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Commit message (
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Author
2013-06-18
Scripts/Misc: Use new movement flag setting methods in scripts
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-06-11
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...
Malcrom
2013-06-01
Core/Scripts: Always run OnSpellClick AI hook, even if there are no spells de...
Shauren
2013-06-01
Core: Advance logging
Gacko
2013-05-30
Core/Misc: Another batch of fixes for issues found by static analysis
Spp
2013-05-26
Core/SmartAI: Add ability to modify UNIT_FIELD_FLAGS_2 to SAI actions.
Malcrom
2013-05-17
* Another small batch of fixes from static analysis tool.
Subv
2013-05-17
Core/Misc: Another batch of fixes for issues found by static analysis
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-04-08
Core/Gossip: New AddMenuItem method for using DB texts
Gacko
2013-03-26
Core/SmartAI: SMART_ACTION_FORCE_DESPAWN for dead creatures
Gacko
2013-03-21
Core/Scripts: Removed CAST_CRE define
Spp
2013-03-21
Core/Scripts: Removed CAST_PLR define
Spp
2013-03-21
Core/AI: Do not expose internal storage of SummonList
Spp
2013-03-20
Core/Misc: Do not use singleton when calling to static function ChooseDisplay...
Spp
2013-03-15
Fix some engrish
Gacko
2013-03-09
Core: Remove unnecessary commas
WyldePointer
2013-03-09
Core/SmartAI: Implement SMART_ACTION_SUMMON_CREATURE_GROUP (107)
Vincent_Michael
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
2013-02-26
Core/BossAI: Fix a typo in CheckBoundary
Nay
2013-02-25
Merge pull request #9062 from Chaplain/origin
QAston
2013-02-19
Core/Scripts: Removed useless const modifier on method parameters accepting p...
Shauren
2013-02-19
Core/SmartAI: Prevent recursive EnterEvadeMode call
Machiavelli
2013-02-18
Core/NPCs: Refactor equipments
Nay
2013-02-16
Core/SAI: Add actions to set/add/remove (104/105/106) gameobject flags
Nay
2013-02-09
Core/SAI: Rewrite SmartAI::RemoveAuras in a safer way
Shauren
2013-02-08
Core/AI: Fixed merge error
Shauren
2013-02-04
Core/AI: Removed Scripted_NoMovementAI which has become obsolete. Use Scripte...
m7nu3l
2013-02-04
Core: Implement Role based Access Control
Spp
2013-02-03
Core/AI: Implemented functionality for _isCombatMovementAllowed in ScriptedAI...
m7nu3l
2013-02-03
Fix engrish in doc
Gacko
2013-02-03
Core/EventMap: Internal changes and doxygen doc
Gacko
2013-02-03
And a build fix. Nothing new... move along
Shauren
2013-02-03
Core/AI: Reverted 2df1908c2933c88f1442dbde52658b3c5499a849 - sometimes it is ...
Shauren
2013-02-02
Merge pull request #9129 from m7nu3l/patch-2
Aokromes
2013-02-03
Core/AI: Inherited AggressorAI, so the wheel is not reinvented.
m7nu3l
2013-02-03
Core/AI: Removed needless code
Manuel Carrasco
2013-02-03
Core: Fix build
Vincent_Michael
2013-02-03
Scripts/Misc: Some code optimisations
Vincent_Michael
2013-02-02
Core/Misc: Small code optimisations
Vincent_Michael
2013-02-02
Core/SmartAI: Implement SMART_ACTION_SET_ROOT (103)
Vincent_Michael
2013-01-30
Core: Fix warnings
Vincent_Michael
2013-01-30
Core: Logical fixes and improvements in EventMap
Gacko
2013-01-25
Core/Spells: rename wrong spell attribute
Chaplain
2013-01-24
Merge pull request #8953 from MrSmite/PetAI_PassiveCastFix
Nay
2013-01-17
Core/SmartScripts: Check Conditions also for timed Events
Naios
2013-01-16
Core/Logging: Use correct realmId when logging to DB
Spp
2013-01-14
Fix passive pets not using spells when commanded to attack
MrSmite
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