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path: root/src/game/SpellAuras.cpp
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2009-06-18*Fix raise dead spell - original patch by Astellar, thanks for some help in ↵QAston
conversion for Azrael *Correctly apply spell cooldown for spells with cooldown starting after pet unsummon. --HG-- branch : trunk
2009-06-17 [8030] Fixed spell 64901 work and related target selection code ↵megamage
refactoring. Author: VladimirMangos * Replace 64904 by 64901 in spellbook and action bars. * Implement proper max mana percent buff * Implement proper target selection. * Move group/raid targets seelction code to functions for reuse code. --HG-- branch : trunk
2009-06-17*Use amount check instead of positivity check for aura effects.QAston
*Fix Overkill and Master of subtlety. --HG-- branch : trunk
2009-06-16[8029] Correct show spell charges/stack amount Author: DiSlordmegamage
--HG-- branch : trunk
2009-06-16 [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285). Author: Beastemegamage
Also drop outdated support code for 61216 and ranks. This implement work talents 61216 and 48978 with ranks. --HG-- branch : trunk
2009-06-16*Fix aura type 280.QAston
--HG-- branch : trunk
2009-06-16*Implement AURA_STATE_BLEEDINGQAston
*Correct proc requirements for: Decimation, Impact Juggernaut *Fix Hunger For Blood. --HG-- branch : trunk
2009-06-16*Fix some mana regeneration items - by FearXQAston
*Fix judgement of Justice. --HG-- branch : trunk
2009-06-15[8022] Update spell 53301 and ranks damage formula. Author: XTZGZoReXmegamage
--HG-- branch : trunk
2009-06-15*Fix Honor Among ThievesQAston
*Fix Turn the Tables. --HG-- branch : trunk
2009-06-15*Check movementflag to interrupt casting instead of checking position.megamage
*Also some other fixes about movement flags. --HG-- branch : trunk
2009-06-15*Fix build, sorry for that:/QAston
--HG-- branch : trunk
2009-06-15*Spell power coefficient for Sacred Shield.QAston
--HG-- branch : trunk
2009-06-15*Fix dead loop in proc system.QAston
*Fix curse of doom. --HG-- branch : trunk
2009-06-14*Fix aura SPELL_AURA_PERIODIC_HEALTH_FUNNELmegamage
--HG-- branch : trunk
2009-06-14*Correct interpretation of procflags and update spell_proc_event due to that ↵QAston
(some of mangos entries may be incompatibile due to that change) *Fix siphon life. *Fix Rapture. --HG-- branch : trunk
2009-06-14*Add function EnergizeBySpell. Author: nos4r2zodmegamage
--HG-- branch : trunk
2009-06-14*Some work on vehicle.megamage
--HG-- branch : trunk
2009-06-13*Change remove mode from stack to default for single-caster-aura-removal and ↵megamage
non-stackable-aura-removal. --HG-- branch : trunk
2009-06-13*Set target guid as original caster guid for GO casts.QAston
--HG-- branch : trunk
2009-06-13*Fix InvigorationQAston
--HG-- branch : trunk
2009-06-12*Fix Savage RoarQAston
*Fix Glyph of Thorns. --HG-- branch : trunk
2009-06-12*Fix Elemental Oath bonus for Elemental Focus clearcastingQAston
*Fix Glyph of Death Grip. --HG-- branch : trunk
2009-06-12*Apply 6 second rule for drinking in arenas.QAston
--HG-- branch : trunk
2009-06-11*Switch to support client version 3.1.3megamage
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash. Source: Mangos Thanks to TOM_RUS for most work to make this switch possible ;) --HG-- branch : trunk
2009-06-10*Fix Improved Spell ReflectionQAston
*Fix Glyph of Improved Scorch *Sword And Board *Fix Glyph of Devastate - original patch by CRAZyBUg --HG-- branch : trunk
2009-06-10*Correctly apply/unapply item stats for disarm aura.megamage
--HG-- branch : trunk
2009-06-10*Fix the bug that players lose stats when change weapons when have disarm auras.megamage
--HG-- branch : trunk
2009-06-08*Correctly show spellclick flag for vehicles and creatures with info in ↵megamage
spellclick table. --HG-- branch : trunk
2009-06-08* Fix bug that potions and other energize effects make client display twice ↵Machiavelli
as much of a gain, by nos4r2zod. * Rename 'EffectEnergisePct' to 'EffectEnergizePct' --HG-- branch : trunk
2009-06-07*Implement spell aura 177.megamage
--HG-- branch : trunk
2009-06-07*Add support for stance-dependant action bar spellsQAston
*Temporary remove assert check in Player::RestoreSpellMods *Apply bleeding damage bonuses for Shred. --HG-- branch : trunk
2009-06-06*Update spell bonus data for many spells.Drahy
--HG-- branch : trunk
2009-06-06*Fix demonic circle - original patch by AstellarQAston
--HG-- branch : trunk
2009-06-06*Fix scourge strike damage- original patch by Roland.QAston
*Remove duplicate code for judgement of wisdom *Correctly count diseases for death strike *Fix a crash. --HG-- branch : trunk
2009-06-06*Fix dash bonus not working in some cases.QAston
--HG-- branch : trunk
2009-06-06*Remove Arcane Blast on Arcane Missiles and Arcane Barrage castQAston
*Spell_affect entry for Fingers of frost - by Larva *use spellaffect entries in every affect check *Allow spell_affect table to modify affect data for any spell --HG-- branch : trunk
2009-06-06*Fix build.QAston
--HG-- branch : trunk
2009-06-06*Update spellmod systemQAston
*Implement SPELL_ATTR_EX6_IGNORE_CASTER_AURAS *Fix some bugs with traps proc flags --HG-- branch : trunk
2009-06-04*Some optimization of aura update.megamage
--HG-- branch : trunk
2009-06-04*Fix build.megamage
--HG-- branch : trunk
2009-06-04[7952] Implement rogue talent 51690. Author: Lightguardmegamage
--HG-- branch : trunk
2009-06-03[7948] Use SetFaction instead explcit field set, other cleanups. Author: ↵megamage
NoFantasy --HG-- branch : trunk
2009-06-03*Try to fix build in *nix.megamage
--HG-- branch : trunk
2009-06-03*Use setcharmedby and removecharmedby in enter/exit vehicle functions.megamage
*Fix build. --HG-- branch : trunk
2009-06-03*Check auraname when auraeffect is constructedmegamage
--HG-- branch : trunk
2009-06-03*Fix the bug that Vampiric Blood heals 15 instead of 15%.Anubisss
--HG-- branch : trunk
2009-05-31 [7918] Improve portability in work with uint64 string format specifiers ↵megamage
and in code literals. Author: VladimirMangos * Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL --HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-29 [7908] Extract class data from creature_*_addon bytes0 fields, drop its, ↵megamage
amd add unit_class field to creature_template. Author: NoFantasy --HG-- branch : trunk