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2014-11-10Core: Nuke authserverDDuarte
It has been replaced by bnetserver since grunt was deprecated
2014-10-11Core/Battle.net: Implemented updating realm list after initial loginShauren
2014-10-10Core/Auth: Moved battle.net handling to separate projectShauren
2014-08-12Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4Shauren
Conflicts: src/server/game/Achievements/AchievementMgr.cpp src/server/game/Battlegrounds/ArenaScore.h src/server/game/Battlegrounds/Zones/BattlegroundAB.h src/server/game/Battlegrounds/Zones/BattlegroundAV.h src/server/game/Battlegrounds/Zones/BattlegroundEY.h src/server/game/Battlegrounds/Zones/BattlegroundIC.h src/server/game/Battlegrounds/Zones/BattlegroundSA.h src/server/game/Battlegrounds/Zones/BattlegroundWS.h src/server/game/Entities/Creature/Creature.h src/server/game/Entities/DynamicObject/DynamicObject.h src/server/game/Entities/Item/Item.h src/server/game/Entities/Object/Updates/UpdateData.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.h src/server/game/Guilds/Guild.h src/server/game/Handlers/CharacterHandler.cpp src/server/game/Handlers/TradeHandler.cpp src/server/game/Miscellaneous/SharedDefines.h src/server/game/Server/WorldPacket.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Server/WorldSocket.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/game/World/World.cpp src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_ungoro_crater.cpp src/server/scripts/Spells/spell_dk.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/shared/Packets/ByteBuffer.h
2014-08-05Auth/Networking: Use non-throw resolves in realmlist updatesDDuarte
Fixes #12737
2014-07-25Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
2014-07-25Core: Fix non pch buildVincent-Michael
2014-07-25Core/Realmlist: Force resolving realm addresses to ipv4Shauren
Closes #12640
2014-07-22Merge branch 'master' into 4.3.4DDuarte
Conflicts: src/server/authserver/Realms/RealmList.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp
2014-07-21Core: Kill again whitespace :(Vincent-Michael
2014-07-20Core: Fix non build (gcc)Vincent-Michael
2014-07-20Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4Vincent-Michael
Conflicts: src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp src/server/scripts/Northrend/zone_dalaran.cpp src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-19Part 1: Merge branch 'master' into 4.3.4Shauren
2014-07-19Merge remote-tracking branch 'origin/master' into 4.3.4Shauren
Conflicts: src/server/authserver/Main.cpp src/server/authserver/Realms/RealmList.cpp src/server/authserver/Realms/RealmList.h src/server/authserver/Server/AuthSession.cpp src/server/authserver/Server/AuthSocket.h src/server/authserver/Server/RealmAcceptor.h src/server/game/Accounts/AccountMgr.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/Achievements/AchievementMgr.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/Entities/Object/Object.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Movement/Spline/MoveSplineFlag.h src/server/game/Quests/QuestDef.cpp src/server/game/Quests/QuestDef.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Server/WorldSocket.cpp src/server/game/Server/WorldSocket.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_rogue.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/shared/Cryptography/BigNumber.h src/server/worldserver/RemoteAccess/RASocket.cpp src/server/worldserver/worldserver.conf.dist
2014-07-07Fixed the authserver not accepting clients.Subv
Fixed using hostnames in the realmlist table.
2014-07-06Removed some unneeded boost dependencies.Subv
Ensure that the correct packet sizes are read in the authserver. Added some try catch to the authserver to deal with boost exceptions (this part is not finished)
2014-07-02Cleaned up the authserver includes a bit.Subv
Fixed authserver pch build
2014-06-01Replaced ACE based typedefs for fixed width ints with C++11 versionsleak
2014-06-01Core/Authserver: Refactoring - moved GetAddressForClient to Realm structure, ↵Shauren
changed BigNumber string methods to return std::string, added missing prepared statement
2014-05-31Replaced ACE_INET_Addr with boost::asio::ip::addressleak
2014-05-31Ditched ACE_Singleton in favor of C++11 like Singletonleak
2014-05-30Damn you VS default settings..leak
2014-05-06Core/Battle.net: Implemented authserverShauren
2014-01-01Update copyright note for 2014.Vincent_Michael
Happy new year.
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ↵Spp
names are case-sensitive)
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
Also added missing copyright to some files.
2013-09-03Core/Misc: Fixed some more issues found by static code analysis tools.Sebastian Valle
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix
2013-01-27Core/Authserver: Added possibility to allow realm connections both from ↵Shauren
"world" and local networks.
2013-01-01Update copyright note for 2013.Vincent_Michael
Happy new year.
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-27Core/Authserver: Always send realm address to clients in dotted ip format.Shauren
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and ↵Spp
Appenders ("Where to log") system. Will allow to select to full log some parts of core while others are not even logged. - Logging System is asyncronous to improve performance. - Each msg and Logger has a Log Type and Log Level assigned. Each msg is assigned the Logger of same Log Type or "root" Logger is selected if there is no Logger configured for the given Log Type - Loggers have a list of Appenders to send the msg to. The Msg in the Logger is not sent to Appenders if the msg LogLevel is lower than Logger LogLevel. - There are three (at the moment) types of Appenders: Console, File or DB (this is WIP, not working ATM). Msg is not written to the resource if msg LogLevel is lower than Appender LogLevel. - Appender and Console Log levels can be changed while server is active with command '.set loglevel (a/l) name level' Explanation of use with Sample config: Appender.Console.Type=1 (1 = Console) Appender.Console.Level=2 (2 = Debug) Appender.Server.Type=2 (2 = File) Appender.Server.Level=3 (3 = Info) Appender.Server.File=Server.log Appender.SQL.Type=2 (2 = File) Appender.SQL.Level=1 (1 = Trace) Appender.SQL.File=sql.log Appenders=Console Server (NOTE: SQL has not been included here... that will make core ignore the config for "SQL" as it's not in this list) Logger.root.Type=0 (0 = Default - if it's not created by config, server will create it with LogLevel = DISABLED) Logger.root.Level=5 (5 = Error) Logger.root.Appenders=Console Logger.SQL.Type=26 (26 = SQL) Logger.SQL.Level=3 (2 = Debug) Logger.SQL.Appenders=Console Server SQL Logger.SomeRandomName.Type=24 (24 = Guild) Logger.SomeRandomName.Level=5 (5 = Error) Loggers=root SQL SomeRandomName * At loading Appender SQL will be ignored, as it's not present on "Appenders" * sLog->outDebug(LOG_FILTER_GUILD, "Some log msg related to Guilds") - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomName is found but it's LogLevel = 5 and Msg LogLevel=2... Msg is not logged * sLog->outError(LOG_FILTER_GUILD, "Some error log msg related to Guilds") - Msg is sent to Logger of Type LOG_FILTER_GUILD (24). Logger with name SomeRandomeName is found with proper LogLevel but Logger does not have any Appenders assigned to that logger... Msg is not logged * sLog->outDebug(LOG_FILTER_SQL, "Some msg related to SQLs") - Msg is sent to Logger SQL (matches type), as it matches LogLevel the msg is sent to Appenders Console, Server and SQL - Appender Console has lower Log Level: Msg is logged to Console - Appender Server has higher Log Level: Msg is not logged to file - Appender SQL has lower Log Level: Msg is logged to file sql.log * sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Some msg related to Battelgrounds") - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). As Logger has higher LogLevel msg is not sent to any appender * sLog->outError(LOG_FILTER_BATTLEGROUND, "Some error msg related to Battelgrounds") - Msg is sent to Logger root (Type 0) as no Logger was found with Type LOG_FILTER_BATTLEGROUND (13). Msg has lower LogLevel and is sent to Appender Console - Appender Console has lower LogLevel: Msg is logged to Console
2012-03-31Core/DBLayer: More type fixesNay
2012-03-28SQL: Auth db data type cleanup `logs`, `realmcharacters`, `realmlist`, ↵leak
`uptime` / Storage engine switched to InnoDB Note: As for the redundant `uptime`.`startstring` being removed, this page might be of interest how to generate time strings from unix timestamps http://dev.mysql.com/doc/refman/5.1/en/date-and-time-functions.html#function_from-unixtime
2012-03-26Auth/Realmlist: Make use of RealmFlags and rename color to flag (core- and ↵kaelima
dbwise) Also fix connecting with realmflag & 4
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-12-31Core/DBLayer: Refactor prepared statement defines Note:leak
The new format for the middle section is a 3-letter upper case abbreviation of the sql command being executed (select -> SEL, update -> UPD, etc.) {DB}_{SEL/INS/UPD/DEL/REP}_{Summary of data changed}
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with ↵Spp
some exceptions)
2011-07-29Core: Append single character to stream as character, not as a stringSpp-
2011-01-01Update copyright note for 2011.Machiavelli
Happy new year.
2010-12-27Core/Authserver: Significant cleanup in preparation for a rewrite.silinoron
Dropped support for running as a service on windows; it may be back in some form later. Otherwise there should be no functional changes. --HG-- branch : trunk
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ↵Shauren
because of inconsistent naming) --HG-- branch : trunk
2010-12-04Core/Authserver: Cleanup.silinoron
--HG-- branch : trunk
2010-10-07REALLY fix the CRLF-crap...click
--HG-- branch : trunk
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
--HG-- branch : trunk
2010-10-07Update copyright headers (following the same standard in all files = good)click
--HG-- branch : trunk
2010-09-24Core/DBLayer:Machiavelli
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets - Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman) - Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both * NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x]. * NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop. * NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer. Still experimental and all that jazz, not recommended for production servers until feedback is given. --HG-- branch : trunk
2010-09-12Cleanup/Core: Remove whitespace and tabsclick
--HG-- branch : trunk