LEADER = 0xBADD,
- CMSG_ARENA_TEAM_LEAVE = 0xBADD,
- CMSG_ARENA_TEAM_QUERY = 0xBADD,
- CMSG_ARENA_TEAM_REMOVE = 0xBADD,
- CMSG_ARENA_TEAM_ROSTER = 0xBADD,
- CMSG_ATTACKSTOP = 0x0A01,
- CMSG_ATTACKSWING = 0x0BF4,
+ CMSG_AREA_TRIGGER = 0x0BDB,
+ CMSG_ATTACK_STOP = 0x0A01,
+ CMSG_ATTACK_SWING = 0x0BF4,
CMSG_AUCTION_HELLO_REQUEST = 0x1F82,
CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x1821,
CMSG_AUCTION_LIST_ITEMS = 0x0CB6,
@@ -85,39 +74,29 @@ enum OpcodeClient : uint32
CMSG_AUTH_SESSION = 0x03DD,
CMSG_AUTOBANK_ITEM = 0x043F,
CMSG_AUTOBANK_REAGENT = 0x083F,
- CMSG_AUTOEQUIP_GROUND_ITEM = 0xBADD,
- CMSG_AUTOEQUIP_ITEM = 0x0423,
- CMSG_AUTOEQUIP_ITEM_SLOT = 0x0838,
- CMSG_AUTOSTORE_BAG_ITEM = 0x0424,
CMSG_AUTOSTORE_BANK_ITEM = 0x0027,
- CMSG_AUTOSTORE_GROUND_ITEM = 0xBADD,
- CMSG_AUTOSTORE_LOOT_ITEM = 0x1BAC,
+ CMSG_AUTOSTORE_BANK_REAGENT = 0x0040,
+ CMSG_AUTO_EQUIP_ITEM = 0x0423,
+ CMSG_AUTO_EQUIP_ITEM_SLOT = 0x0838,
+ CMSG_AUTO_STORE_BAG_ITEM = 0x0424,
CMSG_BANKER_ACTIVATE = 0x0CA5,
- CMSG_BATTLEFIELD_JOIN = 0x1D36,
CMSG_BATTLEFIELD_LEAVE = 0x0272,
CMSG_BATTLEFIELD_LIST = 0x0250,
- CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE = 0x0F36,
- CMSG_BATTLEFIELD_MGR_EXIT_REQUEST = 0x0F96,
- CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE = 0x17BE,
- CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST = 0x1748,
CMSG_BATTLEFIELD_PORT = 0x1D32,
- CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0xBADD,
- CMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD,
CMSG_BATTLEMASTER_HELLO = 0x1605,
- CMSG_BATTLEMASTER_JOIN = 0xBADD,
+ CMSG_BATTLEMASTER_JOIN = 0x1D36,
CMSG_BATTLEMASTER_JOIN_ARENA = 0x0865,
- CMSG_BATTLEMASTER_JOIN_RATED = 0xBADD,
+ CMSG_BATTLEMASTER_JOIN_SKIRMISH = 0x1E01,
CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x0695,
CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x0E3D,
CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x1A1F,
CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET = 0x0B1E,
- CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0x0A1D,
- CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0x1616,
+ CMSG_BATTLE_PAY_GET_PRODUCT_LIST = 0x0A1D,
+ CMSG_BATTLE_PAY_GET_PURCHASE_LIST = 0x1616,
CMSG_BATTLE_PAY_START_PURCHASE = 0x173F,
CMSG_BATTLE_PET_DELETE_PET = 0x07BD,
CMSG_BATTLE_PET_DELETE_PET_CHEAT = 0x079D,
CMSG_BATTLE_PET_MODIFY_NAME = 0x0B37,
- CMSG_BATTLE_PET_NAME_QUERY = 0x0AFC,
CMSG_BATTLE_PET_REQUEST_JOURNAL = 0x0F37,
CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0x0396,
CMSG_BATTLE_PET_SET_BATTLE_SLOT = 0x17BD,
@@ -125,26 +104,30 @@ enum OpcodeClient : uint32
CMSG_BATTLE_PET_SUMMON = 0x0A9D,
CMSG_BATTLE_PET_UPDATE_NOTIFY = 0x1A24,
CMSG_BEGIN_TRADE = 0x0E53,
+ CMSG_BF_MGR_ENTRY_INVITE_RESPONSE = 0x0F36,
+ CMSG_BF_MGR_QUEUE_EXIT_REQUEST = 0x0F96,
+ CMSG_BF_MGR_QUEUE_INVITE_RESPONSE = 0x17BE,
+ CMSG_BF_MGR_QUEUE_REQUEST = 0x1748,
CMSG_BINDER_ACTIVATE = 0x1C71,
CMSG_BLACK_MARKET_BID_ON_ITEM = 0x1822,
CMSG_BLACK_MARKET_OPEN = 0x0F84,
CMSG_BLACK_MARKET_REQUEST_ITEMS = 0x016D,
- CMSG_BOT_DETECTED2 = 0xBADD,
CMSG_BUG_REPORT = 0x0B96,
CMSG_BUSY_TRADE = 0x0E2B,
CMSG_BUY_BACK_ITEM = 0x1E84,
CMSG_BUY_BANK_SLOT = 0x1DE2,
CMSG_BUY_ITEM = 0x1CE5,
+ CMSG_BUY_REAGENT_BANK = 0x1D75,
+ CMSG_BUY_WOW_TOKEN_CONFIRM = 0x17B8,
+ CMSG_BUY_WOW_TOKEN_START = 0x1A35,
CMSG_CAGE_BATTLE_PET = 0x0AAB,
CMSG_CALENDAR_ADD_EVENT = 0x0320,
- CMSG_CALENDAR_ARENA_TEAM = 0xBADD,
CMSG_CALENDAR_COMPLAIN = 0x1395,
- CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP = 0xBADD,
CMSG_CALENDAR_COPY_EVENT = 0x123F,
CMSG_CALENDAR_EVENT_INVITE = 0x02B5,
CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x03B8,
CMSG_CALENDAR_EVENT_RSVP = 0x021E,
- CMSG_CALENDAR_EVENT_SIGNUP = 0x0F3F,
+ CMSG_CALENDAR_EVENT_SIGN_UP = 0x0F3F,
CMSG_CALENDAR_EVENT_STATUS = 0x13B8,
CMSG_CALENDAR_GET = 0x1A38,
CMSG_CALENDAR_GET_EVENT = 0x13BD,
@@ -162,70 +145,89 @@ enum OpcodeClient : uint32
CMSG_CANCEL_MOD_SPEED_NO_CONTROL_AURAS = 0x018A,
CMSG_CANCEL_MOUNT_AURA = 0x012D,
CMSG_CANCEL_QUEUED_SPELL = 0x0EA2,
- CMSG_CANCEL_TEMP_ENCHANTMENT = 0xBADD,
+ CMSG_CANCEL_TEMP_ENCHANTMENT = 0x004E,
CMSG_CANCEL_TRADE = 0x0E0F,
CMSG_CAN_DUEL = 0x0A38,
CMSG_CAST_SPELL = 0x1274,
CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x1017,
CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x1503,
CMSG_CHANGE_BAG_SLOT_FLAG = 0x0628,
- CMSG_CHANGE_BANK_BAG_SLOT_FLAG = 0x0B72,
+ CMSG_CHANGE_MONUMENT_APPEARANCE = 0x1A48,
CMSG_CHANGE_SUB_GROUP = 0x0AB7,
- CMSG_CHANGE_TROPHY = 0x1A48,
- CMSG_CHANNEL_ANNOUNCEMENTS = 0x11B9,
- CMSG_CHANNEL_BAN = 0x187E,
- CMSG_CHANNEL_DECLINE_INVITE = 0x10D9,
- CMSG_CHANNEL_DISPLAY_LIST = 0x1419,
- CMSG_CHANNEL_INVITE = 0x142D,
- CMSG_CHANNEL_KICK = 0x153D,
- CMSG_CHANNEL_LIST = 0x1999,
- CMSG_CHANNEL_MODERATE = 0xBADD,
- CMSG_CHANNEL_MODERATOR = 0x152D,
- CMSG_CHANNEL_MUTE = 0x1909,
- CMSG_CHANNEL_OWNER = 0x15ED,
- CMSG_CHANNEL_PASSWORD = 0x193A,
- CMSG_CHANNEL_SET_OWNER = 0x14CA,
- CMSG_CHANNEL_SILENCE_ALL = 0x141E,
- CMSG_CHANNEL_SILENCE_VOICE = 0x148E,
- CMSG_CHANNEL_UNBAN = 0x155D,
- CMSG_CHANNEL_UNMODERATOR = 0x10AE,
- CMSG_CHANNEL_UNMUTE = 0x109A,
- CMSG_CHANNEL_UNSILENCE_ALL = 0x11FE,
- CMSG_CHANNEL_UNSILENCE_VOICE = 0x10FE,
- CMSG_CHANNEL_VOICE_OFF = 0x103E,
- CMSG_CHANNEL_VOICE_ON = 0x119D,
- CMSG_CHAR_CREATE = 0x1636,
+ CMSG_CHARACTER_RENAME_REQUEST = 0x0616,
CMSG_CHAR_CUSTOMIZE = 0x0A3D,
CMSG_CHAR_DELETE = 0x12B8,
- CMSG_CHAR_ENUM = 0x1696,
CMSG_CHAR_RACE_OR_FACTION_CHANGE = 0x0F38,
- CMSG_CHAR_RENAME = 0x0616,
- CMSG_CHAR_UNDELETE_ENUM = 0x1216,
+ CMSG_CHAT_ADDON_MESSAGE_CHANNEL = 0x1199,
+ CMSG_CHAT_ADDON_MESSAGE_GUILD = 0x1C3D,
+ CMSG_CHAT_ADDON_MESSAGE_INSTANCE_CHAT = 0x1D9A,
+ CMSG_CHAT_ADDON_MESSAGE_OFFICER = 0x1C8D,
+ CMSG_CHAT_ADDON_MESSAGE_PARTY = 0x1D89,
+ CMSG_CHAT_ADDON_MESSAGE_RAID = 0x10F9,
+ CMSG_CHAT_ADDON_MESSAGE_WHISPER = 0x10FD,
+ CMSG_CHAT_CHANNEL_ANNOUNCEMENTS = 0x11B9,
+ CMSG_CHAT_CHANNEL_BAN = 0x187E,
+ CMSG_CHAT_CHANNEL_DECLINE_INVITE = 0x10D9,
+ CMSG_CHAT_CHANNEL_DISPLAY_LIST = 0x119D,
+ CMSG_CHAT_CHANNEL_INVITE = 0x142D,
+ CMSG_CHAT_CHANNEL_KICK = 0x153D,
+ CMSG_CHAT_CHANNEL_LIST = 0x1999,
+ CMSG_CHAT_CHANNEL_MODERATE = 0x1C8E,
+ CMSG_CHAT_CHANNEL_MODERATOR = 0x152D,
+ CMSG_CHAT_CHANNEL_MUTE = 0x1909,
+ CMSG_CHAT_CHANNEL_OWNER = 0x15ED,
+ CMSG_CHAT_CHANNEL_PASSWORD = 0x193A,
+ CMSG_CHAT_CHANNEL_SET_OWNER = 0x14CA,
+ CMSG_CHAT_CHANNEL_SILENCE_ALL = 0x141E,
+ CMSG_CHAT_CHANNEL_SILENCE_VOICE = 0x148E,
+ CMSG_CHAT_CHANNEL_UNBAN = 0x155D,
+ CMSG_CHAT_CHANNEL_UNMODERATOR = 0x10AE,
+ CMSG_CHAT_CHANNEL_UNMUTE = 0x109A,
+ CMSG_CHAT_CHANNEL_UNSILENCE_ALL = 0x11FE,
+ CMSG_CHAT_CHANNEL_UNSILENCE_VOICE = 0x10FE,
+ CMSG_CHAT_CHANNEL_VOICE_OFF = 0x103E,
+ CMSG_CHAT_CHANNEL_VOICE_ON = 0x1419,
+ CMSG_CHAT_JOIN_CHANNEL = 0x152A,
+ CMSG_CHAT_LEAVE_CHANNEL = 0x113D,
+ CMSG_CHAT_MESSAGE_AFK = 0x185E,
+ CMSG_CHAT_MESSAGE_CHANNEL = 0x1D8A,
+ CMSG_CHAT_MESSAGE_DND = 0x183E,
+ CMSG_CHAT_MESSAGE_EMOTE = 0x1DAA,
+ CMSG_CHAT_MESSAGE_GUILD = 0x14E9,
+ CMSG_CHAT_MESSAGE_INSTANCE_CHAT = 0x14FD,
+ CMSG_CHAT_MESSAGE_OFFICER = 0x155A,
+ CMSG_CHAT_MESSAGE_PARTY = 0x14BA,
+ CMSG_CHAT_MESSAGE_RAID = 0x1CAA,
+ CMSG_CHAT_MESSAGE_RAID_WARNING = 0x147A,
+ CMSG_CHAT_MESSAGE_SAY = 0x192A,
+ CMSG_CHAT_MESSAGE_WHISPER = 0x103A,
+ CMSG_CHAT_MESSAGE_YELL = 0x1CB9,
+ CMSG_CHAT_REGISTER_ADDON_PREFIXES = 0x1D2A,
+ CMSG_CHAT_REPORT_FILTERED = 0x159E,
+ CMSG_CHAT_REPORT_IGNORED = 0x151A,
+ CMSG_CHAT_UNREGISTER_ALL_ADDON_PREFIXES = 0x15FA,
CMSG_CHECK_RAF_EMAIL_ENABLED = 0x1620,
- CMSG_CHECK_VETERAN_TOKEN_ELIGIBILITY = 0x0337,
+ CMSG_CHECK_WOW_TOKEN_VETERAN_ELIGIBILITY = 0x0337,
CMSG_CHOICE_RESPONSE = 0x1FCF,
CMSG_CLEAR_RAID_MARKER = 0x0FDB,
CMSG_CLEAR_TRADE_ITEM = 0x0F7B,
+ CMSG_CLIENT_PORT_GRAVEYARD = 0x0C65,
CMSG_CLOSE_INTERACTION = 0x1C36,
CMSG_COMMENTATOR_ENABLE = 0x073F,
CMSG_COMMENTATOR_ENTER_INSTANCE = 0x03BD,
CMSG_COMMENTATOR_EXIT_INSTANCE = 0x0698,
CMSG_COMMENTATOR_GET_MAP_INFO = 0x1A40,
- CMSG_COMMENTATOR_GET_PARTY_INFO = 0xBADD,
CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x171F,
- CMSG_COMMENTATOR_INSTANCE_COMMAND = 0xBADD,
- CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0xBADD,
CMSG_COMMENTATOR_START_WARGAME = 0x0637,
- CMSG_COMPLAIN = 0x0F40,
+ CMSG_COMPLAINT = 0x0F40,
+ CMSG_COMPLETE_ALL_READY_SHIPMENTS = 0x0F06,
CMSG_COMPLETE_CINEMATIC = 0x0CF2,
CMSG_COMPLETE_MOVIE = 0x1E0A,
CMSG_CONFIRM_RESPEC_WIPE = 0x1226,
CMSG_CONNECT_TO_FAILED = 0x0736,
- CMSG_CONVERSATION_UNK1 = 0x1C25,
CMSG_CONVERT_RAID = 0x0A98,
+ CMSG_CREATE_CHARACTER = 0x1636,
CMSG_CREATE_SHIPMENT = 0x010E,
- CMSG_CREATURE_QUERY = 0x0FD3,
- CMSG_DANCE_QUERY = 0xBADD,
CMSG_DB_QUERY_BULK = 0x039F,
CMSG_DECLINE_GUILD_INVITES = 0x09B1,
CMSG_DECLINE_PETITION = 0x1D66,
@@ -240,7 +242,7 @@ enum OpcodeClient : uint32
CMSG_DF_JOIN = 0x1237,
CMSG_DF_LEAVE = 0x029D,
CMSG_DF_PROPOSAL_RESPONSE = 0x0795,
- CMSG_DF_READY_CHECK = 0x06A0,
+ CMSG_DF_READY_CHECK_RESPONSE = 0x06A0,
CMSG_DF_SEARCH_JOIN = 0x1797,
CMSG_DF_SEARCH_LEAVE = 0x0EB7,
CMSG_DF_SET_COMMENT = 0x0615,
@@ -256,50 +258,41 @@ enum OpcodeClient : uint32
CMSG_ENABLE_NAGLE = 0x0B55,
CMSG_ENABLE_TAXI_NODE = 0x0926,
CMSG_ENGINE_SURVEY = 0x0FA0,
- CMSG_EQUIPMENT_SET_SAVE = 0x09E2,
+ CMSG_ENUM_CHARACTERS = 0x1696,
+ CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT = 0x1216,
CMSG_FAR_SIGHT = 0x00EE,
- CMSG_GAMEOBJECT_QUERY = 0x06C8,
- CMSG_GAMEOBJ_REPORT_USE = 0x18B2,
- CMSG_GAMEOBJ_USE = 0x08B1,
- CMSG_GAMESPEED_SET = 0xBADD,
- CMSG_GAMETIME_SET = 0xBADD,
+ CMSG_GAME_OBJ_REPORT_USE = 0x18B2,
+ CMSG_GAME_OBJ_USE = 0x08B1,
CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING = 0x0651,
CMSG_GARRISON_CANCEL_CONSTRUCTION = 0x1A02,
+ CMSG_GARRISON_CHECK_UPGRADEABLE = 0x12FA,
CMSG_GARRISON_COMPLETE_MISSION = 0x0BA2,
CMSG_GARRISON_GENERATE_RECRUITS = 0x0FFA,
+ CMSG_GARRISON_GET_BUILDING_LANDMARKS = 0x0EFC,
CMSG_GARRISON_MISSION_BONUS_ROLL = 0x07D2,
- CMSG_GARRISON_OPEN_TRADESKILL_NPC = 0x06DB,
CMSG_GARRISON_PURCHASE_BUILDING = 0x1208,
- CMSG_GARRISON_RECRUIT_FOLLOWER = 0x028E,
+ CMSG_GARRISON_RECRUIT_FOLLOWER = 0x0E21,
CMSG_GARRISON_REMOVE_FOLLOWER = 0x0374,
CMSG_GARRISON_REMOVE_FOLLOWER_FROM_BUILDING = 0x035B,
CMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA = 0x1B8C,
CMSG_GARRISON_REQUEST_LANDING_PAGE_SHIPMENT_INFO = 0x06DA,
- CMSG_GARRISON_REQUEST_UPGRADEABLE = 0x12FA,
+ CMSG_GARRISON_REQUEST_SHIPMENT_INFO = 0x03FA,
CMSG_GARRISON_SET_BUILDING_ACTIVE = 0x16CF,
CMSG_GARRISON_SET_FOLLOWER_FAVORITE = 0x0BDA,
CMSG_GARRISON_SET_FOLLOWER_INACTIVE = 0x0AC8,
CMSG_GARRISON_SET_RECRUITMENT_PREFERENCES = 0x020D,
CMSG_GARRISON_START_MISSION = 0x0E0E,
CMSG_GARRISON_SWAP_BUILDINGS = 0x0ADB,
- CMSG_GARRISON_UNK1 = 0x072D,
- CMSG_GETDEATHBINDZONE = 0xBADD,
+ CMSG_GENERATE_RANDOM_CHARACTER_NAME = 0x0B3E,
CMSG_GET_CHALLENGE_MODE_REWARDS = 0x1118,
- CMSG_GET_GARRISON_INFO = 0x0EFC,
+ CMSG_GET_GARRISON_INFO = 0x072D,
CMSG_GET_ITEM_PURCHASE_DATA = 0x016E,
- CMSG_GET_MAIL_LIST = 0x1F04,
CMSG_GET_MIRROR_IMAGE_DATA = 0x0E74,
CMSG_GET_PVP_OPTIONS_ENABLED = 0x029E,
CMSG_GET_REMAINING_GAME_TIME = 0x0696,
- CMSG_GET_SELECTED_TROPHY = 0x0F47,
- CMSG_GET_SHIPMENT_INFO = 0xBADD,
CMSG_GET_TROPHY_LIST = 0x17D0,
- CMSG_GET_UNDELETE_COOLDOWN_STATUS = 0x063D,
- CMSG_GHOST = 0xBADD,
- CMSG_GM_INVIS = 0xBADD,
+ CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS = 0x063D,
CMSG_GM_LAG_REPORT = 0x0B3F,
- CMSG_GM_NUKE = 0xBADD,
- CMSG_GM_SET_SECURITY_GROUP = 0xBADD,
CMSG_GM_SURVEY_SUBMIT = 0x0E15,
CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x0FBE,
CMSG_GM_TICKET_CREATE = 0x0A1E,
@@ -309,11 +302,8 @@ enum OpcodeClient : uint32
CMSG_GM_TICKET_GET_TICKET = 0x0717,
CMSG_GM_TICKET_RESPONSE_RESOLVE = 0x0217,
CMSG_GM_TICKET_UPDATE_TEXT = 0x13A0,
- CMSG_GOSSIP_HELLO = 0x1C22,
CMSG_GOSSIP_SELECT_OPTION = 0x1E0C,
CMSG_GRANT_LEVEL = 0x1DF1,
- CMSG_GROUP_CANCEL = 0xBADD,
- CMSG_GROUP_REQUEST_JOIN_UPDATES = 0xBADD,
CMSG_GUILD_ADD_BATTLENET_FRIEND = 0x1C07,
CMSG_GUILD_ADD_RANK = 0x1953,
CMSG_GUILD_ASSIGN_MEMBER_RANK = 0x1844,
@@ -322,7 +312,6 @@ enum OpcodeClient : uint32
CMSG_GUILD_BANK_BUY_TAB = 0x0F09,
CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x0832,
CMSG_GUILD_BANK_LOG_QUERY = 0x1973,
- CMSG_GUILD_BANK_NOTE = 0xBADD,
CMSG_GUILD_BANK_QUERY_TAB = 0x1DE5,
CMSG_GUILD_BANK_REMAINING_WITHDRAW_MONEY_QUERY = 0x1417,
CMSG_GUILD_BANK_SET_TAB_TEXT = 0x1917,
@@ -340,7 +329,6 @@ enum OpcodeClient : uint32
CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS = 0x1833,
CMSG_GUILD_GET_RANKS = 0x1533,
CMSG_GUILD_GET_ROSTER = 0x1434,
- CMSG_GUILD_INFO = 0xBADD,
CMSG_GUILD_INVITE_BY_NAME = 0x0716,
CMSG_GUILD_LEAVE = 0x1168,
CMSG_GUILD_MEMBER_SEND_SOR_REQUEST = 0x1138,
@@ -348,13 +336,11 @@ enum OpcodeClient : uint32
CMSG_GUILD_OFFICER_REMOVE_MEMBER = 0x1928,
CMSG_GUILD_PERMISSIONS_QUERY = 0x1878,
CMSG_GUILD_PROMOTE_MEMBER = 0x1147,
- CMSG_GUILD_QUERY = 0x12BE,
CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE = 0x1C13,
CMSG_GUILD_QUERY_MEMBER_RECIPES = 0x1063,
CMSG_GUILD_QUERY_NEWS = 0x1573,
CMSG_GUILD_QUERY_RECIPES = 0x1843,
CMSG_GUILD_REPLACE_GUILD_MASTER = 0x1923,
- CMSG_GUILD_REQUEST_PARTY_STATE = 0x0B5B,
CMSG_GUILD_SET_ACHIEVEMENT_TRACKING = 0x1977,
CMSG_GUILD_SET_FOCUSED_ACHIEVEMENT = 0x1167,
CMSG_GUILD_SET_GUILD_MASTER = 0x1316,
@@ -373,19 +359,15 @@ enum OpcodeClient : uint32
CMSG_INSTANCE_LOCK_RESPONSE = 0x1DE6,
CMSG_ITEM_PURCHASE_REFUND = 0x08B2,
CMSG_ITEM_TEXT_QUERY = 0x037B,
- CMSG_JOIN_ARENA_SKIRMISH = 0x1E01,
- CMSG_JOIN_CHANNEL = 0x152A,
CMSG_JOIN_PET_BATTLE_QUEUE = 0x0F2A,
CMSG_JOIN_RATED_BATTLEGROUND = 0x01AA,
CMSG_KEEP_ALIVE = 0x1737,
CMSG_KEYBOUND_OVERRIDE = 0x0ADA,
CMSG_LEARN_PET_SPECIALIZATION_GROUP = 0x06FA,
CMSG_LEARN_TALENTS = 0x0AAA,
- CMSG_LEAVE_CHANNEL = 0x113D,
CMSG_LEAVE_GROUP = 0x179E,
CMSG_LEAVE_PET_BATTLE_QUEUE = 0x0751,
- CMSG_LFG_LFR_JOIN = 0xBADD,
- CMSG_LFG_LFR_LEAVE = 0xBADD,
+ CMSG_LFG_LIST_APPLY_TO_GROUP = 0x061F,
CMSG_LFG_LIST_CANCEL_APPLICATION = 0x0BB7,
CMSG_LFG_LIST_DECLINE_APPLICANT = 0x17B6,
CMSG_LFG_LIST_GET_STATUS = 0x0338,
@@ -394,11 +376,7 @@ enum OpcodeClient : uint32
CMSG_LFG_LIST_JOIN = 0x13B6,
CMSG_LFG_LIST_LEAVE = 0x0B20,
CMSG_LFG_LIST_SEARCH = 0x1A1D,
- CMSG_LFG_LIST_SEARCH_UPDATED_RESULT = 0x061F,
CMSG_LFG_LIST_UPDATE_REQUEST = 0x12B7,
- CMSG_LFG_PROPOSAL_RESULT = 0xBADD,
- CMSG_LFG_SET_BOOT_VOTE = 0xBADD,
- CMSG_LFG_SET_COMMENT = 0xBADD,
CMSG_LF_GUILD_ADD_RECRUIT = 0x0B9F,
CMSG_LF_GUILD_BROWSE = 0x1A37,
CMSG_LF_GUILD_DECLINE_RECRUIT = 0x1023,
@@ -408,50 +386,28 @@ enum OpcodeClient : uint32
CMSG_LF_GUILD_REMOVE_RECRUIT = 0x1803,
CMSG_LF_GUILD_SET_GUILD_POST = 0x121F,
CMSG_LIST_INVENTORY = 0x1922,
- CMSG_LOAD_SCREEN = 0x13C0,
+ CMSG_LOADING_SCREEN_NOTIFY = 0x13C0,
+ CMSG_LOAD_SELECTED_TROPHY = 0x0F47,
CMSG_LOGOUT_CANCEL = 0x0F8C,
CMSG_LOGOUT_INSTANT = 0x1CA5,
CMSG_LOGOUT_REQUEST = 0x0CA6,
CMSG_LOG_DISCONNECT = 0x12D5,
CMSG_LOG_STREAMING_ERROR = 0x12D6,
- CMSG_LOOT = 0x0BF1,
- CMSG_LOOT_CURRENCY = 0xBADD,
- CMSG_LOOT_MASTER_GIVE = 0xBADD,
- CMSG_LOOT_METHOD = 0x0E3E,
+ CMSG_LOOT_ITEM = 0x1BAC,
CMSG_LOOT_MONEY = 0x050A,
CMSG_LOOT_RELEASE = 0x1A25,
CMSG_LOOT_ROLL = 0x1F23,
- CMSG_LOW_LEVEL_RAID1 = 0x0F0B,
- CMSG_LOW_LEVEL_RAID2 = 0x02C0,
+ CMSG_LOOT_UNIT = 0x0BF1,
+ CMSG_LOW_LEVEL_RAID1 = 0x02C0,
+ CMSG_LOW_LEVEL_RAID2 = 0x0F0B,
CMSG_MAIL_CREATE_TEXT_ITEM = 0x0149,
CMSG_MAIL_DELETE = 0x0A73,
+ CMSG_MAIL_GET_LIST = 0x1F04,
CMSG_MAIL_MARK_AS_READ = 0x1C31,
CMSG_MAIL_RETURN_TO_SENDER = 0x02A0,
CMSG_MAIL_TAKE_ITEM = 0x0975,
CMSG_MAIL_TAKE_MONEY = 0x0871,
CMSG_MASTER_LOOT_ITEM = 0x06D9,
- CMSG_MEETINGSTONE_INFO = 0xBADD,
- CMSG_MESSAGECHAT_ADDON_CHANNEL = 0x1199,
- CMSG_MESSAGECHAT_ADDON_GUILD = 0x1C3D,
- CMSG_MESSAGECHAT_ADDON_INSTANCE = 0x1D9A,
- CMSG_MESSAGECHAT_ADDON_OFFICER = 0x1C8D,
- CMSG_MESSAGECHAT_ADDON_PARTY = 0x1D89,
- CMSG_MESSAGECHAT_ADDON_RAID = 0x10F9,
- CMSG_MESSAGECHAT_ADDON_WHISPER = 0x10FD,
- CMSG_MESSAGECHAT_AFK = 0x185E,
- CMSG_MESSAGECHAT_CHANNEL = 0x1D8A,
- CMSG_MESSAGECHAT_DND = 0x183E,
- CMSG_MESSAGECHAT_EMOTE = 0x1DAA,
- CMSG_MESSAGECHAT_GUILD = 0x14E9,
- CMSG_MESSAGECHAT_INSTANCE = 0x14FD,
- CMSG_MESSAGECHAT_OFFICER = 0x155A,
- CMSG_MESSAGECHAT_PARTY = 0x14BA,
- CMSG_MESSAGECHAT_RAID = 0x1CAA,
- CMSG_MESSAGECHAT_RAID_WARNING = 0x147A,
- CMSG_MESSAGECHAT_SAY = 0x192A,
- CMSG_MESSAGECHAT_WHISPER = 0x103A,
- CMSG_MESSAGECHAT_YELL = 0x1CB9,
- CMSG_MINIGAME_MOVE = 0xBADD,
CMSG_MINIMAP_PING = 0x1218,
CMSG_MISSILE_TRAJECTORY_COLLISION = 0x0B74,
CMSG_MOUNT_SET_FAVORITE = 0x061E,
@@ -482,11 +438,9 @@ enum OpcodeClient : uint32
CMSG_MOVE_HOVER_ACK = 0x0860,
CMSG_MOVE_JUMP = 0x0158,
CMSG_MOVE_KNOCK_BACK_ACK = 0x040F,
- CMSG_MOVE_NOT_ACTIVE_MOVER = 0xBADD,
CMSG_MOVE_REMOVE_MOVEMENT_FORCES = 0x0913,
CMSG_MOVE_REMOVE_MOVEMENT_FORCE_ACK = 0x090C,
CMSG_MOVE_SET_CAN_FLY_ACK = 0x0C03,
- CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK = 0xBADD,
CMSG_MOVE_SET_CAN_TURN_WHILE_FALLING_ACK = 0x054F,
CMSG_MOVE_SET_COLLISION_HEIGHT_ACK = 0x0018,
CMSG_MOVE_SET_FACING = 0x0803,
@@ -518,30 +472,22 @@ enum OpcodeClient : uint32
CMSG_MOVE_TELEPORT_ACK = 0x0520,
CMSG_MOVE_TELEPORT_CHEAT = 0x0C0B,
CMSG_MOVE_TIME_SKIPPED = 0x0903,
- CMSG_MOVE_TOGGLE_COLLISION_ACK = 0xBADD,
CMSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x0548,
CMSG_MOVE_WATER_WALK_ACK = 0x0C07,
- CMSG_MOVE_WORLDPORT_ACK = 0x061D,
- CMSG_NAME_QUERY = 0x0BBD,
CMSG_NEUTRAL_PLAYER_SELECT_FACTION = 0x0EC8,
- CMSG_NEW_SPELL_SLOT = 0xBADD,
CMSG_NEXT_CINEMATIC_CAMERA = 0x0CE1,
- CMSG_NPC_TEXT_QUERY = 0x1E24,
CMSG_OBJECT_UPDATE_FAILED = 0x0B2D,
CMSG_OBJECT_UPDATE_RESCUED = 0x0A89,
CMSG_OFFER_PETITION = 0x1A17,
CMSG_OPENING_CINEMATIC = 0x0E0A,
- CMSG_OPEN_GARRISON_MISSION_NPC = 0x0BA9,
CMSG_OPEN_ITEM = 0x0354,
- CMSG_OPEN_SHIPMENT_GAME_OBJ = 0x0F06,
+ CMSG_OPEN_MISSION_NPC = 0x0BA9,
CMSG_OPEN_SHIPMENT_NPC = 0x074F,
+ CMSG_OPEN_TRADESKILL_NPC = 0x06DB,
CMSG_OPT_OUT_OF_LOOT = 0x1F89,
- CMSG_PAGE_TEXT_QUERY = 0x1AA2,
CMSG_PARTY_INVITE = 0x12BD,
CMSG_PARTY_INVITE_RESPONSE = 0x16BF,
- CMSG_PARTY_SILENCE = 0xBADD,
CMSG_PARTY_UNINVITE = 0x02B6,
- CMSG_PARTY_UNSILENCE = 0xBADD,
CMSG_PETITION_BUY = 0x1872,
CMSG_PETITION_RENAME_GUILD = 0x0E37,
CMSG_PETITION_SHOW_LIST = 0x0CF5,
@@ -559,112 +505,107 @@ enum OpcodeClient : uint32
CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0x0EAB,
CMSG_PET_CANCEL_AURA = 0x01E9,
CMSG_PET_CAST_SPELL = 0x1B0A,
- CMSG_PET_NAME_CACHE = 0xBADD,
- CMSG_PET_NAME_QUERY = 0x0E30,
CMSG_PET_RENAME = 0x1618,
CMSG_PET_SET_ACTION = 0x0C75,
- CMSG_PET_SET_SPECIALIZATION = 0xBADD,
CMSG_PET_SPELL_AUTOCAST = 0x0CE5,
CMSG_PET_STOP_ATTACK = 0x09A6,
CMSG_PING = 0x12DE,
- CMSG_PLAYED_TIME = 0x0750,
CMSG_PLAYER_LOGIN = 0x0E98,
- CMSG_PLAY_DANCE = 0xBADD,
- CMSG_PORT_GRAVEYARD = 0x0C65,
+ CMSG_PROTOCOL_MISMATCH = 0x0356,
CMSG_PUSH_QUEST_TO_PARTY = 0x0DE1,
CMSG_PVP_LOG_DATA = 0x0E08,
+ CMSG_QUERY_BATTLE_PET_NAME = 0x0AFC,
CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0x03B7,
CMSG_QUERY_CORPSE_TRANSPORT = 0x1215,
CMSG_QUERY_COUNTDOWN_TIMER = 0x06F1,
+ CMSG_QUERY_CREATURE = 0x0FD3,
+ CMSG_QUERY_GAME_OBJECT = 0x06C8,
+ CMSG_QUERY_GARRISON_CREATURE_NAME = 0x0F28,
+ CMSG_QUERY_GUILD_INFO = 0x12BE,
CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0x014E,
CMSG_QUERY_NEXT_MAIL_TIME = 0x08B6,
+ CMSG_QUERY_NPC_TEXT = 0x1E24,
+ CMSG_QUERY_PAGE_TEXT = 0x1AA2,
CMSG_QUERY_PETITION = 0x0FAC,
+ CMSG_QUERY_PET_NAME = 0x0E30,
+ CMSG_QUERY_PLAYER_NAME = 0x0BBD,
CMSG_QUERY_QUEST_COMPLETION_NPCS = 0x0489,
+ CMSG_QUERY_QUEST_INFO = 0x0FA9,
+ CMSG_QUERY_REALM_NAME = 0x0F9F,
CMSG_QUERY_SCENARIO_POI = 0x161D,
CMSG_QUERY_TIME = 0x0F0A,
- CMSG_QUESTGIVER_ACCEPT_QUEST = 0x1865,
- CMSG_QUESTGIVER_CANCEL = 0xBADD,
- CMSG_QUESTGIVER_CHOOSE_REWARD = 0x0DA2,
- CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0CE6,
- CMSG_QUESTGIVER_HELLO = 0x01CE,
- CMSG_QUESTGIVER_QUERY_QUEST = 0x0DA6,
- CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0xBADD,
- CMSG_QUESTGIVER_REQUEST_REWARD = 0x19F6,
- CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x0DA5,
- CMSG_QUESTGIVER_STATUS_QUERY = 0x0836,
- CMSG_QUESTLOG_REMOVE_QUEST = 0x1DE1,
- CMSG_QUESTLOG_SWAP_QUEST = 0xBADD,
- CMSG_QUEST_CLOSE_AUTOACCEPT_QUEST = 0x0925,
+ CMSG_QUERY_VOID_STORAGE = 0x03D3,
CMSG_QUEST_CONFIRM_ACCEPT = 0x08A1,
+ CMSG_QUEST_GIVER_ACCEPT_QUEST = 0x1865,
+ CMSG_QUEST_GIVER_CHOOSE_REWARD = 0x0DA2,
+ CMSG_QUEST_GIVER_COMPLETE_QUEST = 0x0CE6,
+ CMSG_QUEST_GIVER_HELLO = 0x01CE,
+ CMSG_QUEST_GIVER_QUERY_QUEST = 0x0DA6,
+ CMSG_QUEST_GIVER_REQUEST_REWARD = 0x19F6,
+ CMSG_QUEST_GIVER_STATUS_MULTIPLE_QUERY = 0x0DA5,
+ CMSG_QUEST_GIVER_STATUS_QUERY = 0x0836,
+ CMSG_QUEST_LOG_REMOVE_QUEST = 0x1DE1,
CMSG_QUEST_POI_QUERY = 0x1240,
CMSG_QUEST_PUSH_RESULT = 0x1F81,
- CMSG_QUEST_QUERY = 0x0FA9,
CMSG_QUEUED_MESSAGES_END = 0x027E,
- CMSG_RANDOMIZE_CHAR_NAME = 0x0B3E,
CMSG_RANDOM_ROLL = 0x179F,
CMSG_READY_CHECK_RESPONSE = 0x07B5,
CMSG_READ_ITEM = 0x042A,
- CMSG_REAGENT_BANK_BUY_TAB = 0x1D75,
- CMSG_REALM_NAME_QUERY = 0x0F9F,
CMSG_RECLAIM_CORPSE = 0x0DB1,
CMSG_RECRUIT_A_FRIEND = 0x0F3E,
- CMSG_REGISTER_ADDON_PREFIXES = 0x1D2A,
+ CMSG_REDEEM_WOW_TOKEN_CONFIRM = 0x06BD,
+ CMSG_REDEEM_WOW_TOKEN_START = 0x03B5,
CMSG_REORDER_CHARACTERS = 0x17B7,
CMSG_REPAIR_ITEM = 0x19A2,
- CMSG_REPLACE_ACCOUNT_DATA = 0xBADD,
- CMSG_REPLACE_TROPHY = 0xBADD,
+ CMSG_REPLACE_TROPHY = 0x0605,
CMSG_REPOP_REQUEST = 0x0D36,
- CMSG_REPORT_FILTERED = 0x159E,
- CMSG_REPORT_IGNORED = 0x151A,
- CMSG_REPORT_PVP_AFK = 0x0F0C,
+ CMSG_REPORT_PVP_PLAYER_AFK = 0x0F0C,
CMSG_REQUEST_ACCOUNT_DATA = 0x0798,
- CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY = 0xBADD,
CMSG_REQUEST_BATTLEFIELD_STATUS = 0x039D,
CMSG_REQUEST_CATEGORY_COOLDOWNS = 0x0ED3,
CMSG_REQUEST_CEMETERY_LIST = 0x0FD0,
CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS = 0x1B8A,
CMSG_REQUEST_FORCED_REACTIONS = 0x1AAC,
+ CMSG_REQUEST_GUILD_PARTY_STATE = 0x0B5B,
CMSG_REQUEST_GUILD_REWARDS_LIST = 0x0F2F,
CMSG_REQUEST_HONOR_STATS = 0x1207,
CMSG_REQUEST_LFG_LIST_BLACKLIST = 0x0A02,
CMSG_REQUEST_PARTY_JOIN_UPDATES = 0x0620,
CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0EB8,
CMSG_REQUEST_PET_INFO = 0x19F5,
+ CMSG_REQUEST_PLAYED_TIME = 0x0750,
CMSG_REQUEST_PVP_REWARDS = 0x06DC,
CMSG_REQUEST_RAID_INFO = 0x0A96,
- CMSG_REQUEST_RATED_BATTLEFIELD_INFO = 0xBADD,
- CMSG_REQUEST_RATED_BG_INFO = 0x0A40,
- CMSG_REQUEST_RATED_BG_STATS = 0xBADD,
+ CMSG_REQUEST_RATED_BATTLEFIELD_INFO = 0x0A40,
CMSG_REQUEST_RESEARCH_HISTORY = 0x0EA9,
CMSG_REQUEST_STABLED_PETS = 0x01CA,
CMSG_REQUEST_VEHICLE_EXIT = 0x054D,
CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x0FA3,
CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x1E2A,
CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x0E7C,
+ CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE = 0x0718,
CMSG_RESET_CHALLENGE_MODE = 0x1248,
- CMSG_RESET_FACTION_CHEAT = 0xBADD,
CMSG_RESET_INSTANCES = 0x0A97,
CMSG_RESURRECT_RESPONSE = 0x033E,
- CMSG_REVERT_TROPHY = 0x0679,
+ CMSG_REVERT_MONUMENT_APPEARANCE = 0x0679,
CMSG_RIDE_VEHICLE_INTERACT = 0x1ED0,
- CMSG_ROLE_POLL_BEGIN = 0xBADD,
CMSG_SAVE_CUF_PROFILES = 0x0EC7,
+ CMSG_SAVE_EQUIPMENT_SET = 0x09E2,
CMSG_SAVE_GUILD_EMBLEM = 0x0B0C,
- CMSG_SAVE_PLAYER = 0xBADD,
- CMSG_SAVE_TROPHY = 0x0605,
CMSG_SCENE_PLAYBACK_CANCELED = 0x0A8C,
CMSG_SCENE_PLAYBACK_COMPLETE = 0x0BD0,
CMSG_SCENE_TRIGGER_EVENT = 0x0589,
CMSG_SELF_RES = 0x1E0B,
CMSG_SELL_ITEM = 0x1931,
+ CMSG_SELL_WOW_TOKEN_CONFIRM = 0x031E,
+ CMSG_SELL_WOW_TOKEN_START = 0x0FB8,
CMSG_SEND_CONTACT_LIST = 0x0EC0,
CMSG_SEND_MAIL = 0x0240,
CMSG_SEND_SOR_REQUEST_VIA_ADDRESS = 0x1335,
CMSG_SEND_SOR_REQUEST_VIA_BNET_ACCOUNT_ID = 0x0AB5,
- CMSG_SERVERTIME = 0xBADD,
- CMSG_SETDEATHBINDPOINT = 0xBADD,
+ CMSG_SEND_TEXT_EMOTE = 0x01EE,
CMSG_SET_ACHIEVEMENTS_HIDDEN = 0x16D0,
- CMSG_SET_ACTIONBAR_TOGGLES = 0x0F81,
+ CMSG_SET_ACTION_BAR_TOGGLES = 0x0F81,
CMSG_SET_ACTION_BUTTON = 0x133F,
CMSG_SET_ACTIVE_MOVER = 0x0108,
CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x0298,
@@ -672,32 +613,30 @@ enum OpcodeClient : uint32
CMSG_SET_ASSISTANT_LEADER = 0x0395,
CMSG_SET_BACKPACK_AUTOSORT_DISABLED = 0x0AF9,
CMSG_SET_BANK_AUTOSORT_DISABLED = 0x0BA3,
+ CMSG_SET_BANK_BAG_SLOT_FLAG = 0x0B72,
CMSG_SET_CONTACT_NOTES = 0x0B3D,
CMSG_SET_CURRENCY_FLAGS = 0x065C,
CMSG_SET_DIFFICULTY_ID = 0x0BD3,
CMSG_SET_DUNGEON_DIFFICULTY = 0x0E16,
CMSG_SET_EVERYONE_IS_ASSISTANT = 0x1716,
CMSG_SET_FACTION_AT_WAR = 0x1C66,
- CMSG_SET_FACTION_CHEAT = 0xBADD,
CMSG_SET_FACTION_INACTIVE = 0x1862,
CMSG_SET_FACTION_NOT_AT_WAR = 0x0DF2,
CMSG_SET_INSERT_ITEMS_LEFT_TO_RIGHT = 0x12DB,
CMSG_SET_LFG_BONUS_FACTION_ID = 0x0252,
- CMSG_SET_LFG_COMMENT = 0xBADD,
+ CMSG_SET_LOOT_METHOD = 0x0E3E,
CMSG_SET_LOOT_SPECIALIZATION = 0x0D72,
CMSG_SET_PARTY_ASSIGNMENT = 0x0AB8,
CMSG_SET_PARTY_LEADER = 0x131D,
CMSG_SET_PET_SLOT = 0x1B02,
CMSG_SET_PLAYER_DECLINED_NAMES = 0x1617,
- CMSG_SET_PREFERED_CEMETERY = 0x07DA,
+ CMSG_SET_PREFERRED_CEMETERY = 0x07DA,
CMSG_SET_PVP = 0x1BC7,
CMSG_SET_RAID_DIFFICULTY = 0x0397,
- CMSG_SET_RELATIVE_POSITION = 0xBADD,
CMSG_SET_ROLE = 0x0398,
CMSG_SET_SAVED_INSTANCE_EXTEND = 0x0B97,
CMSG_SET_SELECTION = 0x0E8C,
CMSG_SET_SHEATHED = 0x1CB1,
- CMSG_SET_SKILL_CHEAT = 0xBADD,
CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT = 0x1F2C,
CMSG_SET_SPECIALIZATION = 0x0759,
CMSG_SET_TAXI_BENCHMARK_MODE = 0x0CF6,
@@ -705,7 +644,7 @@ enum OpcodeClient : uint32
CMSG_SET_TRADE_CURRENCY = 0x06F2,
CMSG_SET_TRADE_GOLD = 0x0E5A,
CMSG_SET_TRADE_ITEM = 0x0626,
- CMSG_SET_VEHICLE_REC_ID_ACK = 0xBADD,
+ CMSG_SET_USING_PARTY_GARRISON = 0x1A26,
CMSG_SET_WATCHED_FACTION = 0x1E82,
CMSG_SHOWING_CLOAK = 0x0F04,
CMSG_SHOWING_HELM = 0x0C36,
@@ -716,15 +655,12 @@ enum OpcodeClient : uint32
CMSG_SORT_BAGS = 0x0AF1,
CMSG_SORT_BANK_BAGS = 0x0659,
CMSG_SORT_REAGENT_BANK_BAGS = 0x06D2,
- CMSG_SPELLCLICK = 0x1DB2,
+ CMSG_SPELL_CLICK = 0x1DB2,
CMSG_SPIRIT_HEALER_ACTIVATE = 0x1E8A,
CMSG_SPLIT_ITEM = 0x052B,
CMSG_STAND_STATE_CHANGE = 0x01AD,
- CMSG_START_QUEST = 0xBADD,
CMSG_START_SPECTATOR_WAR_GAME = 0x16B5,
- CMSG_START_WARGAME = 0x12BF,
- CMSG_STOP_DANCE = 0xBADD,
- CMSG_STORE_LOOT_IN_SLOT = 0xBADD,
+ CMSG_START_WAR_GAME = 0x12BF,
CMSG_SUMMON_RESPONSE = 0x0740,
CMSG_SUPPORT_TICKET_SUBMIT_BUG = 0x06B6,
CMSG_SUPPORT_TICKET_SUBMIT_COMPLAINT = 0x16C0,
@@ -734,95 +670,60 @@ enum OpcodeClient : uint32
CMSG_SWAP_INV_ITEM = 0x003C,
CMSG_SWAP_ITEM = 0x0438,
CMSG_SWAP_SUB_GROUPS = 0x0F98,
- CMSG_SYNC_DANCE = 0xBADD,
+ CMSG_SWAP_VOID_ITEM = 0x0B02,
CMSG_TABARD_VENDOR_ACTIVATE = 0x07FC,
- CMSG_TAXICLEARALLNODES = 0xBADD,
- CMSG_TAXIENABLEALLNODES = 0xBADD,
- CMSG_TAXISHOWNODES = 0xBADD,
+ CMSG_TALK_TO_GOSSIP = 0x1C22,
CMSG_TAXI_NODE_STATUS_QUERY = 0x0CF1,
CMSG_TAXI_QUERY_AVAILABLE_NODES = 0x0E02,
CMSG_TAXI_REQUEST_EARLY_LANDING = 0x0DE6,
CMSG_TELEPORT_TO_UNIT = 0x069D,
- CMSG_TEXT_EMOTE = 0x01EE,
CMSG_TIME_ADJUSTMENT_RESPONSE = 0x0554,
CMSG_TIME_SYNC_RESPONSE = 0x0550,
CMSG_TIME_SYNC_RESPONSE_DROPPED = 0x040B,
CMSG_TIME_SYNC_RESPONSE_FAILED = 0x0153,
CMSG_TOGGLE_DIFFICULTY = 0x0FC0,
CMSG_TOGGLE_PVP = 0x1BAB,
- CMSG_TOKEN_BUY_TOKEN = 0x1A35,
- CMSG_TOKEN_CONFIRM_BUY_TOKEN = 0x17B8,
- CMSG_TOKEN_CONFIRM_REDEEM_TOKEN = 0x06BD,
- CMSG_TOKEN_CONFIRM_SELL_TOKEN = 0x031E,
- CMSG_TOKEN_REDEEM_TOKEN = 0x03B5,
- CMSG_TOKEN_SELL_TOKEN = 0x0FB8,
- CMSG_TOKEN_UPDATE_MARKET_PRICE = 0x0718,
- CMSG_TOKEN_UPDATE_TOKEN_COUNT = 0x0A16,
CMSG_TOTEM_DESTROYED = 0x19B5,
CMSG_TOY_SET_FAVORITE = 0x02BE,
CMSG_TRAINER_BUY_SPELL = 0x0921,
CMSG_TRAINER_LIST = 0x0D21,
CMSG_TRANSMOGRIFY_ITEMS = 0x03F1,
- CMSG_TRIGGER_CINEMATIC_CHEAT = 0xBADD,
- CMSG_TROPHY_MONUMENT_LOAD_SELECTED_TROPHY_ID = 0xBADD,
CMSG_TURN_IN_PETITION = 0x0DF5,
- CMSG_TUTORIAL_FLAG = 0x0E9F,
+ CMSG_TUTORIAL = 0x0E9F,
+ CMSG_TWITTER_CHECK_STATUS = 0x0CDE,
CMSG_TWITTER_CONNECT = 0x089D,
CMSG_TWITTER_DISCONNECT = 0x0D1A,
- CMSG_TWITTER_GET_STATUS = 0x0CDE,
- CMSG_TWITTER_POST_SCREENSHOT = 0x0FA2,
- CMSG_TWITTER_UNK1 = 0x0C5E,
+ CMSG_TWITTER_POST = 0x0FA2,
CMSG_UI_TIME_REQUEST = 0x0316,
CMSG_UNACCEPT_TRADE = 0x0AD1,
CMSG_UNDELETE_CHARACTER = 0x1296,
CMSG_UNLEARN_SKILL = 0x0931,
CMSG_UNLEARN_SPECIALIZATION = 0x0708,
- CMSG_UNREGISTER_ALL_ADDON_PREFIXES = 0x15FA,
+ CMSG_UNLOCK_VOID_STORAGE = 0x0AA1,
CMSG_UPDATE_ACCOUNT_DATA = 0x1637,
CMSG_UPDATE_CLIENT_SETTINGS = 0x0218,
- CMSG_UPDATE_LISTED_AUCTIONABLE_TOKENS = 0x1795,
CMSG_UPDATE_MISSILE_TRAJECTORY = 0x025A,
- CMSG_UPDATE_PROJECTILE_POSITION = 0xBADD,
CMSG_UPDATE_RAID_TARGET = 0x17A0,
+ CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST = 0x1795,
+ CMSG_UPDATE_WOW_TOKEN_COUNT = 0x0A16,
CMSG_UPGRADE_GARRISON = 0x1B82,
CMSG_UPGRADE_ITEM = 0x0AA4,
CMSG_USED_FOLLOW = 0x054E,
CMSG_USE_CRITTER_ITEM = 0x0ADC,
CMSG_USE_EQUIPMENT_SET = 0x083C,
CMSG_USE_ITEM = 0x06D0,
- CMSG_USE_PARTY_GARRISON = 0x1A26,
CMSG_USE_TOY = 0x0B48,
CMSG_VIOLENCE_LEVEL = 0x0F48,
CMSG_VOICE_ADD_IGNORE = 0x033D,
CMSG_VOICE_DEL_IGNORE = 0x0E95,
CMSG_VOICE_SESSION_ENABLE = 0x1238,
- CMSG_VOID_STORAGE_QUERY = 0x03D3,
CMSG_VOID_STORAGE_TRANSFER = 0x0E07,
- CMSG_VOID_STORAGE_UNLOCK = 0x0AA1,
- CMSG_VOID_SWAP_ITEM = 0x0B02,
CMSG_WARDEN_DATA = 0x02B8,
CMSG_WHO = 0x079E,
CMSG_WHO_IS = 0x17BF,
+ CMSG_WORLD_PORT_RESPONSE = 0x061D,
CMSG_WORLD_TELEPORT = 0x0E97,
CMSG_WRAP_ITEM = 0x0528,
- CMSG_ZONEUPDATE = 0xBADD,
- MSG_GM_BIND_OTHER = 0xBADD,
- MSG_GM_SHOWLABEL = 0xBADD,
- MSG_GM_SUMMON = 0xBADD,
- MSG_INSPECT_ARENA_TEAMS = 0xBADD,
- MSG_MOVE_CHARM_TELEPORT_CHEAT = 0xBADD,
- MSG_MOVE_SET_ALL_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_RAW_POSITION_ACK = 0xBADD,
- MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_RUN_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_SET_TURN_RATE_CHEAT = 0xBADD,
- MSG_MOVE_SET_WALK_SPEED_CHEAT = 0xBADD,
- MSG_MOVE_TOGGLE_FALL_LOGGING = 0xBADD,
- MSG_MOVE_TOGGLE_LOGGING = 0xBADD,
- MSG_NOTIFY_PARTY_SQUELCH = 0xBADD,
};
// SMSGs 6.0.3.19342
@@ -1103,6 +1004,7 @@ enum OpcodeServer : uint32
SMSG_GARRISON_ADD_MISSION_RESULT = 0x01DB,
SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0187,
SMSG_GARRISON_BUILDING_ACTIVATED = 0x00AB,
+ SMSG_GARRISON_BUILDING_LANDMARKS = 0x0987,
SMSG_GARRISON_BUILDING_REMOVED = 0x08F7,
SMSG_GARRISON_BUILDING_SET_ACTIVE_SPECIALIZATION_RESULT = 0x00F8,
SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x00F7,
@@ -1490,6 +1392,7 @@ enum OpcodeServer : uint32
SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x17BD,
SMSG_QUERY_CREATURE_RESPONSE = 0x1A15,
SMSG_QUERY_GAME_OBJECT_RESPONSE = 0x1345,
+ SMSG_QUERY_GARRISON_CREATURE_NAME_RESPONSE = 0x00E0,
SMSG_QUERY_GUILD_INFO_RESPONSE = 0x1194,
SMSG_QUERY_ITEM_TEXT_RESPONSE = 0x1D36,
SMSG_QUERY_NPC_TEXT_RESPONSE = 0x071E,
@@ -1740,7 +1643,6 @@ enum OpcodeServer : uint32
SMSG_ARENA_TEAM_STATS = 0xBADD,
SMSG_BUY_BANK_SLOT_RESULT = 0xBADD,
SMSG_CALENDAR_ARENA_TEAM = 0xBADD,
- SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD,
};
inline bool IsInstanceOnlyOpcode(uint32 opcode)
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 783c1dd2022..df35141dc5a 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -405,7 +405,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
// some auth opcodes can be recieved before STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes
// however when we recieve CMSG_CHAR_ENUM we are surely no longer during the logout process.
- if (packet->GetOpcode() == CMSG_CHAR_ENUM)
+ if (packet->GetOpcode() == CMSG_ENUM_CHARACTERS)
m_playerRecentlyLogout = false;
if (AntiDOS.EvaluateOpcode(*packet, currentTime))
@@ -1209,90 +1209,87 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
// CPU usage sending 2000 packets/second on a 3.70 GHz 4 cores on Win x64
// [% CPU mysqld] [%CPU worldserver RelWithDebInfo]
case CMSG_PLAYER_LOGIN: // 0 0.5
- case CMSG_NAME_QUERY: // 0 1
- //case CMSG_PET_NAME_QUERY: // 0 1
- case CMSG_NPC_TEXT_QUERY: // 0 1
- case CMSG_ATTACKSTOP: // 0 1
- //case CMSG_QUERY_TIME: // 0 1
- //case CMSG_CORPSE_MAP_POSITION_QUERY: // 0 1
+ case CMSG_QUERY_PLAYER_NAME: // 0 1
+ case CMSG_QUERY_PET_NAME: // 0 1
+ case CMSG_QUERY_NPC_TEXT: // 0 1
+ case CMSG_ATTACK_STOP: // 0 1
+ case CMSG_QUERY_TIME: // 0 1
+ case CMSG_QUERY_CORPSE_TRANSPORT: // 0 1
case CMSG_MOVE_TIME_SKIPPED: // 0 1
- //case MSG_QUERY_NEXT_MAIL_TIME: // 0 1
+ case CMSG_QUERY_NEXT_MAIL_TIME: // 0 1
case CMSG_SET_SHEATHED: // 0 1
- //case MSG_RAID_TARGET_UPDATE: // 0 1
+ case CMSG_UPDATE_RAID_TARGET: // 0 1
case CMSG_LOGOUT_REQUEST: // 0 1
- //case CMSG_PET_RENAME: // 0 1
- case CMSG_QUESTGIVER_REQUEST_REWARD: // 0 1
- //case CMSG_COMPLETE_CINEMATIC: // 0 1
+ case CMSG_PET_RENAME: // 0 1
+ case CMSG_QUEST_GIVER_REQUEST_REWARD: // 0 1
+ case CMSG_COMPLETE_CINEMATIC: // 0 1
case CMSG_BANKER_ACTIVATE: // 0 1
case CMSG_BUY_BANK_SLOT: // 0 1
- //case CMSG_OPT_OUT_OF_LOOT: // 0 1
+ case CMSG_OPT_OUT_OF_LOOT: // 0 1
case CMSG_DUEL_RESPONSE: // 0 1
- //case CMSG_CALENDAR_COMPLAIN: // 0 1
- case CMSG_QUEST_QUERY: // 0 1.5
- case CMSG_GAMEOBJECT_QUERY: // 0 1.5
- case CMSG_CREATURE_QUERY: // 0 1.5
- case CMSG_QUESTGIVER_STATUS_QUERY: // 0 1.5
- case CMSG_GUILD_QUERY: // 0 1.5
- //case CMSG_ARENA_TEAM_QUERY: // 0 1.5
+ case CMSG_CALENDAR_COMPLAIN: // 0 1
+ case CMSG_QUERY_QUEST_INFO: // 0 1.5
+ case CMSG_QUERY_GAME_OBJECT: // 0 1.5
+ case CMSG_QUERY_CREATURE: // 0 1.5
+ case CMSG_QUEST_GIVER_STATUS_QUERY: // 0 1.5
+ case CMSG_QUERY_GUILD_INFO: // 0 1.5
case CMSG_TAXI_NODE_STATUS_QUERY: // 0 1.5
- //case CMSG_TAXI_QUERY_AVAILABLE_NODES: // 0 1.5
- case CMSG_QUESTGIVER_QUERY_QUEST: // 0 1.5
- case CMSG_PAGE_TEXT_QUERY: // 0 1.5
- //case CMSG_GUILD_BANK_QUERY_TEXT: // 0 1.5
- //case MSG_CORPSE_QUERY: // 0 1.5
+ case CMSG_TAXI_QUERY_AVAILABLE_NODES: // 0 1.5
+ case CMSG_QUEST_GIVER_QUERY_QUEST: // 0 1.5
+ case CMSG_QUERY_PAGE_TEXT: // 0 1.5
+ case CMSG_GUILD_BANK_TEXT_QUERY: // 0 1.5
+ case CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT: // 0 1.5
case CMSG_MOVE_SET_FACING: // 0 1.5
- //case CMSG_REQUEST_PARTY_MEMBER_STATS: // 0 1.5
- case CMSG_QUESTGIVER_COMPLETE_QUEST: // 0 1.5
+ case CMSG_REQUEST_PARTY_MEMBER_STATS: // 0 1.5
+ case CMSG_QUEST_GIVER_COMPLETE_QUEST: // 0 1.5
case CMSG_SET_ACTION_BUTTON: // 0 1.5
- //case CMSG_RESET_INSTANCES: // 0 1.5
- //case CMSG_HEARTH_AND_RESURRECT: // 0 1.5
+ case CMSG_RESET_INSTANCES: // 0 1.5
+ case CMSG_HEARTH_AND_RESURRECT: // 0 1.5
case CMSG_TOGGLE_PVP: // 0 1.5
case CMSG_PET_ABANDON: // 0 1.5
- //case CMSG_ACTIVATE_TAXI_EXPRESS: // 0 1.5
- //case CMSG_ACTIVATE_TAXI: // 0 1.5
+ case CMSG_ACTIVATE_TAXI: // 0 1.5
case CMSG_SELF_RES: // 0 1.5
case CMSG_UNLEARN_SKILL: // 0 1.5
- case CMSG_EQUIPMENT_SET_SAVE: // 0 1.5
+ case CMSG_SAVE_EQUIPMENT_SET: // 0 1.5
case CMSG_DELETE_EQUIPMENT_SET: // 0 1.5
- //case CMSG_DISMISS_CRITTER: // 0 1.5
+ case CMSG_DISMISS_CRITTER: // 0 1.5
case CMSG_REPOP_REQUEST: // 0 1.5
- //case CMSG_GROUP_INVITE: // 0 1.5
- //case CMSG_GROUP_INVITE_RESPONSE: // 0 1.5
- //case CMSG_GROUP_UNINVITE_GUID: // 0 1.5
- //case CMSG_LEAVE_GROUP: // 0 1.5
- //case CMSG_BATTLEMASTER_JOIN_ARENA: // 0 1.5
+ case CMSG_PARTY_INVITE: // 0 1.5
+ case CMSG_PARTY_INVITE_RESPONSE: // 0 1.5
+ case CMSG_PARTY_UNINVITE: // 0 1.5
+ case CMSG_LEAVE_GROUP: // 0 1.5
+ case CMSG_BATTLEMASTER_JOIN_ARENA: // 0 1.5
case CMSG_BATTLEFIELD_LEAVE: // 0 1.5
- //case CMSG_GUILD_BANK_LOG_QUERY: // 0 2
+ case CMSG_GUILD_BANK_LOG_QUERY: // 0 2
case CMSG_LOGOUT_CANCEL: // 0 2
case CMSG_ALTER_APPEARANCE: // 0 2
- //case CMSG_QUEST_CONFIRM_ACCEPT: // 0 2
- //case CMSG_GUILD_EVENT_LOG_QUERY: // 0 2.5
- case CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY: // 0 2.5
- //case CMSG_BEGIN_TRADE: // 0 2.5
- //case CMSG_INITIATE_TRADE: // 0 3
- case CMSG_MESSAGECHAT_ADDON_GUILD: // 0 3.5
- case CMSG_MESSAGECHAT_ADDON_OFFICER: // 0 3.5
- case CMSG_MESSAGECHAT_ADDON_PARTY: // 0 3.5
- case CMSG_MESSAGECHAT_ADDON_RAID: // 0 3.5
- case CMSG_MESSAGECHAT_ADDON_WHISPER: // 0 3.5
- case CMSG_MESSAGECHAT_AFK: // 0 3.5
- case CMSG_MESSAGECHAT_CHANNEL: // 0 3.5
- case CMSG_MESSAGECHAT_DND: // 0 3.5
- case CMSG_MESSAGECHAT_EMOTE: // 0 3.5
- case CMSG_MESSAGECHAT_GUILD: // 0 3.5
- case CMSG_MESSAGECHAT_OFFICER: // 0 3.5
- case CMSG_MESSAGECHAT_PARTY: // 0 3.5
- case CMSG_MESSAGECHAT_RAID: // 0 3.5
- case CMSG_MESSAGECHAT_RAID_WARNING: // 0 3.5
- case CMSG_MESSAGECHAT_SAY: // 0 3.5
- case CMSG_MESSAGECHAT_WHISPER: // 0 3.5
- case CMSG_MESSAGECHAT_YELL: // 0 3.5
+ case CMSG_QUEST_CONFIRM_ACCEPT: // 0 2
+ case CMSG_GUILD_EVENT_LOG_QUERY: // 0 2.5
+ case CMSG_QUEST_GIVER_STATUS_MULTIPLE_QUERY: // 0 2.5
+ case CMSG_BEGIN_TRADE: // 0 2.5
+ case CMSG_INITIATE_TRADE: // 0 3
+ case CMSG_CHAT_ADDON_MESSAGE_GUILD: // 0 3.5
+ case CMSG_CHAT_ADDON_MESSAGE_OFFICER: // 0 3.5
+ case CMSG_CHAT_ADDON_MESSAGE_PARTY: // 0 3.5
+ case CMSG_CHAT_ADDON_MESSAGE_RAID: // 0 3.5
+ case CMSG_CHAT_ADDON_MESSAGE_WHISPER: // 0 3.5
+ case CMSG_CHAT_MESSAGE_AFK: // 0 3.5
+ case CMSG_CHAT_MESSAGE_CHANNEL: // 0 3.5
+ case CMSG_CHAT_MESSAGE_DND: // 0 3.5
+ case CMSG_CHAT_MESSAGE_EMOTE: // 0 3.5
+ case CMSG_CHAT_MESSAGE_GUILD: // 0 3.5
+ case CMSG_CHAT_MESSAGE_OFFICER: // 0 3.5
+ case CMSG_CHAT_MESSAGE_PARTY: // 0 3.5
+ case CMSG_CHAT_MESSAGE_RAID: // 0 3.5
+ case CMSG_CHAT_MESSAGE_RAID_WARNING: // 0 3.5
+ case CMSG_CHAT_MESSAGE_SAY: // 0 3.5
+ case CMSG_CHAT_MESSAGE_WHISPER: // 0 3.5
+ case CMSG_CHAT_MESSAGE_YELL: // 0 3.5
case CMSG_INSPECT: // 0 3.5
- //case CMSG_AREA_SPIRIT_HEALER_QUERY: // not profiled
- case CMSG_STAND_STATE_CHANGE: // not profiled
+ case CMSG_AREA_SPIRIT_HEALER_QUERY: // not profiled
+ case CMSG_STAND_STATE_CHANGE: // not profiled
case CMSG_RANDOM_ROLL: // not profiled
case CMSG_TIME_SYNC_RESPONSE: // not profiled
- case CMSG_TRAINER_BUY_SPELL: // not profiled
{
// "0" is a magic number meaning there's no limit for the opcode.
// All the opcodes above must cause little CPU usage and no sync/async database queries at all
@@ -1300,28 +1297,28 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
break;
}
- case CMSG_QUESTGIVER_ACCEPT_QUEST: // 0 4
- //case CMSG_QUESTLOG_REMOVE_QUEST: // 0 4
- case CMSG_QUESTGIVER_CHOOSE_REWARD: // 0 4
- //case CMSG_SEND_CONTACT_LIST: // 0 5
- //case CMSG_AUTOBANK_ITEM: // 0 6
- //case CMSG_AUTOSTORE_BANK_ITEM: // 0 6
+ case CMSG_QUEST_GIVER_ACCEPT_QUEST: // 0 4
+ case CMSG_QUEST_LOG_REMOVE_QUEST: // 0 4
+ case CMSG_QUEST_GIVER_CHOOSE_REWARD: // 0 4
+ case CMSG_SEND_CONTACT_LIST: // 0 5
+ case CMSG_AUTOBANK_ITEM: // 0 6
+ case CMSG_AUTOSTORE_BANK_ITEM: // 0 6
case CMSG_WHO: // 0 7
- //case CMSG_RIDE_VEHICLE_INTERACT: // 0 8
+ case CMSG_RIDE_VEHICLE_INTERACT: // 0 8
case CMSG_MOVE_HEARTBEAT:
{
maxPacketCounterAllowed = 200;
break;
}
- //case CMSG_GUILD_SET_NOTE: // 1 2 1 async db query
- //case CMSG_SET_CONTACT_NOTES: // 1 2.5 1 async db query
- //case CMSG_CALENDAR_GET: // 0 1.5 medium upload bandwidth usage
+ case CMSG_GUILD_SET_MEMBER_NOTE: // 1 2 1 async db query
+ case CMSG_SET_CONTACT_NOTES: // 1 2.5 1 async db query
+ case CMSG_CALENDAR_GET: // 0 1.5 medium upload bandwidth usage
case CMSG_GUILD_BANK_QUERY_TAB: // 0 3.5 medium upload bandwidth usage
- //case CMSG_QUERY_INSPECT_ACHIEVEMENTS: // 0 13 high upload bandwidth usage
- case CMSG_GAMEOBJ_REPORT_USE: // not profiled
- case CMSG_GAMEOBJ_USE: // not profiled
- //case MSG_PETITION_DECLINE: // not profiled
+ case CMSG_QUERY_INSPECT_ACHIEVEMENTS: // 0 13 high upload bandwidth usage
+ case CMSG_GAME_OBJ_REPORT_USE: // not profiled
+ case CMSG_GAME_OBJ_USE: // not profiled
+ case CMSG_DECLINE_PETITION: // not profiled
{
maxPacketCounterAllowed = 50;
break;
@@ -1333,91 +1330,85 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co
break;
}
- //case CMSG_GM_REPORT_LAG: // 1 3 1 async db query
- case CMSG_SPELLCLICK: // not profiled
- //case CMSG_MOVE_DISMISS_VEHICLE: // not profiled
+ case CMSG_GM_LAG_REPORT: // 1 3 1 async db query
+ case CMSG_SPELL_CLICK: // not profiled
+ case CMSG_MOVE_DISMISS_VEHICLE: // not profiled
{
maxPacketCounterAllowed = 20;
break;
}
- //case CMSG_PETITION_SIGN: // 9 4 2 sync 1 async db queries
- //case CMSG_TURN_IN_PETITION: // 8 5.5 2 sync db query
- //case CMSG_CHANGE_SUB_GROUP: // 6 5 1 sync 1 async db queries
- //case CMSG_PETITION_QUERY: // 4 3.5 1 sync db query
+ case CMSG_SIGN_PETITION: // 9 4 2 sync 1 async db queries
+ case CMSG_TURN_IN_PETITION: // 8 5.5 2 sync db query
+ case CMSG_CHANGE_SUB_GROUP: // 6 5 1 sync 1 async db queries
+ case CMSG_QUERY_PETITION: // 4 3.5 1 sync db query
case CMSG_CHAR_CUSTOMIZE: // 5 5 1 sync db query
case CMSG_CHAR_RACE_OR_FACTION_CHANGE: // 5 5 1 sync db query
case CMSG_CHAR_DELETE: // 4 4 1 sync db query
case CMSG_DEL_FRIEND: // 7 5 1 async db query
case CMSG_ADD_FRIEND: // 6 4 1 async db query
- case CMSG_CHAR_RENAME: // 5 3 1 async db query
- //case CMSG_GMSURVEY_SUBMIT: // 2 3 1 async db query
- //case CMSG_BUG: // 1 1 1 async db query
- //case CMSG_SET_PARTY_LEADER: // 1 2 1 async db query
- //case CMSG_CONVERT_RAID: // 1 5 1 async db query
- //case CMSG_SET_ASSISTANT_LEADER: // 1 2 1 async db query
- //case CMSG_CALENDAR_ADD_EVENT: // 21 10 2 async db query
- //case CMSG_MOVE_CHANGE_VEHICLE_SEATS: // not profiled
- //case CMSG_PETITION_BUY: // not profiled 1 sync 1 async db queries
- //case CMSG_REQUEST_VEHICLE_PREV_SEAT: // not profiled
- //case CMSG_REQUEST_VEHICLE_NEXT_SEAT: // not profiled
- //case CMSG_REQUEST_VEHICLE_SWITCH_SEAT: // not profiled
- //case CMSG_REQUEST_VEHICLE_EXIT: // not profiled
- //case CMSG_EJECT_PASSENGER: // not profiled
- //case CMSG_ITEM_PURCHASE_REFUND: // not profiled
+ case CMSG_CHARACTER_RENAME_REQUEST: // 5 3 1 async db query
+ case CMSG_GM_SURVEY_SUBMIT: // 2 3 1 async db query
+ case CMSG_BUG_REPORT: // 1 1 1 async db query
+ case CMSG_SET_PARTY_LEADER: // 1 2 1 async db query
+ case CMSG_CONVERT_RAID: // 1 5 1 async db query
+ case CMSG_SET_ASSISTANT_LEADER: // 1 2 1 async db query
+ case CMSG_CALENDAR_ADD_EVENT: // 21 10 2 async db query
+ case CMSG_MOVE_CHANGE_VEHICLE_SEATS: // not profiled
+ case CMSG_PETITION_BUY: // not profiled 1 sync 1 async db queries
+ case CMSG_REQUEST_VEHICLE_PREV_SEAT: // not profiled
+ case CMSG_REQUEST_VEHICLE_NEXT_SEAT: // not profiled
+ case CMSG_REQUEST_VEHICLE_SWITCH_SEAT: // not profiled
+ case CMSG_REQUEST_VEHICLE_EXIT: // not profiled
+ case CMSG_EJECT_PASSENGER: // not profiled
+ case CMSG_ITEM_PURCHASE_REFUND: // not profiled
case CMSG_SOCKET_GEMS: // not profiled
- //case CMSG_WRAP_ITEM: // not profiled
- //case CMSG_REPORT_PVP_AFK: // not profiled
+ case CMSG_WRAP_ITEM: // not profiled
+ case CMSG_REPORT_PVP_PLAYER_AFK: // not profiled
{
maxPacketCounterAllowed = 10;
break;
}
- case CMSG_CHAR_CREATE: // 7 5 3 async db queries
- case CMSG_CHAR_ENUM: // 22 3 2 async db queries
- //case CMSG_GM_TICKET_CREATE: // 1 25 1 async db query
- //case CMSG_GM_TICKET_UPDATETEXT: // 0 15 1 async db query
- //case CMSG_GM_TICKET_DELETETICKET: // 1 25 1 async db query
- //case CMSG_GM_TICKET_RESPONSE_RESOLVE: // 1 25 1 async db query
- //case CMSG_CALENDAR_UPDATE_EVENT: // not profiled
- //case CMSG_CALENDAR_REMOVE_EVENT: // not profiled
- //case CMSG_CALENDAR_COPY_EVENT: // not profiled
- //case CMSG_CALENDAR_EVENT_INVITE: // not profiled
- //case CMSG_CALENDAR_EVENT_SIGNUP: // not profiled
- //case CMSG_CALENDAR_EVENT_RSVP: // not profiled
- //case CMSG_CALENDAR_EVENT_MODERATOR_STATUS: // not profiled
- //case CMSG_CALENDAR_REMOVE_INVITE: // not profiled
- //case CMSG_ARENA_TEAM_INVITE: // not profiled
- //case CMSG_ARENA_TEAM_ACCEPT: // not profiled
- //case CMSG_ARENA_TEAM_DECLINE: // not profiled
- //case CMSG_ARENA_TEAM_LEAVE: // not profiled
- //case CMSG_ARENA_TEAM_DISBAND: // not profiled
- //case CMSG_ARENA_TEAM_REMOVE: // not profiled
- //case CMSG_ARENA_TEAM_LEADER: // not profiled
- case CMSG_LOOT_METHOD: // not profiled
+ case CMSG_CREATE_CHARACTER: // 7 5 3 async db queries
+ case CMSG_ENUM_CHARACTERS: // 22 3 2 async db queries
+ case CMSG_ENUM_CHARACTERS_DELETED_BY_CLIENT: // 22 3 2 async db queries
+ case CMSG_GM_TICKET_CREATE: // 1 25 1 async db query
+ case CMSG_GM_TICKET_UPDATE_TEXT: // 0 15 1 async db query
+ case CMSG_GM_TICKET_DELETE_TICKET: // 1 25 1 async db query
+ case CMSG_GM_TICKET_RESPONSE_RESOLVE: // 1 25 1 async db query
+ case CMSG_CALENDAR_UPDATE_EVENT: // not profiled
+ case CMSG_CALENDAR_REMOVE_EVENT: // not profiled
+ case CMSG_CALENDAR_COPY_EVENT: // not profiled
+ case CMSG_CALENDAR_EVENT_INVITE: // not profiled
+ case CMSG_CALENDAR_EVENT_SIGN_UP: // not profiled
+ case CMSG_CALENDAR_EVENT_RSVP: // not profiled
+ case CMSG_CALENDAR_EVENT_MODERATOR_STATUS: // not profiled
+ case CMSG_CALENDAR_REMOVE_INVITE: // not profiled
+ case CMSG_SET_LOOT_METHOD: // not profiled
case CMSG_GUILD_INVITE_BY_NAME: // not profiled
- //case CMSG_ACCEPT_GUILD_INVITE: // not profiled
- //case CMSG_GUILD_DECLINE_INVITATION: // not profiled
+ case CMSG_ACCEPT_GUILD_INVITE: // not profiled
+ case CMSG_GUILD_DECLINE_INVITATION: // not profiled
case CMSG_GUILD_LEAVE: // not profiled
- //case CMSG_GUILD_DELETE: // not profiled
- //case CMSG_GUILD_SET_GUILD_MASTER: // not profiled
- //case CMSG_GUILD_UPDATE_MOTD_TEXT: // not profiled
+ case CMSG_GUILD_DELETE: // not profiled
+ case CMSG_GUILD_SET_GUILD_MASTER: // not profiled
+ case CMSG_GUILD_UPDATE_MOTD_TEXT: // not profiled
case CMSG_GUILD_SET_RANK_PERMISSIONS: // not profiled
- //case CMSG_GUILD_ADD_RANK: // not profiled
- //case CMSG_GUILD_DELETE_RANK: // not profiled
- //case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled
+ case CMSG_GUILD_ADD_RANK: // not profiled
+ case CMSG_GUILD_DELETE_RANK: // not profiled
+ case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled
case CMSG_GUILD_BANK_DEPOSIT_MONEY: // not profiled
case CMSG_GUILD_BANK_WITHDRAW_MONEY: // not profiled
case CMSG_GUILD_BANK_BUY_TAB: // not profiled
case CMSG_GUILD_BANK_UPDATE_TAB: // not profiled
- //case CMSG_SET_GUILD_BANK_TEXT: // not profiled
+ case CMSG_GUILD_BANK_SET_TAB_TEXT: // not profiled
case CMSG_SAVE_GUILD_EMBLEM: // not profiled
- //case MSG_PETITION_RENAME: // not profiled
- //case MSG_TALENT_WIPE_CONFIRM: // not profiled
+ case CMSG_PETITION_RENAME_GUILD: // not profiled
+ case CMSG_CONFIRM_RESPEC_WIPE: // not profiled
case CMSG_SET_DUNGEON_DIFFICULTY: // not profiled
case CMSG_SET_RAID_DIFFICULTY: // not profiled
- //case MSG_PARTY_ASSIGNMENT: // not profiled
- //case CMSG_DO_READY_CHECK: // not profiled
+ case CMSG_SET_PARTY_ASSIGNMENT: // not profiled
+ case CMSG_DO_READY_CHECK: // not profiled
{
maxPacketCounterAllowed = 3;
break;
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index d2b012ce3b1..a843c672c84 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -112,13 +112,13 @@ namespace WorldPackets
class AlterApperance;
class EnumCharacters;
- class CreateChar;
- class DeleteChar;
+ class CreateCharacter;
+ class CharDelete;
class CharacterRenameRequest;
class CharCustomize;
class CharRaceOrFactionChange;
class GenerateRandomCharacterName;
- class GetUndeleteCooldownStatus;
+ class GetUndeleteCharacterCooldownStatus;
class ReorderCharacters;
class UndeleteCharacter;
class PlayerLogin;
@@ -126,7 +126,7 @@ namespace WorldPackets
class LogoutCancel;
class LoadingScreenNotify;
class SetActionBarToggles;
- class PlayedTimeClient;
+ class RequestPlayedTime;
class ShowingCloak;
class ShowingHelm;
class SetTitle;
@@ -180,8 +180,8 @@ namespace WorldPackets
namespace GameObject
{
- class GameObjectReportUse;
- class GameObjectUse;
+ class GameObjReportUse;
+ class GameObjUse;
}
namespace Guild
@@ -253,7 +253,7 @@ namespace WorldPackets
namespace Loot
{
class LootUnit;
- class AutoStoreLootItem;
+ class LootItem;
class LootRelease;
class LootMoney;
}
@@ -293,7 +293,7 @@ namespace WorldPackets
namespace Movement
{
class ClientPlayerMovement;
- class WorldPortAck;
+ class WorldPortResponse;
class MoveTeleportAck;
class MovementAck;
class MovementSpeedAck;
@@ -777,8 +777,8 @@ class WorldSession
void HandleCharEnumOpcode(WorldPackets::Character::EnumCharacters& /*enumCharacters*/);
void HandleCharUndeleteEnum(PreparedQueryResult result);
void HandleCharUndeleteEnumOpcode(WorldPackets::Character::EnumCharacters& /*enumCharacters*/);
- void HandleCharDeleteOpcode(WorldPackets::Character::DeleteChar& charDelete);
- void HandleCharCreateOpcode(WorldPackets::Character::CreateChar& charCreate);
+ void HandleCharDeleteOpcode(WorldPackets::Character::CharDelete& charDelete);
+ void HandleCharCreateOpcode(WorldPackets::Character::CreateCharacter& charCreate);
void HandleCharCreateCallback(PreparedQueryResult result, WorldPackets::Character::CharacterCreateInfo* createInfo);
void HandlePlayerLoginOpcode(WorldPackets::Character::PlayerLogin& playerLogin);
@@ -798,7 +798,7 @@ class WorldSession
void HandleRandomizeCharNameOpcode(WorldPackets::Character::GenerateRandomCharacterName& packet);
void HandleReorderCharacters(WorldPackets::Character::ReorderCharacters& reorderChars);
void HandleOpeningCinematic(WorldPacket& recvData);
- void HandleGetUndeleteCooldownStatus(WorldPackets::Character::GetUndeleteCooldownStatus& /*getCooldown*/);
+ void HandleGetUndeleteCooldownStatus(WorldPackets::Character::GetUndeleteCharacterCooldownStatus& /*getCooldown*/);
void HandleUndeleteCooldownStatusCallback(PreparedQueryResult result);
void HandleCharUndeleteOpcode(WorldPackets::Character::UndeleteCharacter& undeleteInfo);
void HandleCharUndeleteCallback(PreparedQueryResult result, WorldPackets::Character::CharacterUndeleteInfo* undeleteInfo);
@@ -814,7 +814,7 @@ class WorldSession
void SendUndeleteCharacterResponse(CharacterUndeleteResult result, WorldPackets::Character::CharacterUndeleteInfo const* undeleteInfo);
// played time
- void HandlePlayedTime(WorldPackets::Character::PlayedTimeClient& packet);
+ void HandlePlayedTime(WorldPackets::Character::RequestPlayedTime& packet);
// new
void HandleMoveUnRootAck(WorldPacket& recvPacket);
@@ -854,7 +854,7 @@ class WorldSession
void HandlePingOpcode(WorldPacket& recvPacket);
void HandleRepopRequest(WorldPackets::Misc::RepopRequest& packet);
- void HandleAutostoreLootItemOpcode(WorldPackets::Loot::AutoStoreLootItem& packet);
+ void HandleAutostoreLootItemOpcode(WorldPackets::Loot::LootItem& packet);
void HandleLootMoneyOpcode(WorldPackets::Loot::LootMoney& packet);
void HandleLootOpcode(WorldPackets::Loot::LootUnit& packet);
void HandleLootReleaseOpcode(WorldPackets::Loot::LootRelease& packet);
@@ -878,7 +878,6 @@ class WorldSession
void HandleTogglePvP(WorldPacket& recvPacket);
- void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
void HandleSetSelectionOpcode(WorldPackets::Misc::SetSelection& packet);
void HandleStandStateChangeOpcode(WorldPackets::Misc::StandStateChange& packet);
void HandleEmoteOpcode(WorldPackets::Chat::EmoteClient& packet);
@@ -906,9 +905,9 @@ class WorldSession
void HandleRequestAccountData(WorldPackets::ClientConfig::RequestAccountData& request);
void HandleSetActionButtonOpcode(WorldPackets::Spells::SetActionButton& packet);
- void HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjectUse& packet);
+ void HandleGameObjectUseOpcode(WorldPackets::GameObject::GameObjUse& packet);
void HandleMeetingStoneInfo(WorldPacket& recPacket);
- void HandleGameobjectReportUse(WorldPackets::GameObject::GameObjectReportUse& packet);
+ void HandleGameobjectReportUse(WorldPackets::GameObject::GameObjReportUse& packet);
void HandleNameQueryOpcode(WorldPackets::Query::QueryPlayerName& packet);
void HandleQueryTimeOpcode(WorldPackets::Query::QueryTime& queryTime);
@@ -917,12 +916,11 @@ class WorldSession
void HandleGameObjectQueryOpcode(WorldPackets::Query::QueryGameObject& packet);
- void HandleMoveWorldportAckOpcode(WorldPackets::Movement::WorldPortAck& packet);
+ void HandleMoveWorldportAckOpcode(WorldPackets::Movement::WorldPortResponse& packet);
void HandleMoveWorldportAckOpcode(); // for server-side calls
void HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMovement& packet);
void HandleSetActiveMoverOpcode(WorldPackets::Movement::SetActiveMover& packet);
- void HandleMoveNotActiveMover(WorldPacket& recvData);
void HandleDismissControlledVehicle(WorldPacket& recvData);
void HandleRequestVehicleExit(WorldPacket& recvData);
void HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData);
@@ -1197,7 +1195,6 @@ class WorldSession
void HandleRequestRatedBattlefieldInfo(WorldPacket& recvData);
void HandleGetPVPOptionsEnabled(WorldPacket& recvData);
void HandleRequestPvpReward(WorldPacket& recvData);
- void HandleRequestRatedBgStats(WorldPacket& recvData);
// Battlefield
void SendBfInvitePlayerToWar(ObjectGuid guid, uint32 zoneId, uint32 time);
@@ -1306,7 +1303,6 @@ class WorldSession
void HandleCalendarGetCalendar(WorldPacket& recvData);
void HandleCalendarGetEvent(WorldPacket& recvData);
void HandleCalendarGuildFilter(WorldPacket& recvData);
- void HandleCalendarArenaTeam(WorldPacket& recvData);
void HandleCalendarAddEvent(WorldPacket& recvData);
void HandleCalendarUpdateEvent(WorldPacket& recvData);
void HandleCalendarRemoveEvent(WorldPacket& recvData);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 6eb11499a4d..1469805c1b8 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1941,6 +1941,9 @@ void World::SetInitialWorldSettings()
// Delete all custom channels which haven't been used for PreserveCustomChannelDuration days.
Channel::CleanOldChannelsInDB();
+ TC_LOG_INFO("server.loading", "Initializing Opcodes...");
+ opcodeTable.Initialize();
+
TC_LOG_INFO("server.loading", "Starting Arena Season...");
sGameEventMgr->StartArenaSeason();
@@ -1997,9 +2000,6 @@ void World::SetInitialWorldSettings()
TC_LOG_INFO("server.loading", "Loading realm names...");
sObjectMgr->LoadRealmNames();
- TC_LOG_INFO("misc", "Initializing Opcodes...");
- opcodeTable.Initialize();
-
uint32 startupDuration = GetMSTimeDiffToNow(startupBegin);
TC_LOG_INFO("server.worldserver", "World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));