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path: root/src/server/game/Combat/CombatManager.cpp
AgeCommit message (Expand)Author
2025-07-13Core/Misc: Move large functions out of header filesShauren
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-03-04Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore S...Shauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-09-05Core/Combat: Allow PvE combat references to become suppressed, just like PvP ...Shauren
2022-09-05Core/Spells: Delay combat flagging for spell targets until spell missile landsAlan Deutscher
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-21Core/Combat: Fixed combat after remove charm (#27248)Lucas Nascimento
2022-03-12Core/Combat: Allow refresh pvp combat when assisting a unit that is in pvp co...Gildor
2022-03-11Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX...offl
2022-01-26Core/Units: add new functionality for units to block or enable combat interac...Ovah
2022-01-23Core/Combat: Disable triggers entering combat (#25086)Giacomo Pozzoni
2021-12-19Scripts/ICC: little bit of cleanup in Valithria after the "recent" changesccrs
2021-12-17!= and == are not the same thing.Treeston
2021-12-17Core/AI: Finally move the "is creature engaged" flag to be a property of the ...Treeston
2021-12-14Entities/Unit: Properly unset engaged flag for creates that cannot have a thr...Treeston
2021-12-12Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s...Treeston
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-09-26Core/Unit: UNIT_FLAG renamesTreeston
2021-06-21Core/Combat: Unify combat permitted checks between CvC and PvC - only require...Treeston
2021-06-15Core/Threat: Fix a potential crash that would occur in specific edge cases of...Treeston
2021-05-16Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2021-05-16Core/Combat: some more detailed assertions to possibly shed light on #21187.Treeston
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston