| Age | Commit message (Collapse) | Author |
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*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
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* DB support required
* Closes #859
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enum. by NoFantasy
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thx TOM_RUS, Win32, Machiavelli, VladimirMangos and all trinitycore team
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for respawn
[8701] Fixes and inprovements in pool system. thx Frankir
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excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air)
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*Fix action button saving
*Fix a crash on item swap in guild bank
*Fix exploit moving after death in Unit.cpp
*Fix assert fail at grid load in Creature.cpp
Thanks Sisif for these! :)
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boss_sartharion.cpp. Requires database support.
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the perma-unattackable boss issue.
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some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
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target is no reason to ignore the target, o_O)
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ogeraisi reported.
*Creature health regen patch, written and tested by Gyullo.
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*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
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friends kill each other.
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creatures, so avoid them.
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*Correct some reversed parameter ordering (team and vehId were swapped)
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are friendly towards that player.
*Only regenerate quickly if polymorphed.
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out of combat
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opposite faction models)
*Attempt to make it so creatures: don't help players or units controlled or owned by players; and don't help if the unit is fleeing from the enemy player
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different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
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health, check if the threat list is empty
*Fix some incorrect/missing scriptname assignments, thanks Drahy
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*Cleanup, and don't consider creatures to be in combat if they have no victim, or if their victim is a GM.
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*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi
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*Gundrak - AI for the boss Moorabi, by Manuel
*Improvements to player death handling (they will now fall to the ground).. also attempted to improve creature death handling the same way.
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*Attempt to fix some Linux compile issues..
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*Change the damage formula to include weapon min/max damage.. previous method did not work properly at all.
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regenerate at each update, thanks Gyullo
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ids are no longer incorrectly chosen based on player faction.
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