aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2010-01-13* Fix CRLF.XTZGZoReX
2010-01-13Fix Stealth Detection formula (Stealth auras are based on player level)thenecromancer
2010-01-13Removed all my commits for today, this is hack? really? okeyn0n4m3
2010-01-13Fixed insane damage from some spells in case of negative spell.n0n4m3
2010-01-13Generate rage when hitting critters/targets with absorbthenecromancer
2010-01-13Implement vehicles created by player mounts.thenecromancer
2010-01-13Implement Sacred Shield bonus for Flash of Light, fix absorb being proced on ...thenecromancer
2010-01-13Implement effect for aura #243 (temporary faction change)thenecromancer
2010-01-13Fix heal combat log event not displaying if heal was criticalthenecromancer
2010-01-13Allow state/effect immunities ignore whole spell when one effect is immunedthenecromancer
2010-01-13Add support for additional passive for FORM_MOONKINthenecromancer
2010-01-13Apply haste to nonmagic class spells too. (For instance Arcane Missiles have ...thenecromancer
2010-01-12*Make sure that any aura (in case of aura remove linked auras for example) wo...QAston
2010-01-11Fixed typo.Astellar
2010-01-10* Make sure that aura is applied on unit before trying to remove it.QAston
2010-01-10*cleaned up SharedDefinesRat
2010-01-10dropped old code, which unused since new visibility system implementedsilver1ce
2010-01-10now all aura updates are placed into one packetsilver1ce
2010-01-10* Use pair<uint32, uint64> lists instead of <Aura*> lists in Dispel/SpellStea...QAston
2010-01-10Update aura system:QAston
2010-01-08* Fix some more cases where movement flags were +'d together, instead of |'d.XTZGZoReX
2010-01-07Some Fixes for Earth Shield.Astellar
2010-01-07Fixes issue 152. Now Improved Water Shield works as intended.Astellar
2010-01-05DB update to have correct Windfury proc chance for already commited hack :)Astellar
2010-01-05Glyph of Blocking proc moved to DB.Astellar
2010-01-05Cleanups for Devastate and Glyph of Devastate.Astellar
2010-01-05Fixed Glyph of Sunder Armor.Astellar
2010-01-05Fixed previous commit. Now elemental is despawned when totem is replaced.Astellar
2010-01-01Fixed spell Ignite, by Metaphysical.Drama.n0n4m3
2010-01-01Fixed spell Glacier Rot, by Metaphysical.Drama.n0n4m3
2010-01-01Fixed spell Tundra Stalker, by Metaphysical.Drama.n0n4m3
2009-12-31Implemented function CheckPlayerCondition, it will be used before the player ..._manuel_
2009-12-29Implement Glyph of Divine Storm. Based on zajast's patch.Anubisss
2009-12-27Reverted commit 6762, because it breaks PetAI.maanuel
2009-12-26Update flag for spell Wrath in Eclipse. Correct buff should now be applied. C...p0wer
2009-12-26Fixed spell Combustionn0n4m3
2009-12-26Revert not needed changes(this implemented soon)n0n4m3
2009-12-26Removed SPELL_AURA_MOUNTED when BG end and player leaven0n4m3
2009-12-26Fixed spell Ebon Plague, byThemris.n0n4m3
2009-12-26Partly revert 6760n0n4m3
2009-12-26Implement expected combat stop with friendly faction. by VladimirMangosn0n4m3
2009-12-25Apply code style for my prev. commit and fixed spell anti-magic zonen0n4m3
2009-12-25Correctly cast rank 2 mana regent triggred effect for 53228 and ranks. by Spl...n0n4m3
2009-12-25Fixed leave combat by timer. by laisen0n4m3
2009-12-25Fixed bug in SetInCombatState and script boss_four_horsemenn0n4m3
2009-12-24Fixed spell Spirit Walk. by Oudenn0n4m3
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-21Cleanup in spell codewin32
2009-12-20Fixed Eclipsen0n4m3