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path: root/src/game/Unit.cpp
AgeCommit message (Expand)Author
2009-03-20*Fix Focused Magic.QAston
2009-03-19[7497] Remove auras from GO owner at remove connected owned th this spell GO....megamage
2009-03-19*Fix Area auras for target without a party.QAston
2009-03-19*Fix the bug that summon dbc is not read. Now creatures can be summoned.megamage
2009-03-19*Move Overkill and Master of Subtlety to procflag and fix some issues with them.QAston
2009-03-18*Allow spells to summon vehicles.megamage
2009-03-18*Merge.QAston
2009-03-18Backed out changeset eb07c8f645e8QAston
2009-03-18* Apply aura SPELL_AURA_ABILITY_IGNORE_AURASTATE for damage bonuses.QAston
2009-03-17*Allow triggered spells with spellfamilyflags to trigger other ones if spellp...QAston
2009-03-17*Revert Damage Shield fix.QAston
2009-03-16*Fix torment the weak.QAston
2009-03-16*Fix dead-loop crash.QAston
2009-03-16[7475] Move Player::IsInFeralForm to Unit::IsInFeralForm Author: VladimirMangosmegamage
2009-03-16*Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now...megamage
2009-03-16*Merge.megamage
2009-03-15*Do not call AttackStop() when switching target.megamage
2009-03-15*Fix buldBlaymoira
2009-03-15*Fix typo in torment the weakBlaymoira
2009-03-15*Fix compile.QAston
2009-03-15*Fix crash.QAston
2009-03-15*Fix Torment the WeakQAston
2009-03-15*Prevent possible crash.QAston
2009-03-15*Fix a bug that mobs do not return home after wipe.megamage
2009-03-15*Make divine hymn breakable by damage.QAston
2009-03-15*Auras by caster are now shown correctly (doublesized).QAston
2009-03-15*MergeBlaymoira
2009-03-15Backed out changeset: 4af6f4afed46Blaymoira
2009-03-14*Merge.megamage
2009-03-14*Fix a crash.megamage
2009-03-15*Fix Shattered BarrierQAston
2009-03-14*Fix hauntBlaymoira
2009-03-14*Init spells for vehicles.megamage
2009-03-14*Merge.megamage
2009-03-14*Fix glyph of aspect of the monkey.QAston
2009-03-14*Fix a typo that causes crash.megamage
2009-03-14*Fix hunter's tame beast.QAston
2009-03-13*Merge.megamage
2009-03-13 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2...megamage
2009-03-13*Allow not to switch to charmed AI for some scripts.megamage
2009-03-13*Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.megamage
2009-03-13*Add procflag PROC_EX_AURA_REMOVE.QAston
2009-03-13*Call stopmoving in moveidle.megamage
2009-03-13*More strict for auras to put in visible slots.QAston
2009-03-12*Fix Dispersion.QAston
2009-03-12*Merge.megamage
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
2009-03-11*Fix crash.QAston
2009-03-11*Fix divine hymn.QAston
2009-03-10*Fix fire nova totem proc.QAston