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path: root/src/game/CreatureEventAIMgr.cpp
AgeCommit message (Expand)Author
2009-05-21[7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. ...megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-21[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...megamage
2009-05-19 [7852] Use union of per-event type structures, more checks at creature ev...megamage
2009-05-18 [7847] Replace paramter unions by uniton of event ai action type structur...megamage
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
2009-04-25*Add new eventAI action 105 call assistance. Param1 = radius.megamage
2009-04-19[7689] Batter EventAI loading checks and fix one from possible crash cases. A...megamage
2009-04-17*Fix build.megamage
2009-04-17[7679] More checks for creature EventAI loading at server startup. Author: No...megamage
2009-04-17*Use EventAI as default AIName for creatures without an AIName but with event...megamage
2009-04-15*Set creature's AIName to "EventAI" if it has event script.megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage