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authorKargatum <dowlandtop@yandex.com>2021-01-03 17:47:07 +0700
committerShauren <shauren.trinity@gmail.com>2022-03-05 20:07:57 +0100
commit373ed8f46bef3fda0ffc2c4e2b6d39527d595c8e (patch)
tree9580280f271db59e2abdb26094ab99ec43354a18 /src/server/game/Entities/Player
parent05a9b2d2cb40df7daedbce2712609f6bab9ad0e1 (diff)
Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line * worldserver.conf (cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7)
Diffstat (limited to 'src/server/game/Entities/Player')
-rw-r--r--src/server/game/Entities/Player/Player.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 95b64c80410..b0d182d4497 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -453,7 +453,6 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac
}
}
-
// set initial homebind position
SetHomebind(*this, GetAreaId());
@@ -14118,7 +14117,6 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
if (pEnchant->RequiredSkillID > 0 && pEnchant->RequiredSkillRank > GetSkillValue(pEnchant->RequiredSkillID))
return;
-
// If we're dealing with a gem inside a prismatic socket we need to check the prismatic socket requirements
// rather than the gem requirements itself. If the socket has no color it is a prismatic socket.
if ((slot == SOCK_ENCHANTMENT_SLOT || slot == SOCK_ENCHANTMENT_SLOT_2 || slot == SOCK_ENCHANTMENT_SLOT_3))
@@ -16443,7 +16441,6 @@ bool Player::GetQuestRewardStatus(uint32 quest_id) const
if (qInfo->IsSeasonal() && !qInfo->IsRepeatable())
return !SatisfyQuestSeasonal(qInfo, false);
-
// for repeatable quests: rewarded field is set after first reward only to prevent getting XP more than once
if (!qInfo->IsRepeatable())
return IsQuestRewarded(quest_id);