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path: root/src/game/TargetedMovementGenerator.cpp
AgeCommit message (Expand)Author
2009-03-17[7480] Clear flight flag early for safe. Author: VladimirMangosmegamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-02-19*Merge.megamage
2009-02-18*Fix the bug that creatures do not react to player's micro move and stop chas...megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
2009-02-04*Merge.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2008-12-05*Update melee range calculation. By QAston.megamage
2008-11-01[svn] Check creature combat reach when loading db. This should fix the bug th...megamage
2008-10-31[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...megamage
2008-10-27[svn] Make mobs scatter around in melee attack. Patch provided by smellbee.megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-11[svn] * svn:eol-style native set on all files that need itNeo2003
2008-10-09[svn] * Updated to 6743 and 685Neo2003
2008-10-06[svn] * Little fix in RandomMovementGeneratorNeo2003
2008-10-02[svn] * Proper SVN structureinitNeo2003