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path: root/src/game/SpellMgr.cpp
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2008-12-13*Temp fix for aura stack check.megamage
--HG-- branch : trunk
2008-12-13*update aura stacking checkQAston
--HG-- branch : trunk
2008-12-13*Update diminishing return table: sap and gouge have polymorph return, ↵megamage
warlock's fear and seduction have fear return. --HG-- branch : trunk
2008-12-09*Fix a typo in my previous commit.megamage
--HG-- branch : trunk
2008-12-09*Break stealth when applying all stun/root/confuse/fear/charm/possess auras.megamage
--HG-- branch : trunk
2008-12-08*Allow zero entry for script target (players).megamage
--HG-- branch : trunk
2008-12-04*Update spell range calculation. Original patch by QAston.megamage
--HG-- branch : trunk
2008-12-02*Temporary hack to fix shoots minimum range.QAston
--HG-- branch : trunk
2008-11-30*Implemented range flag from SpellRange.dbcQAston
--HG-- branch : trunk
2008-11-30*Update to Mangos 6867. Source: Mangos.megamage
*Big changes: *[6858] Prevent cheating with ignore waiting in login queue. *[6863] Arena team related clean ups and adding parts of w12x's arena patch. *Some Config changes and guild changes. --HG-- branch : trunk
2008-11-28*Do not let food/drink auras stack.megamage
--HG-- branch : trunk
2008-11-28*Do not let mark of the wild stack (different ranks, different effects).megamage
--HG-- branch : trunk
2008-11-28*Some update of aura stacking check.megamage
--HG-- branch : trunk
2008-11-28*Update aura check to make drink/food not stackable. Also fixes Mark of the ↵QAston
Wild stacking. --HG-- branch : trunk
2008-11-26*Procflag patch by DiSlord.megamage
--HG-- branch : trunk
2008-11-20*Add m_isAggressive. Only aggressive creatures will call AttackStart and ↵megamage
MoveInLineOfSight. *Set melee dmg school for summoned creatures. *Fix some compiling errors. --HG-- branch : trunk
2008-11-20*Re-commit some reverted patch: aura stacking check. By QAston.megamage
--HG-- branch : trunk
2008-11-17Backed out changeset 835660b317dcKingPin
--HG-- branch : trunk
2008-11-17*Update aura stacking check. By QAston.megamage
*Update pet autocast check. By qubix. --HG-- branch : trunk
2008-11-15[svn] Fix the bug that next melee spells and auto shoot do not work.megamage
--HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
2008-11-12[svn] Update IsNoStackSpellDueToSpell. This should fix the bug that some ↵megamage
talent spell auras cannot stack. Patch provided by QAston. --HG-- branch : trunk
2008-11-08[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I ↵megamage
know there is a proc flag patch, but this is a very quick fix). Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute. --HG-- branch : trunk
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
Use new remove aura by interrupt flag function. --HG-- branch : trunk
2008-11-05[svn] * Avoid access to bag item prototype for getting bag size, use related ↵KingPin
item update field instead as more fast source. * Better check client inventory pos data received in some client packets to skip invalid cases. * Removed some unnecessary database queries. * Make guid lookup for adding ignore async. * Added two parameter versions of the AsyncQuery function * Make queries for adding friends async. - Hunuza * Replace some PQuery() calls with more simple Query() - Hunuza * Mark spell as executed instead of deleteable to solve crash. *** Source mangos. **Its a big commit. so test with care... or without care.... whatever floats your boat. --HG-- branch : trunk
2008-11-03[svn] Update black temple boss 1, 2 script.megamage
--HG-- branch : trunk
2008-11-03[svn] Fix hunter's frozen trap, half duration when pvp.megamage
Use vector to store linked spell information to support multiple effects. --HG-- branch : trunk
2008-11-03[svn] Fix SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY spells, patch provided by ↵megamage
QAston. Fix priest's fear. Is breakable now. --HG-- branch : trunk
2008-11-02[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENTKingPin
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
2008-10-29[svn] Fix broken spell target 38 (script target).megamage
Implement linked spells, but will not enable it before testing. --HG-- branch : trunk
2008-10-27[svn] Fix a compile error about M_PI_2.megamage
Update Felmyst script to test new setActive function. Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way). (some unfinished unused content included, just ignore them, will finish them later) --HG-- branch : trunk
2008-10-25[svn] Add SpellExtraInfoMap. Currently support:megamage
Limited-number-of-players spell; shared damage spell; target-in-line cone spell (e.g. dark glare). Change angle of cone spells from 120 degree to 60 degree. --HG-- branch : trunk
2008-10-25[svn] Continue the work of rewriting spell target selection functions ↵megamage
(warning: this may cause some spells broken). Add some spell_script_target. Delete some workaround in scripts (since core provides spell support now). --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-22[svn] Fix a bug that elixir buff cannot stack.megamage
Fix quest 9685. Patch provided by ogeraisi. --HG-- branch : trunk
2008-10-22[svn] Fix a bug that shaman's shield can stack.megamage
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter. Update gruul lair script. Patch provided by Blaymoira. --HG-- branch : trunk
2008-10-21[svn] Try to remove the big hack in SpellMgr::IsNoStackSpellDueToSpell. Not ↵megamage
sure if this works. --HG-- branch : trunk
2008-10-20[svn] * Minor code fixesKingPin
* Move account related functions from ObjectMgr to AccountMgr and drop duplicate functions - source mangos * recognize the dummy spells 38637, 38638 and 38639 as negative - source mangos * added new command ".reload all_locales". Now all locales_* tables can be reloaded - source mangos --HG-- branch : trunk
2008-10-19[svn] * DB data for item 28356 and related, and also for 28602, 30317, ↵KingPin
28578. source: Mangos * List fake data for last spells expected to listed in `spell_affect`. source: Mangos * Fixed: wrong arg name for va_start call in WorldSession::SendNotification. source: Mangos * Implemented dummy aura of spell 43873. source: Mangos --HG-- branch : trunk
2008-10-19[svn] Change aura stack check.megamage
Add some boss yells. Patched provided by BroodWyrm and Blaymoira. --HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk