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TargetedMovementGenerator.cpp
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Author
2009-03-17
[7480] Clear flight flag early for safe. Author: VladimirMangos
megamage
2009-03-08
[7403] much more unneeded includes removed Author: balrok
megamage
2009-02-19
*Merge.
megamage
2009-02-18
*Fix the bug that creatures do not react to player's micro move and stop chas...
megamage
2009-02-18
*Merge.
megamage
2009-02-17
Newline added to bottom of all files.
KingPin
2009-02-04
Replace tabs with spaces, and fix crlf issues
megamage
2009-02-04
*Merge.
megamage
2009-02-04
* Updated copyright notice for new year (2009) part 2
Drahy
2009-02-04
* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...
Drahy
2008-12-05
*Update melee range calculation. By QAston.
megamage
2008-11-01
[svn] Check creature combat reach when loading db. This should fix the bug th...
megamage
2008-10-31
[svn] Improve TargetedMovement (TODO: let mob find "near angle" rather than "...
megamage
2008-10-27
[svn] Make mobs scatter around in melee attack. Patch provided by smellbee.
megamage
2008-10-23
[svn] Fixed copyright notices to comply with GPL.
w12x
2008-10-14
[svn] * Merge Temp dev SVN with Assembla.
Seline
2008-10-11
[svn] * svn:eol-style native set on all files that need it
Neo2003
2008-10-09
[svn] * Updated to 6743 and 685
Neo2003
2008-10-06
[svn] * Little fix in RandomMovementGenerator
Neo2003
2008-10-02
[svn] * Proper SVN structure
init
Neo2003