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Spell.cpp
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Author
2008-11-17
* Implemented new summon possessed summon type for spell 49352.
gvcoman
2008-11-17
Added TARGET_UNIT_AREA_SCRIPT target to the list of target types using custom...
gvcoman
2008-11-15
[svn] *Update Kalecgos script.
megamage
2008-11-15
[svn] Fix the bug that next melee spells and auto shoot do not work.
megamage
2008-11-14
[svn] Add UNIT_STAT_CASTING, and use it to update attack timer as test.
megamage
2008-11-14
[svn] *** Source: MaNGOS ***
visagalis
2008-11-14
[svn] Remove a hack to try to fix "pet attack self" bug. Warning: this change...
megamage
2008-11-14
[svn] Some update on channeled spells.
megamage
2008-11-12
[svn] Cast on caster for SPELL_EFFECT_TRADE_SKILL.
megamage
2008-11-11
[svn] Fix some aura_interrupt_flag to correctly remove auras.
megamage
2008-11-09
[svn] Send AttackStart package when update visibility.
megamage
2008-11-08
[svn] Merge from mangos:
megamage
2008-11-08
[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I k...
megamage
2008-11-08
[svn] Do not break stealth when spell is not successfully casted (e.g. out of...
megamage
2008-11-07
[svn] Remove isVisible function. Check stealth and invisible in canAttack();
megamage
2008-11-06
[svn] Fix ritual of summoning.
megamage
2008-11-06
[svn] Fix hunter's trap (let original caster summon dynamic object).
megamage
2008-11-05
[svn] Fix a bug that summon spells may summon incorrect number of creatures (...
megamage
2008-11-05
[svn] Implemented player on player and player on creature possession:
gvcoman
2008-11-05
[svn] * Avoid access to bag item prototype for getting bag size, use related ...
KingPin
2008-11-05
[svn] *** Source Mangos ***
KingPin
2008-11-03
[svn] Fix hunter's frozen trap, half duration when pvp.
megamage
2008-11-02
[svn] Fix tame beast.
megamage
2008-11-02
[svn] Fix eagle eye (and other far sight spells).
megamage
2008-11-02
[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.
megamage
2008-11-01
[svn] Fix teleport spells.
megamage
2008-10-31
[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...
megamage
2008-10-31
[svn] Set target in combat even if spell does not hit target.
megamage
2008-10-31
[svn] Spell target selection improvement. Remove most mangos hacks in spell t...
megamage
2008-10-30
[svn] Enable linked spells: cast spells/remove auras when spells casted/spell...
megamage
2008-10-29
[svn] Fix broken spell target 38 (script target).
megamage
2008-10-27
[svn] Fix a compile error about M_PI_2.
megamage
2008-10-26
[svn] Fix a bug that hunter cannot summon traps.
megamage
2008-10-25
[svn] Add SpellExtraInfoMap. Currently support:
megamage
2008-10-25
[svn] Continue the work of rewriting spell target selection functions (warnin...
megamage
2008-10-23
[svn] Fixed copyright notices to comply with GPL.
w12x
2008-10-21
[svn] Implement a new table (spell_disabled) to allow disabling some spells f...
w12x
2008-10-19
[svn] Add Unit::IsWithinCombatDist function to check melee range and spell ra...
megamage
2008-10-18
[svn] Remove unused script event functions HealBy and DamageDeal. Add new fun...
megamage
2008-10-17
[svn] Merge branch r50 with trunk.
megamage
2008-10-14
[svn] * Merge Temp dev SVN with Assembla.
Seline
2008-10-11
[svn] * svn:eol-style native set on all files that need it
Neo2003
2008-10-09
[svn] * Updated to 6743 and 685
Neo2003
2008-10-06
[svn] * Little fix in RandomMovementGenerator
Neo2003
2008-10-05
[svn] * Make Grounding totem disappear after any spell redirection
Neo2003
2008-10-04
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and part...
Neo2003
2008-10-02
[svn] * Proper SVN structure
init
Neo2003