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path: root/src/game/Creature.cpp
AgeCommit message (Expand)Author
2009-10-13*If my target is attacking me, my target is acceptable.maximius
2009-10-13*Some cleanup, change some illogical conditions (if you can attack your targe...maximius
2009-10-10*Ignore react states in Creature::_IsTargetAcceptable.maximius
2009-10-10*Having to cast this seems silly to me. Oh well, farewell, const-ness!maximius
2009-10-10*Creature::_IsTargetAcceptable rewrite, should hopefully fix the bugs ogerais...maximius
2009-10-09*Blackfathom Deeps - Event: Aku'mai, by Tartalomaximius
2009-10-06* Prevent totems from having random models.Machiavelli
2009-09-29*Friends shouldn't fight friends, even if that means you have to watch your f...maximius
2009-09-29*Whoops, typo (creature_template_addon, not creature_addon)maximius
2009-09-29*Add some error output for improper moveflags on flying creatures.maximius
2009-09-29*Passive targets under attack by players are not ideal targets for hostile cr...maximius
2009-09-29*Fix a crash in boss_svala.cpp + fix buildmaximius
2009-09-29*The enemy of my enemy is my friend.maximius
2009-09-27*If our target of choice is attacking a player, only attack our target if we ...maximius
2009-09-27*Do not regenerate the health of controlled or charmed creatures instantly ou...maximius
2009-09-27*Better method for choosing a random model on respawn (should no longer show ...maximius
2009-09-27*Merge [8524] New cell search algorithm implemented. You can now choose diffe...maximius
2009-09-26*Instead of checking getVictim() to determine whether or not to regen health,...maximius
2009-09-26*Some better checks.. don't want to try and store a Unit* in a bool!maximius
2009-09-26*Should fix a crash, thanks Drahymaximius
2009-09-26*Gundrak: GO Handling & Slad Ran script by Tartalomaximius
2009-09-26*Remove some redundant code, and relocate some illogical code.maximius
2009-09-26*Wintergrasp: Tenacity fixes by Sppmaximius
2009-09-25*Grobbulus - in Inject event, tank is not a target for this spell, by Gyullomaximius
2009-09-25Fix HandleNpcAddCommand with bad creature ID - patch by SPPChaz Brown
2009-09-24*Add a new modelid function..maximius
2009-09-23*Force creatures to choose a new, random model on spawn/respawnmaximius
2009-09-22*Another regen tweak, by Taliesin.maximius
2009-09-21*Force non-dead mobs that are either: out of combat, or polymorphed, to regen...maximius
2009-09-21Reapply patch about changing modelid_a/h(2) values to modelid1..4, display id...Kudlaty
2009-09-19*Wintergrasp: Prevent defenders team to click the relic. Patch by Spp.maximius
2009-09-18*[8475] fixed some gcc-warnings Author: balrokmaximius
2009-09-14Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...maximius
2009-09-14*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)maximius
2009-09-09*Some GUID cleanup, don't want any Linux crashes ;) (thanks Zor)maximius
2009-09-02*Try to fix the bug that creature does not regenerate after evade.megamage
2009-08-29*More update about positions.megamage
2009-08-29*Make position as a class;megamage
2009-08-28*Update flame levi script. Allow player to shoot down pyrite container and re...megamage
2009-08-27*Fix the behavior of mob assistance.megamage
2009-08-26*Update flame levi script. Fix the bug that it often gets stuck.megamage
2009-08-26*Some clean up and add debug info to find the reason of crash.megamage
2009-08-26*Add function CanAIAttackmegamage
2009-08-26*Fix the bug that inhabit_air does not make mob flymegamage
2009-08-25*Always remove riding aura when exit vehicle.megamage
2009-08-25*Fix the bug that sometimes vehicle is not usable after respawn.megamage
2009-08-24*Some update of aura system. Remove unnecessary variables and parameters from...megamage
2009-08-23*Allow vehicles to regenerate energy.megamage
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
2009-08-23*Better mob ai for quest an end to all things.megamage