Age | Commit message (Collapse) | Author |
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*Fix damage shield.
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now). By VladimirMangos.
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*Remove obsolete Judgement of Righteousness coefficient-by cccyril
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*First rank of Psychic Horror now procs correctly.
*Mana drain effects amount of damage is now correct.
*Raczman is now satisfied.
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rename : sql/updates/1910_world.sql => sql/updates/1912_world.sql
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First set m_currentSpells to NULL, then cancel spells.
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*Fix aspect of the dragonhawk.
*Turn off combat log for some periodic auras when power regenerated is full.
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*"Fix Glowing Blood" is not merged. Outdated patch?
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SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work. Author: VladimirMangos
* Move near teleport code for player/creature in Unit::NearTeleportTo
* Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM
* Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg
set active mover for targeted player to affected creature and "freeze" player.
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*Use new procflag to fix Psyhic Horror.
*Fix a typo in Living Bomb handler.
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*Do linked auras triggers only on first/last aura change.
*Fixed issues with auras applied for slots which did not fit to visible aura slots.
*Fix guardian spirit buff remove.
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*Fix Living bomb damage trigger.
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*Prevent unexpected behaviour of dummy proc auras combined with ObsModEnergy auras.
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*Fix charge mod apply on auras.
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