diff options
| author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
| commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
| tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/scripts/outland/tempest_keep | |
| parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) | |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/outland/tempest_keep')
| -rw-r--r-- | src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp index 148e174bed2..fcc76c4eec3 100644 --- a/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp +++ b/src/scripts/outland/tempest_keep/the_eye/boss_astromancer.cpp @@ -214,7 +214,7 @@ struct boss_high_astromancer_solarianAI : public ScriptedAI if (Wrath_Timer <= diff) { m_creature->InterruptNonMeleeSpells(false); - if(Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) + if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true); Wrath_Timer = 20000+rand()%5000; } else Wrath_Timer -= diff; diff --git a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp index 2f56606a031..26a744e6ff4 100644 --- a/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp +++ b/src/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp @@ -613,7 +613,7 @@ struct boss_kaelthasAI : public ScriptedAI if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD)) { Phase = 2; - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 2); DoScriptText(SAY_PHASE2_WEAPON, m_creature); @@ -656,7 +656,7 @@ struct boss_kaelthasAI : public ScriptedAI if (Phase_Timer <= diff) { DoScriptText(SAY_PHASE3_ADVANCE, m_creature); - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 3); Phase = 3; PhaseSubphase = 0; @@ -692,7 +692,7 @@ struct boss_kaelthasAI : public ScriptedAI DoScriptText(SAY_PHASE4_INTRO2, m_creature); Phase = 4; - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 4); // Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael. @@ -785,7 +785,7 @@ struct boss_kaelthasAI : public ScriptedAI { if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 50) { - if(m_pInstance) + if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 4); Phase = 5; Phase_Timer = 10000; |
