| Age | Commit message (Collapse) | Author |
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(SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode.
*Save Minions follow angle to allow themmoving in a formation
*Improvements in SpellAI: correctly evade and select attack target for creatures without threat list
*Use SpellAI instead of PetAI for not controllable guardians
*Only guardians with SUMMON_TYPE_PET are controllable now
*Add script and template data for Mirror Image.
*Thanks to Drahy for help.
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*Correct a typo which made some of charged auras to be not dropped.
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* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
or to another quest, or from reward quest.
* Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
* Apply some speedups for creature checks affected by spel click state
*Also add target position of 51852. By Roland
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VladimirMangos
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*Fix autoshoot rotation with steady shot.
*Make Incanter's Absorption not interrupt other casts.
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`item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
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Very big patch. May cause bugs.
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completed/rewarded or incompleted
1: completed or rewarded; 3: incompleted; default 3
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For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
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player or creature. Author: VladimirMangos
This also prevent some crashes in like wrong case.
[7610] skipped.
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VladimirMangos
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VladimirMangos
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VladimirMangos
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*Use delete type for duel complete.
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*Remove aura by cancel when duel complete. This fix a crash.
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VladimirMangos
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* Changed mangos website
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convert all files at once
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*Handle SPELL_AURA_ABILITY_CONSUME_NO_AMMO
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bonuses given by item.
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*Use flag96 instead of unit64+unit32.
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*Skipped rev: rev 6893, some code about waypoint movement.
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thenecromancer, adapted by Muhaha.
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* Removed hacks attempting to do the above only for possessing or farsight spells
* Moved summon as possessed unsummoning into more general area in Spell::cancel
* Added SQL updates for steam tonk and tonk mine scripts
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*Add function canStartAttack to reduce code in MoveInLineOfSight
*Fix a bug that cancelling bind sight auras may crash the server
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