aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.cpp
AgeCommit message (Collapse)Author
2009-05-01*Merge.megamage
--HG-- branch : trunk
2009-05-01*Fix a crash caused by uninitialized variable "m_transport"megamage
--HG-- branch : trunk
2009-05-01*Fix the bug that shapeshift can remove blind.megamage
--HG-- branch : trunk
2009-05-01*Do not apply auras with 4th diminishing levelQAston
*Some fixes related to last commit. --HG-- branch : trunk
2009-04-30*Merge.megamage
--HG-- branch : trunk
2009-04-30*Allow spell with SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY ignore all kinds ↵megamage
of immunity. --HG-- branch : trunk
2009-04-30*Fix the calculation of isInLine.megamage
--HG-- branch : trunk
2009-04-30*Check item existance requirements for mainhand/offhand weapon spells.QAston
--HG-- branch : trunk
2009-04-30* Try to fix the bug that pet cannot attack players in arena - thx megamageDrahy
--HG-- branch : trunk
2009-04-30*Do not allow client to interrupt instant spells. By thenecromancermegamage
--HG-- branch : trunk
2009-04-29*Cleanup InterruptNonMeleeSpells. Backported from TC2. Source: Mangos.megamage
--HG-- branch : trunk
2009-04-29*Fix Blessing of SanctuaryQAston
--HG-- branch : trunk
2009-04-27*Fix build.megamage
--HG-- branch : trunk
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and ↵megamage
re-enter if leave by some reason). Author: VladimirMangos --HG-- branch : trunk
2009-04-27[7716] Fixed some typos and possible crashes. Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-27*Some update of summon effect code.megamage
--HG-- branch : trunk
2009-04-25*Fix improved shadowform.QAston
--HG-- branch : trunk
2009-04-25*Fix deadly brew.QAston
*Some changes in flag SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY. --HG-- branch : trunk
2009-04-25*Some update of vehicle code.megamage
--HG-- branch : trunk
2009-04-24 [7709] Cleanups in AI()->AttackedBy use. Author: VladimirMangosmegamage
* Remove redundent AI()->AttackedBy call at melee cast in state update (called in cast) * Move attacks state update call after first attack instead after all extra attack state updates. --HG-- branch : trunk
2009-04-23 [7703] Implement heal/damage total counters and related BG achievments. ↵megamage
Author: Trazom * ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE * ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE --HG-- branch : trunk
2009-04-23 [7702] Implement some damage/healing achievement statistics. Author: Trazommegamage
* ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT * ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED * ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED * ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED * ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED * ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED --HG-- branch : trunk
2009-04-23[7701] Move explicit healing repeating code to DealHeal functions. Author: ↵megamage
Trazom --HG-- branch : trunk
2009-04-23*Fix frenzy and Ferocious Inspiration proc.QAston
*Add command .reset all pet_spells - use it if you still have problems with pet talents after recent revs changes (like pets with all talents for example) --HG-- branch : trunk
2009-04-23*Fix a client crash caused by transport.megamage
--HG-- branch : trunk
2009-04-22[7697] Interrupt casting at enter to evade mode. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-04-22[7696] Fixed compile warnings Author: AlexDerekamegamage
--HG-- branch : trunk
2009-04-22*Fix some bugs about vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix some bugs about vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix the bug that unit cannot enter vehicle.megamage
--HG-- branch : trunk
2009-04-21*Fix the bug that some mount spells show two mounts, one on the other.megamage
--HG-- branch : trunk
2009-04-21*Fix the bug that all vehicles are broken.megamage
--HG-- branch : trunk
2009-04-21*Fix a crash of vehicle.megamage
--HG-- branch : trunk
2009-04-20*Fix a typo in ProcDamageAndSpellFor. Note: in TC2 this function is handled ↵megamage
in a better way, and do not need this. --HG-- branch : trunk
2009-04-20 [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangosmegamage
* This let get objects at map without reference to player or another object. * Simplify future implementation for per-map storage for like objects --HG-- branch : trunk
2009-04-20*Move unsummon statue and pet code to spell::finishQAston
*Move m_formalCaster from Aura to AuraEffect *Interrupt channeled spells in spell::update instead of unit::_deleteauras --HG-- branch : trunk
2009-04-20*Do not make deep (ProcDamageAndSpellFor) static.megamage
--HG-- branch : trunk
2009-04-20*Correct check range for totem area auras.QAston
--HG-- branch : trunk
2009-04-20*Change totem cast handling, use owner guid as m_originalCaster by default.QAston
*Check range for formal caster instead of original one --HG-- branch : trunk
2009-04-20Implement attribute flag SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER, fix improved ↵QAston
fire nova totem. --HG-- branch : trunk
2009-04-19*Fix a bug that pet/charmed cannot AOE neutral creatures.megamage
--HG-- branch : trunk
2009-04-20*Missing part of last commitQAston
--HG-- branch : trunk
2009-04-20*Fix healing amount of Earthliving.QAston
*Fix a typo causing freeze-thanks to megamage --HG-- branch : trunk
2009-04-19*Prevent crash in EffectDispelMechanic.QAston
--HG-- branch : trunk
2009-04-19*Remove stealth when unit gets hitQAston
*Drop radius check for channeled auras, use range only. --HG-- branch : trunk
2009-04-19*Always remove aura when charge becomes 0 in dropcharge.megamage
--HG-- branch : trunk
2009-04-19[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: ↵megamage
Lightguard --HG-- branch : trunk
2009-04-19*Merge.megamage
--HG-- branch : trunk
2009-04-19*Send overkill messages to client.QAston
--HG-- branch : trunk
2009-04-19*Send overheal amount to client.QAston
*Fix potion cooldowns. --HG-- branch : trunk