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AgeCommit message (Expand)Author
2020-08-19Core/Misc: Fix static analysis issuesjackpoz
2020-08-18Core/VMaps: Fix no collision trianglesGolrag
2020-08-18Utilities/Containers: New RandomResize implementation with guaranteed asympto...Treeston
2020-08-16Core/Spells: enable and implement SMSG_MISSILE_CANCEL (#25215)Ovah
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-08-03Core/Authserver: Re-organize the `accounts` table (PR #25135)Treeston
2020-08-03Core/Authserver: Split SRP6 into its own file (PR #25131)Treeston
2020-08-03how does VC++ never catch these? 5e36bf7 follow-upTreeston
2020-08-03Core/Authserver: Auth cleanup phase 1b, the "I didn't hit Stage All" commit. ...Treeston
2020-08-03Core/Authserver: Auth cleanup phase 1a, the "stuff I ran across while making ...Treeston
2020-08-03Core/Authserver: Authserver cleanup (PR#25093)Treeston
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-01Core/DataStores: Fixed sending localized hotfixes and improved db2 loading er...Shauren
2020-06-30Core/Misc: Changed GetLocaleByName to return invalid value on invalid input i...Shauren
2020-06-29Core/Misc: Remove unused variablesShauren
2020-06-29Core/DataStores: Fixed loading db2 stringsShauren
2020-06-28Core/Collision: Port new parts for retrieving area/liquid data from gameobjec...Shauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-15common: Add a missing include guardCarbenium
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-10Fix dynamic buildShauren
2020-05-10Core/DataStores: Allow loading encrypted sections when key is known when read...Shauren
2020-05-10Tools/vmap assembler: Move TileAssembler from common to vmap4_assembler where...Shauren
2020-05-01Merge pull request #24500 from funjoker/cherry-picksShauren
2020-04-28Core/Misc: Fix static analysis issuesjackpoz
2020-04-27Core/Misc: Enum flag v3 - allow enabling flag operations directly after enum ...Shauren
2020-04-26Core/Misc: Improve enum flags with type safe operatorsShauren
2020-04-26Core: Fix clang 10 warningsShauren
2020-04-24Core/Crash: Refactor and fixesjackpoz
2020-04-24Core/Auras: reworked multiplicative AuraEffects calculationariel-
2020-04-20Core/AuctionHouse: After taking a break at the start of patch 8.3 auction hou...Shauren
2020-04-14Core/DBLayer: Implement async transaction completion callbacksShauren
2020-04-12Core/Entities: ObjectGuid improvementsShauren
2020-04-04Core/Misc: Removed old incorrect defineShauren
2020-04-03Core/Entities: Fixed saving spawn difficulties to db for .npc add and .gob ad...Shauren
2020-01-02New YearAokromes
2019-11-29Core/Items: Add location filters to Player::GetItemByEntryShauren
2019-11-28Core/DataStores: Work around buggy client db2 metadataShauren
2019-11-21Core/Spells: Make missing spell/aura effect handler assignments a compile tim...Shauren
2019-11-08Core/Misc: Suppress openssl random generator uninitialized variable errors un...Shauren
2019-11-03Core/DataStores: Fixed out of bounds memory access in sparse db2 loaderShauren
2019-10-27Core/DataStores: Updated db2 structures to 8.2.5Shauren
2019-08-17Core/Misc: Fix static analysis issuesjackpoz
2019-08-11Core/DataStores: Fixed loading parent indexes for files with multiple sectionsShauren
2019-08-10Tools/Extractors: Swapped to new casclib 64bit file size functionsShauren
2019-08-08Core/Misc: MSVC build error (#23637)Sebastien Levy