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path: root/src/server/game/Battlegrounds/Battleground.cpp
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5 daysCore/Auras: Corrected SPELL_AURA_MOD_HONOR_GAIN_PCT implementation - it shoul...Shauren
2025-08-10Core/Arenas: Allow queueing for rated arenas (#31148)Jeremy
2025-02-05Core/Misc: Reduce code differences between branchesShauren
2024-09-14Scripts/Battlegrounds: Implement Silvershard mines (#30120)Jeremy
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-03-28Core/Battlegrounds: Move to scripts (#29799)Jeremy
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-03-13Core/Misc: Use our new unique_trackable_ptr for various classes exposed to sc...Shauren
2024-01-27Core/Battlegrounds: Added OnMapSet hookJeremy
2024-01-25Core/PacketIO: Handle QueryCountdownTimer (#29539)Jeremy
2023-12-29Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...Jeremy
2023-12-12Core/Battleground: Rework BattlegroundScore (#29438)Jeremy
2023-09-25Core/Achievements: Fixed achievement criteria StartEvent and FailEventShauren
2023-09-03Core/Auras: Defined and implemented new aura interrupt flagsShauren
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-08-07Core/Misc: Turn ChrSpecialization into enum classShauren
2023-07-30Battlegrounds/Buffs: Rework using areatriggers (#29171)Jeremy
2023-07-12Core: Update to 10.1.5Shauren
2023-05-09Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respectiv...Jeremy
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::EndOfEncounter (#28939)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::StartOfEncounter (#28938)Teleqraph
2023-05-06Core/Auras: Implement SpellAuraInterruptFlags2::LeaveArenaOrBattleground (#28...Teleqraph
2023-02-09Core/Battlegrounds: Prevent end Arena when a dead player logout (#28766)Gildor
2023-01-15Core/Battlegrounds: Unload all grids before destroying battleground objectShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2022-12-20Core/Battlegrounds: Made Battleground inherit ZoneScriptShauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-07-15Core/PacketIO: Fixed structure of SMSG_START_TIMERShauren
2022-07-10Core/WorldStates: Migrate battleground worldstates to new systemShauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-04-24Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds wit...Shauren
2022-04-16Core/Battlegrounds: Replaced overriding m_team with more fine grained approachShauren
2022-04-16Core/Battlegrounds: Set PLAYER_FLAGS_EX_MERCENARY_MODE for mercenary playersShauren
2022-04-16Core/Battlegrounds: Store mercenary status separately from the aura obtained ...Shauren
2022-04-16Core/Battlegrounds: Implement mercenary systemTraesh
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-24Core/Battlegrounds: Avoid reset BG and Arena scoreboard stats and BG map achi...Gildor
2022-03-22Core/Battlegrounds: Avoid increasing player count per team when re-logging if...Gildor
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-01-26Core/Battlegrounds: Fix error messages in Isle of Conquestjackpoz
2022-01-23Core/Time: Rename GetGameTime{System, Steady}Point methodsTreeston
2021-12-31Core/Battleground: Attempt to fix a crashjackpoz
2021-12-18Core/GameObject: Fix battleground flags not showing burning animationjackpoz
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-11-15Core/Shared: add BattlefieldBattleId definitionsccrs
2021-10-02Core/Transports: Store information about continent transportsShauren
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-06-16Core/Entities: don't allow client control if player is still affected by any ...ariel-
2021-06-01Core/Criteria: Add all values of CriteriaStartEventShauren