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authorclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
committerclick <clickvd@gonnamakeyou.com>2011-06-11 22:35:29 +0200
commit158966dc793f47dd4ada264da775f647601298aa (patch)
tree8fa1dc1cc36d07123662c32eb5981cfac01e91b6 /src/server/game/Maps/Map.h
parent9ef8bd307200445f448a67d1bb26c3afee9b7051 (diff)
Core: Codestyle cleanup
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rwxr-xr-xsrc/server/game/Maps/Map.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 57372c0c259..10935ee2b9a 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -309,7 +309,7 @@ class Map : public GridRefManager<NGridType>
static void InitStateMachine();
static void DeleteStateMachine();
- Map const * GetParent() const { return m_parentMap; }
+ Map const* GetParent() const { return m_parentMap; }
// some calls like isInWater should not use vmaps due to processor power
// can return INVALID_HEIGHT if under z+2 z coord not found height
@@ -446,10 +446,10 @@ class Map : public GridRefManager<NGridType>
void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; }
- void SendInitSelf(Player * player);
+ void SendInitSelf(Player* player);
- void SendInitTransports(Player * player);
- void SendRemoveTransports(Player * player);
+ void SendInitTransports(Player* player);
+ void SendRemoveTransports(Player* player);
bool CreatureCellRelocation(Creature *creature, Cell new_cell);