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path: root/src/game/Spell.cpp
AgeCommit message (Expand)Author
2008-12-01*Fix the bug that channeled spells interrupt self.megamage
2008-11-30*Update to Mangos 6867. Source: Mangos.megamage
2008-11-28*Aura Consolidation + MaxModifier. By Authorius, modified by Deafboy and then...megamage
2008-11-27*Fix the bug that devastate requires double rage.megamage
2008-11-26*Procflag patch by DiSlord.megamage
2008-11-26*Fix the bug that pets cast damage spells on self. However, this may not be t...megamage
2008-11-25*Do not let Steady shot pause autoshot timer.megamage
2008-11-23*Fix a bug in 307. Only the trigger effect should be applied but not the whol...megamage
2008-11-23*SPELL_MISS_NONE when effect is dummy. This fix the bug that some dummy spell...megamage
2008-11-22*Let Mass Dispel dispel immune auras. By QAston.megamage
2008-11-22Added more calls for searching the world object containers for spell scripted...gvcoman
2008-11-21*Also search worldobjectlist for active creature when spell target is target_...megamage
2008-11-21* Added missing part of mangos merge on interrupt channeling on aura cancelgvcoman
2008-11-21Merged commit 269 (5f0e38da128a).gvcoman
2008-11-17* Implemented new summon possessed summon type for spell 49352.gvcoman
2008-11-17Added TARGET_UNIT_AREA_SCRIPT target to the list of target types using custom...gvcoman
2008-11-16*Do not let CC spells interrupt themselves.megamage
2008-11-15[svn] *Update Kalecgos script.megamage
2008-11-15[svn] Fix the bug that next melee spells and auto shoot do not work.megamage
2008-11-14[svn] Add UNIT_STAT_CASTING, and use it to update attack timer as test.megamage
2008-11-14[svn] *** Source: MaNGOS ***visagalis
2008-11-14[svn] Remove a hack to try to fix "pet attack self" bug. Warning: this change...megamage
2008-11-14[svn] Some update on channeled spells.megamage
2008-11-12[svn] Cast on caster for SPELL_EFFECT_TRADE_SKILL.megamage
2008-11-11[svn] Fix some aura_interrupt_flag to correctly remove auras.megamage
2008-11-09[svn] Send AttackStart package when update visibility.megamage
2008-11-08[svn] Merge from mangos:megamage
2008-11-08[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I k...megamage
2008-11-08[svn] Do not break stealth when spell is not successfully casted (e.g. out of...megamage
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
2008-11-06[svn] Fix ritual of summoning.megamage
2008-11-06[svn] Fix hunter's trap (let original caster summon dynamic object).megamage
2008-11-05[svn] Fix a bug that summon spells may summon incorrect number of creatures (...megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
2008-11-05[svn] * Avoid access to bag item prototype for getting bag size, use related ...KingPin
2008-11-05[svn] *** Source Mangos ***KingPin
2008-11-03[svn] Fix hunter's frozen trap, half duration when pvp.megamage
2008-11-02[svn] Fix tame beast.megamage
2008-11-02[svn] Fix eagle eye (and other far sight spells).megamage
2008-11-02[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.megamage
2008-11-01[svn] Fix teleport spells.megamage
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage
2008-10-31[svn] Set target in combat even if spell does not hit target.megamage
2008-10-31[svn] Spell target selection improvement. Remove most mangos hacks in spell t...megamage
2008-10-30[svn] Enable linked spells: cast spells/remove auras when spells casted/spell...megamage
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
2008-10-26[svn] Fix a bug that hunter cannot summon traps.megamage
2008-10-25[svn] Add SpellExtraInfoMap. Currently support:megamage
2008-10-25[svn] Continue the work of rewriting spell target selection functions (warnin...megamage