index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T11:01:02Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
common
/
Collision
/
Models
Age
Commit message (
Expand
)
Author
2025-11-06
Core/MMaps: Implemented dynamic mmap tile rebuilding for destructible objects
Shauren
2025-11-01
Tools/vmap_extractor: Preserve destructible models to use them in mmaps_gener...
Shauren
2025-10-31
Core/Vmaps: Don't ignore gameobject model rotation when calculating liquid level
Shauren
2025-10-25
Core/Vmaps: Rename VMapManager2 to VMapManager
Shauren
2025-10-15
Core/GameObjects: Don't ignore collision for destructible gameobjects in dest...
Shauren
2024-12-11
Core/Vmaps: Minor cleanup (formatting) and documentation updates for BIH::bui...
Shauren
2024-11-28
Core/Vmaps: Don't ignore model rotation when calculating liquid level
Shauren
2024-10-01
Core/Utilities: Extend make_unique_ptr_with_deleter functionality to allow it...
Shauren
2024-07-17
Added missing GameObjectModel::iLosBlockingDisabled initialization in constru...
Shauren
2024-07-17
Core/GameObject: Implemented NotLOSBlocking door property
Shauren
2024-07-06
Core/Vmaps: Fixed use after free and deadlocks when loading a model file fails
Shauren
2024-07-05
Core/Vmaps: Optimize loading vmaps
Shauren
2024-07-05
Core/Vmaps: Minor cleanup in vmap4assembler - use unique_ptr to manage file h...
Shauren
2024-07-04
Core/Vmaps: Replace manual reference counting with shared_ptr and slightly re...
Shauren
2024-03-25
Core/vmaps: Improved WMO detection for group models that don't have floor
Shauren
2024-03-07
Core/vmaps: Removed vmap lookup functions duplicating functionality of each o...
Shauren
2024-03-06
Tools/vmap_extractor: Move information about model type from spawns in vmap t...
Shauren
2024-03-06
Tools/mmaps_generator: Added const on some functions interfacing with vmaps
Shauren
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-30
Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area...
ModoX
2022-12-20
Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Shauren
2022-05-22
Core/GameObjects: Use all axis rotations for gameobject model collision, not ...
Shauren
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-04-25
Core/Vmaps: Reduce memory used by vmaps, part 2
Shauren
2021-04-25
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-07-16
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)
Treeston
2020-06-28
Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...
Shauren
2020-01-02
New Year
Aokromes
2019-02-16
Core/Misc: Fix static analysis issues
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-09
Core/Collision: fix no-PCH build
ariel-
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-04-27
Core/VMAPS: Fixed vmaps in single WMO instances like ragefire chasm
Shauren
2018-04-08
Core/GameObjects: Skip gameobjects with M2 models when searching for area inf...
Shauren
2018-04-07
Add missing fclose
Shauren
2018-04-07
Tools:
Shauren
2018-04-02
Core/Misc: Removed obsolete NO_CORE_FUNCS
Shauren
2018-03-29
Fix non-PCH build.
Gacko
2018-03-28
Core/Maps: Implemented getting area id from gameobject spawns
Shauren
2018-03-25
Core/VMaps: Implement loading phased tiles
Shauren
2018-03-25
Core/Entities: Phasing rewrite
Shauren
2018-01-28
Core/Misc: Fixed new-delete-type-mismatch issue reported by AddressSanitizer
joschiwald
2018-01-01
Update copyright note for 2018
vincent-michael
2017-05-05
Fixed warning
joschiwald
2017-05-05
Core/Collision: Replaced phasemask with proper phases in GameObject collision...
joschiwald
2017-01-01
Update copyright note for 2017
vincent-michael
[next]