aboutsummaryrefslogtreecommitdiff
path: root/src/game/ObjectMgr.cpp
AgeCommit message (Expand)Author
2009-05-22 [7870] Implement creature ranged ammo show at ranged weapon use. Author: ...megamage
2009-05-22Add a column to npc_spellclick_spells table to check if quest is completed/re...Kudlaty
2009-05-18[7844] Fixed mangos string storage index type. Author: VladimirMangosmegamage
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
2009-05-15[7832] Better check at `petcreateinfo_spell` loading for errors and redundend...megamage
2009-05-08 [7797] Use DBC data for mount model selection in more cases. Author: Vlad...megamage
2009-05-05 [7776] Completed implementation of CMSG_SPELLCLICK Author: arraimegamage
2009-05-04 [7761] GuildBankTabPrice vector is replaced by an array. Author: zhenyamegamage
2009-05-03[7745] Fixed gcc warnings. Author: AlexDerekamegamage
2009-04-29[7731] Some code cleanups, warrning fixes. Author: VladimirMangosmegamage
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
2009-04-27 [7715] Provided way for scripts set alternative gameobject state for clie...megamage
2009-04-20*Merge.megamage
2009-04-20*Fix a bug in LoadAccessRequirements() that will generate NULL questtemplate.megamage
2009-04-20*Correct check range for totem area auras.QAston
2009-04-19[7689] Batter EventAI loading checks and fix one from possible crash cases. A...megamage
2009-04-19[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfT...megamage
2009-04-19* Tabs to spaces cleanupMachiavelli
2009-04-17*Fix build.megamage
2009-04-17*Merge.megamage
2009-04-17[7674] Fixed check of DB script string ids from `db_script_string` at loading...megamage
2009-04-16*Better names for var Modelid.Anubisss
2009-04-15*Merge.megamage
2009-04-14 [7666] For heroic mode creature use AIName from normal mode version in sa...megamage
2009-04-14Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.raczman
2009-04-13[7659] Added several security checks to prevent cheating using facked packets...megamage
2009-04-12*Merge.megamage
2009-04-12Change container type for guilds to Map.raczman
2009-04-08[7641] Implement check noDamageImmune fields at gameobject templates loading ...megamage
2009-04-08 [7640] Move spell and chair height checks to functions for gameobject loadin...megamage
2009-04-08[7638] Move linked trap gameobject template checks at gameobject templates lo...megamage
2009-04-08[7636] Move lock id checks at GO templates loading to function and add check ...megamage
2009-04-07* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *XTZGZoReX
2009-04-06* Trailing whitespace removed.XTZGZoReX
2009-04-03 [7607] Improvements in support some generic achievement classes Author: V...megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-24[7532] Avoid warnings at use size_t with printf fromat strings. Author: Vladi...megamage
2009-03-24 [7528] Avoid use same iteration variable for internal loop. Author: Fogmegamage
2009-03-22Fix typo. Thanks Aokromes.panaut0lordv
2009-03-21[7513] Implement currencies tab work. Also check related item data at server ...megamage
2009-03-21[7512] Implement checks of item bag mask at server startup. Author: VladimirM...megamage
2009-03-19* Implementing database logging:XTZGZoReX
2009-03-18 [7489] Update gameobject rotation fields if need. Author: VladimirMangosmegamage
2009-03-18 [7487] Avoid attempt use InstanceSave data for non-dungeons. Author: Vlad...megamage
2009-03-18* Do not output "Table `game_graveyard_zone` incomplete" for maps of type MAP...XTZGZoReX
2009-03-13*Fix build.megamage
2009-03-13*Merge.megamage
2009-03-13*Merge more contents from SD2. By nofantasy. Also backport some content from ...megamage
2009-03-10*Fix a typo in ObjectMgr::LoadAreaTriggerTeleports. By VladimirMangosmegamage
2009-03-09 [7417] Fixed crash at access by unexpected NULL pointer in quest template...megamage