diff options
author | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:25:02 +0200 |
commit | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch) | |
tree | b744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/MapManager.cpp | |
parent | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff) |
Code Style (game + scripts only):
"==" --> " == " (when needed)
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.cpp')
-rw-r--r-- | src/game/MapManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index fadac236448..956c85f8869 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -205,7 +205,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player) uint32 instance_map = corpse->GetMapId(); do { - if (instance_map==mapid) + if (instance_map == mapid) break; InstanceTemplate const* instance = objmgr.GetInstanceTemplate(instance_map); |