diff options
| author | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-07 18:09:10 +0200 |
| commit | b27ce42704c33e292bda390265bb8fd01a433505 (patch) | |
| tree | 29b2df222a2c1be3325e3d6fab75206100b578fd /src/game/CombatAI.cpp | |
| parent | f490ad5ac259712e323f0a52e608ff1383b2fc41 (diff) | |
Code Style: Remove trailing spaces
--HG--
branch : trunk
Diffstat (limited to 'src/game/CombatAI.cpp')
| -rw-r--r-- | src/game/CombatAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CombatAI.cpp b/src/game/CombatAI.cpp index 625fb1adcba..0f330b216bb 100644 --- a/src/game/CombatAI.cpp +++ b/src/game/CombatAI.cpp @@ -258,7 +258,7 @@ void TurretAI::UpdateAI(const uint32 diff) AOEAI::AOEAI(Creature *c) : CreatureAI(c) { - ASSERT(me->m_spells[0]); + ASSERT(me->m_spells[0]); me->SetVisibility(VISIBILITY_ON);//visible to see all spell anims me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);//can't be targeted me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_1);//can't be damaged |
