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path: root/src/game/BattleGroundHandler.cpp
AgeCommit message (Collapse)Author
2009-03-13 [7449] Fixed BG queue invitation status showed on client. Fixed BG ↵megamage
starting timer and BG ending timer. Author: Triply TODO: make bg queue update player's status each minute. --HG-- branch : trunk
2009-03-12*Battleground fix. Author: Triplymegamage
--HG-- branch : trunk
2009-03-10[7437] Fixed client visible instance ids for battlegrounds. Author: balrokmegamage
--HG-- branch : trunk
2009-03-10[7436] Fixed Average Wait time for all BG/arena queue types. By Balrok and ↵megamage
Triply. --HG-- branch : trunk
2009-03-09[7416] Fixed minimap icon for battlegrounds and arenas. Author: balrokmegamage
--HG-- branch : trunk
2009-03-09[7412] Do not allow player with deserter debuff to be teleported to ↵megamage
battleground Author: Triply --HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-03-05[7383] Changed some comments in config file, changed default ↵megamage
MaxRatingDifference from 100 to 150 in default config. [7384] Removed some comments. Fixed problem that queues doesn't invite new players to already running battlegrounds. Some other fixes for announce system will be soon. Author: Triply --HG-- branch : trunk
2009-02-27[7353] Fixed problem with joining rated arena matches. Thanks to balrok for ↵megamage
help. Author: Triply --HG-- branch : trunk
2009-02-27 [7336] Implemented new BattleGroundQueue invitation system. Now it ↵megamage
supports premade group versus premade group matches. Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file. This patch can cause crashes. Author: Triply [7338] Little cleanup in battleground queues code. Author: ApoC --HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-13 [7275] getbattlegroundqueueidfromlevel returns now bg-specific queueidsmegamage
before this commit, queueids were staticaly given for 9-19,20-29,30-39... but for instance alterac valley needs 51-60,61-70,71-80.. this patch allows this, if you change the minlevel in battleground_template you also could make 23-32,33-42.. levelranges not that we always use 10lvl-steps.. this is actually hardcoded.. Author: balrok --HG-- branch : trunk
2009-02-13 [7269] Use enum type for battleground queue type ids, and related cleanups.megamage
* renamed a variable to make the content of it more clear: type->arenaslot * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId just to make it easier reading the code (cause there existed 3 different names for this..) * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId again this is just for better understanding * Renamed [GS]etQueueType and m_Queue_type * Renamed to [GS]etQueueId and m_QueueId Author: balrok --HG-- branch : trunk
2009-02-10 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.megamage
* Load homebind data early in Player::LoadFromDB and use instead initital race points in cases need some safe point if current coordinate broken by some reason. * Store BG entry point in to WorldLocation and simplify calls. * Set bg entry point at GM teleports to battleground for correct auto-recall position at battleground end. Author: VladimirMangos --HG-- branch : trunk
2009-02-09 [7250] Use bg type ids enum insted raw values and catch some bugs in ↵megamage
result for fixing. * Replace max bg type checks by DBC valid index check * Use in functions and fields BattlegroundTypeId type instead uint32 * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls. Many bg have same raw values for type id and queue id but some can be affected by this bug: BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions) * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr. * Remobe redundent for header itself includes for BG headers. * Use Auction location enum instead raw valus. Author: VladimirMangos --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-01-18*Update to Mangos 7111.megamage
--HG-- branch : trunk
2008-12-26*Update to Mangos 6949.megamage
--HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
--HG-- branch : trunk
2008-10-09[svn] * Updated to 6743 and 685Neo2003
Moved language id used by Arena to a higher place to solve conflicts Added the empty script folders --HG-- branch : trunk rename : 6731-680 => 6743-685
2008-10-05[svn] -enabled instantiated battlegroundsw12x
-enabled arena matches -rewritten battleground queuing to support joining as group -removed queue announcements --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk