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path: root/src/game/Object.cpp
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2008-10-20[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged wi...w12x
2008-10-18[svn] Add Unit::GetObjectInWorld function to get object by guid without provi...megamage
2008-10-18[svn] Modify SummonGameObject function to set owner GUID.megamage
2008-10-17[svn] Added a function for WorldObjects to summon GameObjects. Original patch...w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-12[svn] * Send ShutdownMsg to console using outstring_log.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-06[svn] * Removed ObjectPosSelector and DetectPosCollision. See http://www.trin...derex_tri
2008-10-05[svn] * PlaySound changed to SendPlaySound, moved to WorldObject and used eve...Neo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003