diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-01-15 14:25:18 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2023-01-15 14:25:18 +0100 |
commit | 3fc3cd455b51d2de4ba5a70b7eff15e23b3da481 (patch) | |
tree | 1291c14bb69c9cbf2fbcf73032ee5a42d3cf7ca8 /src/server/game/Maps/Map.h | |
parent | badb55bfd97c16fecfb8cd73ba99e39ecb6b622d (diff) |
Core/Battlegrounds: Unload all grids before destroying battleground object
Closes #28755
Diffstat (limited to 'src/server/game/Maps/Map.h')
-rw-r--r-- | src/server/game/Maps/Map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index da4aa7ced8e..e0fcfabd056 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -244,7 +244,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType> bool UnloadGrid(NGridType& ngrid, bool pForce); void GridMarkNoUnload(uint32 x, uint32 y); void GridUnmarkNoUnload(uint32 x, uint32 y); - virtual void UnloadAll(); + void UnloadAll(); void ResetGridExpiry(NGridType &grid, float factor = 1) const { |