diff options
author | megamage <none@none> | 2009-03-17 14:35:11 -0600 |
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committer | megamage <none@none> | 2009-03-17 14:35:11 -0600 |
commit | 5fb7a0585c0fcc417811aae23ced3dd577aadcd3 (patch) | |
tree | 809c489a4931acbaa8cab0f86dd29ad419c01486 /src/game/Object.cpp | |
parent | d4b52d5bbcd966da58e03db11442bee995c11e98 (diff) |
*Fix a bug that redundant packets are sent to clients which may cause freeze.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 10eafcba93d..23db2319cf9 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -214,7 +214,6 @@ void Object::SendUpdateToPlayer(Player* player) UpdateData upd; WorldPacket packet; - upd.Clear(); BuildCreateUpdateBlockForPlayer(&upd, player); upd.BuildPacket(&packet); player->GetSession()->SendPacket(&packet); |