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path: root/src/bindings/scripts/include
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2008-10-26[svn] * Revert change to DoZoneInCombat made in [114] as it can cause problem...Seline
2008-10-25[svn] Update trinityscript to SD2 rev 700. Source: scriptdev2. Patch provided...megamage
2008-10-24[svn] Fix a crash caused by gruul script.megamage
2008-10-19[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ra...megamage
2008-10-18[svn] Remove unused script event functions HealBy and DamageDeal. Add new fun...megamage
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-06[svn] * Little fix in RandomMovementGeneratorNeo2003
2008-10-05[svn] * Added fleeing and call assistance in script until we move all AI func...Neo2003
2008-10-05[svn] * Moved Script grid_searchers to coreNeo2003
2008-10-05[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used eve...Neo2003
2008-10-04[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003