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path: root/src/game/Level1.cpp
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2009-06-15*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More ↵Machiavelli
features concerning ticket system are to be added soon. Please report any issues, thanks. --HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-03[7948] Use SetFaction instead explcit field set, other cleanups. Author: ↵megamage
NoFantasy --HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-26 [7893] Fixed work chat guild commands that expect guild name in args. Now ↵megamage
guild name always must be in "". Author: VladimirMangos --HG-- branch : trunk
2009-05-26*Allow to use gm command to modify mob health.megamage
--HG-- branch : trunk
2009-05-19[7851] Fixed typo to allow work '.tele name' command.megamage
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'. Provide and use universal way for get locale and locale index for chat/console command use. Author: VladimirMangos --HG-- branch : trunk
2009-05-17 [7839] Rafactoring player targeting code in chat command and related ↵megamage
cleanups/improvments. * New extractOptFirstArg function for easy get 2 args in case option playe name as first arg. * New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name or if not provided by current seelction with error cases processing. * Property apply mute/unmute in case use different character name from loggined currently for account. * .reset commands can be used from console now * .repairitems comamnd can be used from console now but only to online player. Author: VladimirMangos --HG-- branch : trunk
2009-05-08[7803] Prevent ignore max money limit at use .modify money command. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-05-08[7796] Implement .lookup taxinode and .go taxinode commands. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
* This let get objects at map without reference to player or another object. * Simplify future implementation for per-map storage for like objects --HG-- branch : trunk
2009-04-15*Merge.megamage
--HG-- branch : trunk
2009-04-14Ticket system changes by Disassembler: (TC1 rev 1358)Machiavelli
- Change uint16 closed guid to uint64 - Add createtime field --HG-- branch : trunk
2009-04-14* Fix build 1358, my apologiesMachiavelli
--HG-- branch : trunk
2009-04-14Ticket system changes by Disassembler:Machiavelli
- Change uint16 closed guid to uint64 - Add createtime field --HG-- branch : trunk
2009-04-06*Fix typos in command Namego and Groupgo.Anubisss
--HG-- branch : trunk
2009-04-05[7613] Sort and rename functions for GM commands in code. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-03-28[7554] Prevent accepting wrong numeric args as 0.0f in .go zone command ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-03-22*Note some script id are changed. DB change may be needed.megamage
[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args) Author: VladimirMangos * Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound) and for not depednet (PlayDirectSound) * Old Player::PlaySound function removed and uses need to be updated to WorldObject functions Note: function called for _source_ of sound in different from old function. * chat command .debug ps removed and .debug playsound can used for bother packects test: if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND. --HG-- branch : trunk
2009-03-19*Rename and sort some gm commands. By Vladimir.megamage
--HG-- branch : trunk
2009-03-18 [7487] Avoid attempt use InstanceSave data for non-dungeons. Author: ↵megamage
VladimirMangos Also check map existance and correctness at instance data loading. Removed unused and totally bugged InstanceMap::GetResetTime. --HG-- branch : trunk
2009-03-11 [7440] Use server-side only zone info. Optimize related calles in case ↵megamage
zone and subzone use. Author: VladimirMangos This in some cases make some zones not explorable if it not have server side data in current maps but not allow cheating with zone set from client. --HG-- branch : trunk
2009-03-10 [7439] Fix wrong liquid level in some places. Need reectract maps. ↵megamage
Author: DiSlord Remove some log on extract maps. Add liquid status log to .gps command --HG-- branch : trunk
2009-03-09*Restructured/Reordered Npc Commands Author: multiplexermegamage
--HG-- branch : trunk
2009-02-27[7353] Fixed problem with joining rated arena matches. Thanks to balrok for ↵megamage
help. Author: Triply --HG-- branch : trunk
2009-02-19 Drop Say/Yell/etc string versions.megamage
1) DB based string_id versions must be used. 2) for debug purposes raw WorldObject::MonsterSay/etc versions can be used Author: VladimirMangos --HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-10 [7254] Cleanups and batter checking in homebind/bgEntryPoint code.megamage
* Load homebind data early in Player::LoadFromDB and use instead initital race points in cases need some safe point if current coordinate broken by some reason. * Store BG entry point in to WorldLocation and simplify calls. * Set bg entry point at GM teleports to battleground for correct auto-recall position at battleground end. Author: VladimirMangos --HG-- branch : trunk
2009-02-10 [7252] Move all world global broadcast string (all arena/bg related) to ↵megamage
`mangos_string`. PLEASE, NOT USE string world broadcasts in real code. This function _only_ for debug purposes. Really allow with .debug bg start bg with 1 player. Added helps for some existed .debug commands. Author: VladimirMangos --HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-02-02[7221] Add output player names as sift-links in more chat commands. Author: ↵megamage
VladimirMangos Did not merge the part of HandleAccountSetGmLevelCommand. --HG-- branch : trunk
2009-02-02 [7219] Improvements ins shift-links work.megamage
* Implement support 'Hplayer' link type. Mostly as player name highlights in command messages. * Support shift-links parsing withoyt '|c' color prefix * Many related code cleanups. Author: VladimirMangos --HG-- branch : trunk
2009-02-01 [7214] Phase system continue development - Commands and fixes.megamage
* Fixed creature/gameobject save from game (used in commands code only) * Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change. In creature/gameobject case change saved in DB. * Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link (work for objects loaded in game in command time). Author: VladimirMangos --HG-- branch : trunk
2009-01-17*Update to Mangos 7100.megamage
--HG-- branch : trunk
2009-01-17*Update to Trinity 878.megamage
--HG-- branch : trunk
2009-01-17fixes for the ticket systemParadox
--HG-- branch : trunk
2009-01-16*Update to Mangos 7092.megamage
--HG-- branch : trunk
2009-01-04*Merge with Trinity 783.megamage
--HG-- branch : trunk
2009-01-04* Fix reload tickets from databaseBlaymoira
* Fix crash /exploit issue with improper pasing when '%' is in ticket message * Remove obsolete recv_data from tickets * Allow closing of a ticket inserting the guid of the GM or player that closed it into the database. * Allow assigning tickets to offline GMs. * Tighten up SQL escape strings, increased security against SQL injections * Fix issue where multiple tickets could have the same entry * --- by Machiavelli --- --HG-- branch : trunk
2009-01-02*Update to Mangos 7006.megamage
--HG-- branch : trunk
2009-01-01*Update to Trinity 748.megamage
--HG-- branch : trunk
2009-01-01* Fix obsolete string parsingBlaymoira
* Change trinity_string entry * Fix improper syntax error messages * Fix crash issue when commenting a ticket * By Machiavelli --HG-- branch : trunk