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path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
2021-12-18Core/SmartAI: SmartAI creatures no longer process health-based hooks after de...Treeston
2021-12-16Core/SmartAI: add missing movement generator type check on SmartAI::SetCombat...ccrs
2021-12-16Core/SmartAI: allow more Unit::ResumeMovement calls on JustReachedHome()ccrs
2021-12-16Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...Treeston
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-13Core/SAI: add param3 to SMART_ACTION_CALL_TIMED_ACTIONLIST to allow it to ove...Wyrserth
2021-12-13Core/SAI: allow creatures to handle gameobject spellhit SAI events. (#23492)Wyrserth
2021-12-13Core/SAI: do not pass old creatureData to UpdateEntry() and keep current heal...Wyrserth
2021-12-13Core/SAI: silence wrong SAI error when using SMART_ACTION_SET_DATA on a creat...Wyrserth
2021-12-12Core/AI: remove extra empty lineccrs
2021-12-12AI/SmartAI: Properly forward to inherited CreatureAI::JustAppeared in SmartAI...Treeston
2021-12-12AI/SmartAI: Move SMART_EVENT_RESPAWN invocation from ::InitializeAI() to ::Ju...Treeston
2021-12-11Core/SAI: allow to start waypoint movement for a creature that is in combat. ...Wyrserth
2021-12-11Core/SAI: add cooldownMin (event_param2) and cooldownMax (event_param3) to SM...Wyrserth
2021-12-11Core/SAI: don't allow to start a new SAI actionlist while the entity is alrea...Wyrserth
2021-12-11Core/SmartAI: Rename SMART_EVENT_HEALT_PCT to SMART_EVENT_HEALTH_PCTjackpoz
2021-12-10Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it ...Wyrserth
2021-12-09Core/Misc: Fix static analysis issuesGiacomo Pozzoni
2021-12-08Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLOjackpoz
2021-12-07Core/SmartAI: Implement SMART_EVENT_SUMMONED_UNIT and SMART_EVENT_SUMMON_DESP...jackpoz
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-12-06Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNEDjackpoz
2021-12-05Core/AI: logs, codestyle & cosmetics standarizationccrs
2021-12-05Core/AI: variable naming standarizationccrs
2021-12-04Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart ...Meji
2021-12-02Core/Misc: standarize a couple logsccrs
2021-11-30Core/SmartScripts: Implement SMART_ACTION_PLAY_CINEMATICAokromes
2021-11-24Core/SAI: Fix Move to position and Set run if used after a waypointKillyana
2021-11-24Core/SAI: Fix the respawn event for GameObjects (#23112)Killyana
2021-11-23Core/Misc: Add categories to 3 logsAokromes
2021-11-10Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARG...jackpoz
2021-11-10Core/SAI: Add a 4th target parameter to SAIjackpoz
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-10-25Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch buildShauren
2021-10-23Core/Unit: Some charm fixes:Treeston
2021-10-23Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...ModoX
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer u...Treeston
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-10-22Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of ...Treeston
2021-10-22DBError follow-ups:Treeston
2021-10-17AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAS...Treeston
2021-10-17AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (sam...Treeston
2021-10-10Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherr...Shauren
2021-10-09Core/Conversations: Replace _participants with generic personal object implem...Shauren
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Core/Movement: use helpers for validationccrs
2021-09-26Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamedShauren
2021-09-25Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008cShauren
2021-09-25Core/SAI: Allow movements for creature using castflag 64 when silencedKillyana