aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/EasternKingdoms/ShadowfangKeep
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
committerSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
commitb16d2245bbd374805d15cdca585e8b42bf139605 (patch)
treeb7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/EasternKingdoms/ShadowfangKeep
parent8b820baa7324d41df264f48e344d62584bff70f8 (diff)
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '(' - Added missing space after a comma and remove space before comma (with some exceptions) - Remove trailing spaces - Convert tab to spaces Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/EasternKingdoms/ShadowfangKeep')
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp2
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index b08a73c320b..5de6143e5a4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -100,7 +100,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ASH: uiAshGUID = creature->GetGUID(); break;
case NPC_ADA: uiAdaGUID = creature->GetGUID(); break;
@@ -110,7 +110,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_COURTYARD_DOOR:
DoorCourtyardGUID = go->GetGUID();
@@ -144,7 +144,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
if (data == DONE)
@@ -157,7 +157,7 @@ public:
m_auiEncounter[1] = data;
break;
case TYPE_FENRUS:
- switch(data)
+ switch (data)
{
case DONE:
uiTimer = 1000;
@@ -192,7 +192,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
return m_auiEncounter[0];
@@ -248,7 +248,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 25ff8c9d9ec..e034fa098f4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -101,7 +101,7 @@ public:
void WaypointReached(uint32 uiPoint)
{
- switch(uiPoint)
+ switch (uiPoint)
{
case 0:
if (uiNpcEntry == NPC_ASH)