aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Handlers/MovementHandler.cpp
diff options
context:
space:
mode:
authorjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2015-01-18 23:56:01 +0100
commitfd6668d17a12704187f4fa3ab30efbee3ebbfe5a (patch)
treea51d0cd333456db9b746af42afe3a73b7c299d24 /src/server/game/Handlers/MovementHandler.cpp
parent1a4b1beb141182bd050ed8fa1220597e8ed837a8 (diff)
Core/NetworkIO: sync opcode values with wpp and removed duplicate ones
Diffstat (limited to 'src/server/game/Handlers/MovementHandler.cpp')
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index e1e5ae49778..e48bb514ba8 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -358,9 +358,9 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov
mover->UpdatePosition(movementInfo.pos);
- WorldPackets::Movement::ServerPlayerMovement playerMovement;
- playerMovement.movementInfo = &mover->m_movementInfo;
- mover->SendMessageToSet(const_cast<WorldPacket*>(playerMovement.Write()), _player);
+ WorldPackets::Movement::MoveUpdate moveUpdate;
+ moveUpdate.movementInfo = &mover->m_movementInfo;
+ mover->SendMessageToSet(moveUpdate.Write(), _player);
if (plrMover) // nothing is charmed, or player charmed
{