aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Scripting/ScriptMgr.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2022-07-18 22:45:03 +0200
committerShauren <shauren.trinity@gmail.com>2022-07-18 22:45:03 +0200
commit775be0682a794d0a1f62d656f8c6c6dffca8de79 (patch)
tree088bbc4b6aef8953d5b6d186d0d06dd2cef2469e /src/server/game/Scripting/ScriptMgr.cpp
parent21ae3766928641c7af24cd96544fc5b115461e82 (diff)
Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
Diffstat (limited to 'src/server/game/Scripting/ScriptMgr.cpp')
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index c911afdad87..4cf0c6c3eea 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1750,10 +1750,10 @@ Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
return nullptr;
}
-OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId)
+OutdoorPvP* ScriptMgr::CreateOutdoorPvP(uint32 scriptId, Map* map)
{
GET_SCRIPT_RET(OutdoorPvPScript, scriptId, tmpscript, nullptr);
- return tmpscript->GetOutdoorPvP();
+ return tmpscript->GetOutdoorPvP(map);
}
Trinity::ChatCommands::ChatCommandTable ScriptMgr::GetChatCommands()