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path: root/src/game/Unit.cpp
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2009-05-10*Rename some script functions (no real change).megamage
--HG-- branch : trunk
2009-05-10*Fix the bug that totem can only apply the first aura effect.megamage
--HG-- branch : trunk
2009-05-09*Do not allow persistant auras from the same caster stack on target.megamage
--HG-- branch : trunk
2009-05-09*Fix a bug of teleport visual effect.megamage
--HG-- branch : trunk
2009-05-08 [7801] Apply damage mods from scripts or target state not in DealDamage ↵megamage
but in new function before send data to client. Author: VladimirMangos * Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0 * Fixed bug with ignore .die command and instant kill damage in some cases. --HG-- branch : trunk
2009-05-08 [7799] Use single function for SMSG_SPELLNONMELEEDAMAGELOG prepare. Merge ↵megamage
comments, replace values by enums. Author: VladimirMangos --HG-- branch : trunk
2009-05-08*Update sapphiron script (not finished yet).megamage
--HG-- branch : trunk
2009-05-08*Update some spell attr flag. Use better way to check IsRangedSpell and ↵megamage
UnaffectedByInvulnerability --HG-- branch : trunk
2009-05-08*Do not allow to cast cyclone on divine shielded target.QAston
--HG-- branch : trunk
2009-05-07*Simply some writing of array pointer in aura functions.megamage
--HG-- branch : trunk
2009-05-07*Remove all auras/summons also for deathstate dead and corpse. This should ↵megamage
fix the bug that sometimes players become invulnerable after fall below texture. --HG-- branch : trunk
2009-05-07*Fix demonic knowledgeQAston
*Fix applying of some cast mods *Set correct dr for shattered barrier. --HG-- branch : trunk
2009-05-06[7787] Apply death preventing buffs after absorbing damage Author: Maxxiemegamage
*Note: this rev may need check --HG-- branch : trunk
2009-05-06[7777] Fixed talent 30299 and ranks procing also from holy dmg. Author: Corfenmegamage
--HG-- branch : trunk
2009-05-06*Fix a bug that seal of Righteousness deals too much damage.megamage
--HG-- branch : trunk
2009-05-06*Update summon system.megamage
--HG-- branch : trunk
2009-05-06*Fix a crash.QAston
--HG-- branch : trunk
2009-05-06*Update script of heigan.megamage
--HG-- branch : trunk
2009-05-05*Fix the bug that paladin gets too many miss.megamage
--HG-- branch : trunk
2009-05-05*Correct triggered spell for Mark of Blood. This fix the bug that Mark of ↵Anubisss
Blood heal 4 instead of 4%. --HG-- branch : trunk
2009-05-04[7757] Not remove auras required for casting warrior enrage aura state at ↵megamage
this state lost. Author: VladimirMangos --HG-- branch : trunk
2009-05-04*Fix a typo.QAston
--HG-- branch : trunk
2009-05-04*Fix chains of iceQAston
*Correct typo in my prev commit-by megamage *Fix hearthstone obtaining from innkeeper. --HG-- branch : trunk
2009-05-04*Do not take ammo for shockwaveQAston
*Do not check weapon skills for hits against players' summons *Apply range mods for channeled spell range check --HG-- branch : trunk
2009-05-03[7745] Fixed gcc warnings. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-05-03[7741] Allow pets/charmed NPCs to count master's spell cast conditions in ↵megamage
quests. Author: ApoC --HG-- branch : trunk
2009-05-03*Fix broken hunter pet.megamage
--HG-- branch : trunk
2009-05-03*Searing totem is no longer kamikazeQAston
--HG-- branch : trunk
2009-05-03*Clean up summon code.megamage
--HG-- branch : trunk
2009-05-03*Fix grounding totem.QAston
*Fix runic power regeneration of butchery *Fix some problems with master of subtlety buff expire. *Do not allow arcane intellect and brillance to stack. --HG-- branch : trunk
2009-05-02*Update summon system.megamage
*Fix the bug that shaman cannot summon fire elemental. *Fix the bug that totem meters cannot be displayed. --HG-- branch : trunk
2009-05-02*Merge.megamage
*Also fix build in VC7 and VC8. --HG-- branch : trunk
2009-05-02*Update spell selection.megamage
--HG-- branch : trunk
2009-05-02Handle spell effects in order from dbcsQAston
--HG-- branch : trunk
2009-05-02*More correct handling of fly mod auras.QAston
*Pets now learn all levelup spells. *Fix lightning overload. --HG-- branch : trunk
2009-05-01*Send stop packet iff necessary. Hope this can fix the bug that cannot ↵megamage
immediatly remove confuse movement and face wrong direction after charging. --HG-- branch : trunk
2009-05-01*Merge.megamage
--HG-- branch : trunk
2009-05-01*Fix a crash caused by uninitialized variable "m_transport"megamage
--HG-- branch : trunk
2009-05-01*Fix the bug that shapeshift can remove blind.megamage
--HG-- branch : trunk
2009-05-01*Do not apply auras with 4th diminishing levelQAston
*Some fixes related to last commit. --HG-- branch : trunk
2009-04-30*Merge.megamage
--HG-- branch : trunk
2009-04-30*Allow spell with SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY ignore all kinds ↵megamage
of immunity. --HG-- branch : trunk
2009-04-30*Fix the calculation of isInLine.megamage
--HG-- branch : trunk
2009-04-30*Check item existance requirements for mainhand/offhand weapon spells.QAston
--HG-- branch : trunk
2009-04-30* Try to fix the bug that pet cannot attack players in arena - thx megamageDrahy
--HG-- branch : trunk
2009-04-30*Do not allow client to interrupt instant spells. By thenecromancermegamage
--HG-- branch : trunk
2009-04-29*Cleanup InterruptNonMeleeSpells. Backported from TC2. Source: Mangos.megamage
--HG-- branch : trunk
2009-04-29*Fix Blessing of SanctuaryQAston
--HG-- branch : trunk
2009-04-27*Fix build.megamage
--HG-- branch : trunk
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and ↵megamage
re-enter if leave by some reason). Author: VladimirMangos --HG-- branch : trunk