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*Let goober call zonescript when an event happens.
*Thanks Elron for the last rev (flight bug)
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and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
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Very big patch. May cause bugs.
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creature does not display spells.
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summoner if used in arena/duel.
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*Reduce amount of auras removed at arena match start.
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*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption
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code. Author: VladimirMangos
Real resulting items creating required DB support (helper error message outputed at loading)
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By the way, isnt it ironic that biggest software vendor cant get name scopes right?
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* Even when player cannot move, only effect will fail, which means other spelleffects will work.
* Vmaps are required for proper work (as expected)
Please test and report bugs.
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Author: ApoC
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*fix Sword and Board
*Fix Vigilance
*Rollback sw:death fix.
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*Do not proc backfire dmg from sw:death if target is killed
*Allow hots to proc from selfcast
*Fix glyph of corruption.
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*Some code optimisations.
*Set formalCasterGuid for area auras correctly.
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Correctly send attack gain in spell log.
Attack right after processing effect
Ignore effect if target not in melee range/angle
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*Fix build.
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(Still a temp fix)
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function call. Author: VladimirMangos
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needed in 3.0.2+
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apply
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but in new function before send data to client. Author: VladimirMangos
* Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0
* Fixed bug with ignore .die command and instant kill damage in some cases.
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VladimirMangos
* Provide more explicit way about spell that cast taxi flight if any
* Remove incorrect states instead error reporting in case non-taximaster flight start (cast/script)
* Remove mount_id arg from ActivateTaxiPathTo and implement support for 0 mount_id case (spell 32474)
* Implement spell 32474 (except finilize part)
* Provided Player::ActivateTaxiPathTo(uint32 taxi_path_id) function version for simplify one node to node paths use by id.
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VladimirMangos
* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
* Remove unddeded hacks for model ids from Spell::EffectSendTaxi
* Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.
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VladimirMangos
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because the effect has incorrect target data.
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For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
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