diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
| commit | b16d2245bbd374805d15cdca585e8b42bf139605 (patch) | |
| tree | b7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/EasternKingdoms/Stratholme | |
| parent | 8b820baa7324d41df264f48e344d62584bff70f8 (diff) | |
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/EasternKingdoms/Stratholme')
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index af71960763d..980e8e41a6a 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -71,7 +71,7 @@ public: if (pInstance) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case SH_AELMAR: pInstance->SetData(TYPE_SH_AELMAR, 0); @@ -100,7 +100,7 @@ public: { if (pInstance) { - switch(me->GetEntry()) + switch (me->GetEntry()) { case SH_AELMAR: pInstance->SetData(TYPE_SH_AELMAR, 2); diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 82c83948c27..71b5a42a6b2 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -260,7 +260,7 @@ public: void ReceiveEmote(Player* player, uint32 emote) { - switch(emote) + switch (emote) { case TEXT_EMOTE_DANCE: EnterEvadeMode(); |
